Updated to newer versions.
Clouds now appear at y=480.
- Completely reworked surface terrain generation.
- Added another 64 blocks of deepslate (for a total of 256).
- Added oasis in deserts.
- Rivers' floors are made up of mud and clay.
- New biome variant: Dry Rivers.
- Dry rivers' floors are made of packed mud, dripstone, coarse dirt, and gravel.
- Giant mushrooms now generate in swamps (this is a parity feature).
- Adjusted ore generation height.
- Diamonds now are slightly more common in jungles.
- There's an obsidian wall at y=0
- Bedrock is now at y=-128
- Caves generate for 128 blocks more
- World heigh is now 512
- Geodes are slightly more common
- Mountains are taller and steeper
- Rivers and oceans are deeper and wider



