The mod version is exactly the same as the datapack, besides the fact that it's packaged as a mod.
Only required server-side!
(The dependencies, however, are both client and server)
TSMP 1.3.3 Changelog:
Fixes:
- Fixed the founding being able to colossal nuke shift when the config has the colossal nuke disabled
- Fixed the founding's sneaking condition for colossal nuke shifting being inverted (as of the last patch, shifting into the founding's colossal with sneak not held would nuke, while the opposite is intended behaivor)
TSMP 1.3.3 Changelog:
Fixes:
- Fixed the founding being able to colossal nuke shift when the config has the colossal nuke disabled
- Fixed the founding's sneaking condition for colossal nuke shifting being inverted (as of the last patch, shifting into the founding's colossal with sneak not held would nuke, while the opposite is intended behaivor)
The mod version is exactly the same as the datapack, besides the fact that it's packaged as a mod.
Only required server-side!
(The dependencies, however, are both client and server)
TSMP 1.3.2 Changelog:
Fixes:
- Fixed stacks not being removed when a shifting origin is lost
- Fixed the Founding's Warhammer crossbow never going away
- Fixed the Founding's Warhammer not having the aoe spike structure
- Fixed the Founding not being able to use Colossal's nuke in multiplayer
- Fixed the Founding and Beast's last shifts not being accounted for
- Fixed origin removal not working when a titan is stolen by another shifter
- Fixed non-player pure titans being able to steal titans
- Fixed Attack's hardened knuckles (again...)
TSMP 1.3.2 Changelog:
Fixes:
- Fixed stacks not being removed when a shifting origin is lost
- Fixed the Founding's Warhammer crossbow never going away
- Fixed the Founding's Warhammer not having the aoe spike structure
- Fixed the Founding not being able to use Colossal's nuke in multiplayer
- Fixed the Founding and Beast's last shifts not being accounted for
- Fixed origin removal not working when a titan is stolen by another shifter
- Fixed non-player pure titans being able to steal titans
- Fixed Attack's hardened knuckles (again...)
The mod version is exactly the same as the datapack, besides the fact that it's packaged as a mod.
Only required server-side!
(The dependencies, however, are both client and server)
TSMP 1.3.1 Changelog:
Changes:
- Made the Colossal deal more knockback on hit (3 pehkui:knockback)
- Made Colossal stack also grant knockback, attack, and defense stats
- Made Pures able to grab (only pures that are players; pure AI still isn't a thing)
- Made the Jaw's stack give extra food on kill / eat
- Made the Attack's stack give a crystal unshift to most titans (thanks Riven for the suggestion)
Fixes:
- Fixed any origins not being able to steal titans when that config option is enabled (thanks Johnny for finding this)
- Fixed the Founding not being able to use the Attack's crystal unshift (thanks Riven for finding this)
- Fixed the Attack's hardened knuckles doing an ABSURD amount of damage
- Fixed the Cart's stack literally not doing anything :sob: or doing less than nothing (again thanks Riven :pray:)
- Fixed the Founding Cart's grab location being totally wrong (once again thank you Riven)
TSMP 1.3.1 Changelog:
Changes:
- Made the Colossal deal more knockback on hit (3 pehkui:knockback)
- Made Colossal stack also grant knockback, attack, and defense stats
- Made Pures able to grab (only pures that are players; pure AI still isn't a thing)
- Made the Jaw's stack give extra food on kill / eat
- Made the Attack's stack give a crystal unshift to most titans (thanks Riven for the suggestion)
Fixes:
- Fixed any origins not being able to steal titans when that config option is enabled (thanks Johnny for finding this)
- Fixed the Founding not being able to use the Attack's crystal unshift (thanks Riven for finding this)
- Fixed the Attack's hardened knuckles doing an ABSURD amount of damage
- Fixed the Cart's stack literally not doing anything :sob: or doing less than nothing (again thanks Riven :pray:)
- Fixed the Founding Cart's grab location being totally wrong (once again thank you Riven)
Only required server-side!
(The dependencies, however, are both client and server)
TSMP 1.3.0 Changelog:
Additions:
- Added titan stacking!!! Enabled by default when titans are set to stealable
- Added knuckle hardening for the Attack
- Added a new Warhammer structure that places a spike on every visible entity within 50 blocks
Changes:
- Made the Female able to attack faster (from 4 base attack speed to 5)
- Made all titans able to use RB (even if it doesn't directly apply to them; this was done because of stacking)
- Made the Beast's scream grant positive effects for roughly a minute
Fixes:
- Fixed a critical issue where every titan would unshift upon killing anything
- Fixed the Armored Titan's charge explosion hurting itself
- Fixed titan marks sometimes appearing in titan form
- Fixed the titan layer showing a translatable text instead of "Titan" in 1.20.2 (which still crashes :()
TSMP 1.3.0 Changelog:
Additions:
- Added titan stacking!!! Enabled by default when titans are set to stealable
- Added knuckle hardening for the Attack
- Added a new Warhammer structure that places a spike on every visible entity within 50 blocks
Changes:
- Made the Female able to attack faster (from 4 base attack speed to 5)
- Made all titans able to use RB (even if it doesn't directly apply to them; this was done because of stacking)
- Made the Beast's scream grant positive effects for roughly a minute
Fixes:
- Fixed a critical issue where every titan would unshift upon killing anything
- Fixed the Armored Titan's charge explosion hurting itself
- Fixed titan marks sometimes appearing in titan form
- Fixed the titan layer showing a translatable text instead of "Titan" in 1.20.2 (which still crashes :()
TSMP 1.2.0 Changelog:
Additions:
- Added the ability to steal titans (DISABLED BY DEFAULT)
- Added a config menu, accessible with /function config:tsmp
- Made titans unable to pick up non-titan items
- Added a slightly smaller Colossal nuke to the Founding (when sneaking)
- Gave the Colossal transformed model parts (head and arms)
Changes:
- Changed titan crushing cooldown from 0 seconds to 10 seconds (differs by at most 5 seconds per titan)
- Made Pures have access to their keyboards by default
- Made Pures able to revert by killing any entity by default
- Changed values and conditions for the high shifts overlay
Fixes:
- Gave the Founding fire immunity when shifted as the Colossal
- Fixed two of the cart mount badges not working/producing an error
- Changed amount of shift resetting to use a resource instead of a delay action to make it work across world loads
- Gave Pures resistance when transforming so undead mobs don't die to the instant health
- Other small, general bugfixes and tweaks