Vanilla Replays - by Youly
In this version, you can now record mobs/entities actions.
New features:
- The Main Menu has a new button "Convert Nearest Entity into Actor" wich converts nearest entity within a radius of 50 blocks into an actor. A screen is shown warning the player that this change is irreversible.
- "Create a New Actor" menu has a new entity field (default to "mannequin") wich can specify what entity type to spawn as an actor (actors can't be created with some entity types such as markers, boats & minecarts, etc).
- Mob actors appear in purple in the "Actors List" menu.
- Certain mob features are recorded, such as sitting pose for tamable mobs, holding items in hand, etc.
- Modded entities can be converted into actors although the presence of bugs may be possible.
Video Presentation:
Vanilla Replays - by Youly
A bug fix and a new feature in this version.
Bug fix:
- "Always Show Name" property in actor customization menu doesn't apply to actor when changes are applied.
New feature:
- "Create a New Actor" and "Customize" menus have a new warning tooltip when creating a new actor or applying changes.
Vanilla Replays - by Youly
First version of Vanilla Replays, including player recording with the new mannequins entities.
Recorded actions :
- Movement & Rotation
- Equipped Items (weapon and equipment)
- Poses: Crouching, Crawling, Swimming, FallFlying, Sleeping
- Dying, Respawning and Totem of Undying Effect
- Consumed Items: Drinking, Eating (even with food & consumable components, particles not implemented)
- Throwable Items: Trident, Wind Charges, All Potions & Bottles, Snowballs, Eggs, Ender Pearl, Firework Rocket
- Bow & Crossbow (even with loaded firework, multishot not implemented)
- Goat Horns sounds (even with custom instrument component)
- Dropped Items (only one itemstack dropped per tick)
- Visuals: Fire, Potion Effects Particles, Hurting (sound and red tint), Size Attribute



