Bug Fix:
- Waystones items with the "Regular" and "Mossy Stone" variants weren't automatically converted to the new waystone format. Now became "Andesite" and "Mossy" variants.
If you're about to update your world to Minecraft 1.20.5, also see V.3.0.0 changelog.
Changes:
- ⚠️ Updated all features to match the new 1.20.5 syntaxes and references. Do not install it on 1.20.4 or less, as it would break the data pack's functioning.
- Thanks to new features of 1.20.5, waystones are now visible in the recipes book, and the output is no longer a knowledge book, but directly the expected item.
- Waystones items names and lore now refer to their variant. Stored one will automatically update when you get them in your inventory.
- Regular variant has been renamed to Andesite
- Mossy Stone variant has been renamed to Mossy
Bug fix:
- Players name might fail to be stored correctly in the database, resulting into the Owner line in the tooltip of a waystone in GUI showing another player (display issue). This version should introduce a safer process to retrieve the player's name.
Changes from latest release:
- ⚠️ Updated all features to match the new 1.20.5 syntaxes and references. Do not install it on 1.20.4 or less, as it would break the data pack's functioning.
- Thanks to new features of 1.20.5, waystones are now visible in the recipes book, and the output is no longer a knowledge book, but directly the expected item.
- Waystones items names and lore now refer to their variant. Stored one will automatically update when you get them in your inventory.
- Regular variant has been renamed to Andesite
- Mossy Stone variant has been renamed to Mossy
Bug fix from latest release:
- Players name might fail to be stored correctly in the database, resulting into the Owner line in the tooltip of a waystone in GUI showing another player (display issue). This version should introduce a safer process to retrieve the player's name.
Bug fixes from V.3.3.0 Beta 1 to 3:
- Updated the get_player_name package again.
- Breaking a waystone in survival mode dropped an extra barrel
- Stressing the GUI by hovering an item with the drop key pressed and closing allowed you to duplicate a GUI item
Changes
- Added a setting to adjust the minimal delay before a waystone can drop itself when broken. This setting is useful if you use a plugin that provides an area protection system (such as Worldguard) to avoid waystones duplication.
- Fixed an item duplication glitch that can happen with some clients by stressing and closing the GUI in survival mode.
Changes
- Added a Mossy Stone variant. The optional resources pack made by Phiphi has also been updated to handle it.
- Added a command to directly place a waystone. This can be especially useful for data packs developers who want to implement natural waystones generation within their own structures.
Bug fixes
- Fixed a glitch duplication items by stressing and closing the GUI.
- Waystones items can no longer be placed in the head armor slot.
Bug fix:
- ⚠️ Revamped the whole permissions system for attributes change. Many issues occurred with the one from V.3.1.0, disallowing manager to change attributes, and preventing some permissions to work as expected.
Changes:
- Apply changes from some new PK standards and updated the common packages.
Changes
- Split the "visibility change" setting into individual permissions. These allow you to chose what visibility values players can set to their waystones.
- Added a permission to allow/disallow players to change the "shared with" attribute of their waystones.
- Added a permission to allow/disallow players to teleport from a waystone if they took damage from a living entity (as source) recently.
- Changed the "protection change" setting's command to match the other permissions' format.
- Changed the "show other dimensions" setting's command to match the other permissions' format.
- Rewrote
CustomModelData
of Waystones items. A resources pack providing models for Waystones items and GUI has been made by our graphist-artist contributor, Lordphiphi (see the relative section to download it). - Added an automatic uninstalling process (see the relative section).
Bug fix
- Removed testing "say" commands from the "ignore monster nearby" setting.