Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
Witches Improve Over time
Witches get stronger over time. Difficulty is calculated for each player separately. The improvements are gradual, taking place every minecraft day (20 minutes).
There is now a datapack dedicated to all hostile mobs - https://modrinth.com/datapack/hostile-mobs-improve-over-time
Stat increase
Stats that change include:
- Health
- Movement speed
- Knockback resistance
- Passive regeneration
- Increased levels of negative effects thrown
- Day 100 witches can blind the player
- Day 100 witches have the ability to teleport away from the player, blinding them and summoning a bunch of bats that dissapear after a short while. (this ability can be disabled)
Timers
Timer for difficulty is per player, and increases every minecraft day (20 minutes). sleeping does NOT forward this timer. Max difficulty is day 100+ and difficulty does not increase after that.
Commands
To test out how hard the witches are, use functions witch:day25, witch:day50, witch:day75, witch:day100 or use command: /scoreboard players set <player> witchdif <number>. To reset your score use witch:reset, to reset all of players difficulty, use witch:resetall.
There are two other functions called witch:shouldoneshot and witch:shouldnotoneshot. These functions modify day 100's witches strenght of instant damage potion. This is toggled ON by default. If left ON, witches can one shot a player in full prot 4 diamond armor with a direct hit. If turned OFF, witches only deal 3 hearts with a direct hit. to turn off, use witch:shouldnotoneshot, and to turn back on, use witch:shouldoneshot.
There are two other functions witch:canteleport and witch:cannotteleport, which enable/disable ability of day 100 witches to teleport when a player gets nearby.
Installing
Like your ordinary datapack, put zip file in datapacks folder of your world.
Unistalling
Run function witch:uninstall and remove the datapack from datapacks folder
Other
I am planning on making a version of this datapack for each common mob, then making a datapack consisting of all of them (This is the sixth mob improvement datapack I made).
There is now Hostile mobs improve over time datapack which includes this + many more hostile mobs, you can download it here - https://modrinth.com/datapack/hostile-mobs-improve-over-time - but if you wish to play with only some of them, links are below
Here are all the datapacks "X improve over time" I made:
https://modrinth.com/datapack/zombies-improve-overtime - Zombies
https://modrinth.com/datapack/creepers-improve-over-time - Creepers
https://modrinth.com/datapack/spiders-improve-over-time - Spiders
https://modrinth.com/datapack/skeletons-improve-over-time - Skeletons
https://modrinth.com/datapack/witches-improve-over-time - Witches
https://modrinth.com/datapack/drowned-improve-over-time - Drowned
https://modrinth.com/datapack/silverfish-improve-over-time - Silverfish
https://modrinth.com/datapack/pillagers-improve-over-time - Pillagers
https://modrinth.com/datapack/vindicators-improve-over-time - Vindicators
https://modrinth.com/mod/strays-improve-over-time - Strays
https://modrinth.com/datapack/wither-skeletons-improve-over-time - Wither Skeletons
https://modrinth.com/datapack/endermites-improve-over-time - Endermites
https://modrinth.com/datapack/ravagers-improve-over-time - Ravagers
https://modrinth.com/datapack/cave-spiders-improve-over-time - Cave Spiders
https://modrinth.com/datapack/zombified-piglins-improve-over-time - Zombified Piglins
https://modrinth.com/datapack/guardians-improve-over-time/ - Guardians
All of them are compatible with eachother, and I recommend you play with all of them for the best experience.