This is the Resouse Pack!!! For α0.6.1.1 resouse pack
Changes
Ginunga will no longer attack Creative or Spectator mode players. Ginunga became hostile to Vex, Ravager,Villeger, Wandering Trader, Iron Golem. Changed the attack patterns of Wizard Skeletons and Wizard Strays. Most spells can now be blocked with a shield. When the Zephyr Blade is blocked by a shield, the Zephyr Blade will remove. Skeleton horse traps now have a slight chance to spawn in place of Skeletons. Wizard Drowned now cast spells while facing the player.
Fixes
Fixed an issue where the English names of Obsidian tier weapons were not being applied. Fixed an issue where Ginunga's special shout before "Angel Whisper" had the same audio as powerful shout. Fixed Ginunga's cutter and bullet not being blocked by shields.
Other minor adjustments...
This is the Resouse Pack!!! For α0.6.1 resouse pack
Additions
Added a new structure, the Graveyard. Added new items: Grave Heart, Ginunga Soul, and Slice of Lament. Added a new entity, Ginunga.
Changes
Changed the model for spell books in the GUI and item entities. All additional item models have been changed from custom model data to item model. Changed the appearance of all level 2 spell books. The colors of bolt-element items, effects, and particles have been unified with the color of spell books. Spell can now be cast using only spell books. Changed the textures of the knife, spear, glaive, magic core, frenzied wakame core, seaweed shard, ten times compression wakame, and wakame sword. The entity control range of glaives has been reduced by 0.5. Changed base items of some items. The rarity of the frenzied wakame core has been increased to rare. The rarity of the empty spell book has been decreased to common.
Fixes
Fixed a bug where the special effects section was missing from the flint glaive description.
Other minor adjustments...
For magic, we fixed an issue where the attack range for Blaze Flare, Frost Bullet, and Volt Strike was originally 1 block each in the positive X, Y, and Z directions from the impact point in the negative direction, but was 3 blocks each in the positive X, Y, and Z directions from the impact point.
For magic, we fixed an issue where the attack range for Hiber Latch was originally 5 blocks each in the positive X and Z directions from the negative X and Z directions in the positive direction, but was 4 blocks each in the positive X and Z directions from the impact point in the negative direction, but was 5 blocks each in the positive X and Z directions from the negative X and Z directions in the positive direction.
Fixed an issue where right-clicking on the Magic Core would cause it to become unresponsive. Fixed an issue where the effect texture of arrows with effects was all white.
Additions
New weapon types: knife, spear, and glaive have been added.
A magic workbench has been added.
Level 2 nature magic spell "Attilagio" has been added.
Level 2 void magic spell "Thanatros" has been added.
Level 2 water magic spell "Wave Surfing" has been added.
New abnormal conditions have been added: "Cut", "Paralysis", "Melting", "Burn", "Frostbite", and "Submersion".
A "Magic Upgrade Core" has been added.
Hats for each special mob have been added as headgear.
A time limit and "6 or less HP" have been added to the conditions for removing damage from the abnormal condition "Void".
A cooldown has been added to all level 1 magic spells.
Changes
English has been added to the supported languages.
The travel workbench has been removed.
The death message has been changed.
Recipes other than the spellbook, spellbook level 2, and seaweed sword can now be made at the workbench.
The recipes for the Spell Book, Level 2 Spell Book, and Seaweed Sword can now be crafted at the Magic Crafting Table.
The name of "Undead Breaker" has been changed to "Undead Killer". The appearance of "Undead Killer" has been changed.
The names of the Seaweed Sword techniques, "Dive" and "Shock Wave" have been changed to "Dive" and "Algae Breaker", respectively.
The entity control range of all knives, including the Flint Knife, has been reduced by 0.5. The entity control range of the Seaweed Sword has been reduced by 1.
The name of the Level 2 Ice Magic "Ice Pick" has been changed to "Hiber Latch". The effect, attack power, and additional effects of Hiber Latch have been changed. The sound made when attacking an Enderman with water magic has been changed.
The status abnormalities caused by magic have been changed to the corresponding newly added status abnormalities.
Magic bullets no longer pass through leaf blocks. "Mana: " is now displayed before the mana number. Mana now continues to be displayed even when you are not holding a magic wand.
Fixes
Fixed an issue where animals would not drop cooked meat when killed with a flint knife. Fixed an issue where undead would always be killed in one hit when attacked with the Undead Killer. Fixed an issue where level 1 magic would not perform damage judgment even when the magic hit effect was displayed.
Additions
Added 10x compressed wakame, frenzied cores, prismarine pieces wrapped around seaweed, and wakame swords.
Added a death message when the player dies from a spell.
Added additional effects to some spells when a spell hits.
Changes
Changed the sound of damage when a spell hits.
Changed the scale of the sound that notifies you of a spell hit.
Fixes
Fixed an issue where the damage dealt by the player and the entity was different for spells. Fixed an issue where damage from armor enchantment effects and damage attenuation due to effects were not multiplied when a spell hit occurs. Fixed an issue where the Evoker Fangs summoned by the Evoker staff would always face north for 1 tick after being summoned.
Added Evoker Staff, Fireblast, Icepicked, Thunderscreen, Spear Skeleton, and Bonecrusher. Still in experimental stage, so crafting devices may not work.



