Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
The official VisionSteps origins pack, made as a companion to the VisionSteps modpack. Finally publically available!
Contains a variety of origins. Every update adds, removes, or updates some!
Please note, there are no guarantees as to compatibility without the VisionSteps modpack. Most SHOULD work, but some very well may not.
DISCLAIMER: All origins in this pack are coded by me. Some powers are used as-is from the required mods, while others are adapted from the public Power Library in the Origins discord server.
As of version 3.3.0 (the first version being uploaded other than the backloading), the origins ARE:
HUMAN Normal MC character. Nothing extra.
ELF An archery and cookie focused origin that gets debuffed underground.
DWARF A hardy mining oriented origin with slow movement speed and a big appetite.
HALFLING Legally distinct! Small and gets a lot out of food with an iron core when things go rough, but mines slower.
TABAXI Climbs walls and never takes fall damage, but water sucks.
VIERA Fast bunny species with a lot of jump and not much else.
SCARECROW A very flammable species that makes farming an OP combat strategy.
CHANGLING Ever wanted to change sizes at will?
VILLAGER Betetr trades and iron golem allies, what's not to love! Other than the lack of melee damage.
AASIMAR Descendent of the divine, this species can heal things, has potion immunities, and deals extra damage in the overworld, but cannot swim.
DEMON Stronger in the nether, immune to fire and wither, and blaze and wither skeletons won't hurt you, but you can't breed animals.
AARACOKRA The Elytrian and Avian meet in an origin that specializes in flying and transport, but is very fragile!
NOCTUA The nighttime cousin of the Aaracokra, the Noctua sees in the dark but not in the light.
CORVID The scavenging cousin of the Aaracokra, the Corvid is smaller and has less health, but gets buffs from cursed items and gains XP faster.
HOMINAPIUM A bee-based origin all about... being a bee. Honey. Hives. Etc.
INEVITABLE A species built to be a hunter of tenacious prey.
MYCONID A species built around working in groups (WARNING: Contains drug references (magic mushrooms)).
ANURA A frog species that is truly amphibious, but has to worry about moisture.
SATYR A heavily mobile species that refuses to exhert itself too much.
PIGLIN Gold. Gold. Gold. And also you ride pigs better.
PILLAGER Built to destroy villages. Can be good for doing raids, but mostly intended to be a multiplayer origin.
DRAGONBLOOD An evolving species built around... being a dragon.
STAR The true End native, with flight in the End and a bunch of tools to aid survival.
MODRON A form-swapping machine with combat, flying, and getaway modes, none of which can get wet.
BLAZE GUARDIAN The normal Blaze is boring. Let's do the unreleased mob! Needs lots of food, but is VERY strong.
REVENANT An undead origin that refuses to die again.
STRAY ... It's the ice skeleton archer. That's it.
WRAITH Because the phantom in base Origins is boring, that's why!
OGRE The most powerful combatant you'll ever see in an Origins pack, but you go through food INSANELY fast.
VAMPYRE Now in it's FOURTH rework, the Yampyre gets blood from attacking and uses it for powers. Surprising how hard that is to get right.