Update to 1.21.6
sadly i couldnt figure out a way to improve the filter functionality...
until Mojang gives us better options for stuff like this the filter Magnet range is hardcoded to 10 Blocks and you cant filter more then 1 Item
New Filter Functionality for the Magnet
This update introduces a new filtering system for the Magnet, allowing you to control which items it attracts.
Key Feature: Item Filtering via Bundles
You can now define whitelist and blacklist filters using Green and Red Bundles.
-
Whitelist (Green Bundle): Place the items you want the Magnet to attract into a Green Bundle. Holding this bundle in your offhand will instruct the Magnet to only pull those specific items.
-
Blacklist (Red Bundle): Place the items you want the Magnet to ignore into a Red Bundle. Holding this bundle in your offhand will instruct the Magnet to pull everything except the items in the Red Bundle.
How to Use:
-
Obtain a Green Bundle (for whitelisting) or a Red Bundle (for blacklisting).
-
Place the desired item into the bundle.
-
Hold the bundle in your offhand while using the Magnet
Limitations in this Early State:
-
One Item per Bundle: Currently, each filter bundle accepts only 1 item per bundle.
-
Player Only: This filtering functionality is currently only applicable to players.
and as always if you find any Bugs pls let me know via Discord PM

Datapack:
Added:
- Armor Stand Magnet
- Armor Stand Magnet Recipe:

- Armor Stand Magnet Settings:
/trigger as_magnet_settings
Changed:
-
Magnet
- now only pulls items towards players
-
(New) Armor Stand Magnet
- Pulls Items only to Armor Stands
Resourcepack:
Added:
- 3D Model for magnets when worn on the Head of a player or armor stand
-
updated to 1.21.4
-
remade resourcepack to support new resourcepack changes: Snapshot Changelog
- remade resourcepack to support new resourcepack changes: Snapshot Changelog
- fixed recipe





