Bug Fixes and Optimizations Update.
- Fixed a bug that prevented the player from leaving The Tilted Tavern in certain Minecraft instances.
- Fixed a bug where Honey Mead’s Ambrosial Aura healed hostile mobs instead of non-hostile ones.
- Added Conditions preventing certain alcohols (e.g., those which apply Poison or Weakness to targets) from affecting targets while in The Tilted Tavern.
- Changed Sweet Berry Wine’s "Berry Blessed" movement speed buff to use a
modify_velocitypower type instead of applying the Speed effect.- The description has changed to reflect this: Eating any berry restores +4 hunger points and grants 5 seconds of +75% movement speed. The wine enhances its own tastes.
- Major Optimizations:
- Previously, alcohols were constantly running checks to verify if they were active.
- Since origin layers already existed for the alcohols, modifiers have been moved into those layers to reduce unnecessary checks when the alcohols are inactive.
- Note: While I don’t believe I’ve introduced any new issues, these optimizations may have unintended side effects. Please report any bugs you encounter.
Small Bug Fix Update.
- Fixed a typo in "Iron Liver."
- Corrected "The Watcher’s" to "The Watchers."
- Added missing glowing effect to "Sweet Berry Wine."
Small Bug Fix Update.
- Fixed teleportation particles and sounds not working fully when entering The Tilted Tavern on Forge.
- I swear, this happens every time. I'll think I've found all the bugs, double-check everything, find nothing... then release a new version and immediately discover a new one.
Audio and Visuals Update.
- Added ability visuals and audio effects for most powers.
- Fixed beds not changing alcohol state to hungover when sleeping while drunk.
- Fixed completely broken brewing system on Forge.
- Fixed incorrect hungover effects appearing after death when sober.
- Fixed players being unable to enter The Tilted Tavern dimension on Forge.
Initial Release.
- Visuals update coming soon.



