Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Yone Dual Blades
A Forge 1.20.1 addon for SlashBlade: Resharped that brings a League-of-Legends-style dual-blade wielder into your world. Craft a pair of bewitched katanas — one wind-aspected, one fire-aspected — and dual-wield them to unlock swap combos, three SlashArts, and a custom passive.
Crafting
Combine a Wind-charge Blade + a Burning Blade + a Blaze Powder in a smithing table to obtain both Yone Blade (Blue) and Yone Blade (Red).
The Two Blades
| Blade | Color | SlashArt | SEs | Base ATK |
|---|---|---|---|---|
| Yone Blade — Blue (Sealing Blade — Aoran) | Green | Wind Shadow (Z) | wind_guard / wind_slash / wind_purify | 8 |
| Yone Blade — Red (Breaking Blade — Chijin) | Red | Fire Slash (X) | fire_burn / fire_slash_se / fire_purge | 8 |
Holding both at the same time is Dual-Wield mode. Plays a 6-hit swap combo on regular clicks, grants the dual-wield passive, and unlocks the ultimate.
SlashArts
Z — Wind Shadow (Blue Blade, single-wield)
- Dash forward along the look-vector (
DashManager.dash_speed, default 1.5) - Vertical green sword beam (color
0x33FF33, scaled 2.0×) - Knock up enemies on the path; execute targets below 5% HP
- Magic damage =
attack × WIND_SHADOW_DAMAGE_MULT(default 1.0); applies Slowness VII for 3 s - Cooldown: 5 s (attack-speed-scaled, min 1 s)
X — Fire Slash (Red Blade, single-wield)
- 60° forward cone; one hit per target
- Physical damage =
target.maxHealth × fire_slash_pct(default 7.5%) - Magic damage =
target.maxHealth × fire_slash_pct(default 7.5%) - Applies Poison I (5 s) and fire ticks
- Self-shield: Absorption ≈
5 + 20% max HPfor 3 s - Dual-Wield bonus: crit rate override → 150% (guaranteed crit + 50% overflow); crit damage × (1 −
fire_slash_crit_reduction, default 0.9); every 1% overflow converts to0.04 × attackas extra physical damage - Cooldown: 5 s (attack-speed-scaled, min 1 s)
R — Yin-Yang Judgement (Dual-Wield ultimate)
- Dash 5 blocks; quad-direction sword beams; knock up targets along the path
- 5 ticks later: snap to the last hit target's back, deal 4 cross-beams
- Each beam:
attack × YIN_YANG_DAMAGE_MULT(default 2.0) split 50 / 50 physical + magic - Applies Poison I (6 s), Wither II (6 s), Weakness I (5 s), 30-tick Stun (1.5 s), extreme Levitation (1 s)
- Executes targets below 10% HP
- Cooldown: 10 s (fixed)
Dual-Wield Passive
While dual-wielding, every third attack deals bonus magic damage = attack × PASSIVE_DAMAGE_MULT (default 1.5). Stacks on top of normal hit damage and ignores armor — great against tanky bosses.
Special Effects (SEs)
Six SEs ship with the blades — buy them with XP levels in their slot:
| SE | Effect |
|---|---|
wind_guard |
Removes fall damage; adds constant Speed I |
wind_slash |
+30 % damage against undead mobs |
wind_purify |
−15 % damage taken from demons (was +15 %; bug fixed) |
fire_burn |
Sets targets on fire for 3 s on hit |
fire_slash_se |
Extra burn duration vs. demons / piglins (6 s) |
fire_purge |
−40 % damage taken while in water |
New Enchantments
Registered through EnchantmentRegistry:
- Swiftness — accelerates the dual-wield combo
- Ferocity — augments crit rate / damage (max level
ferocity_lv_max, default 3)
Apply them at an enchanting table on either Yone blade.
In-Game Configuration
Cloth-Config integration lives under Mod Menu → Yone Dual Blades:
- SlashArt multipliers:
fire_slash_pct,fire_slash_crit_reduction,fire_slash_overflow_per_pct,yin_yang_damage_mult,wind_shadow_damage_mult,passive_damage_mult - Cooldowns for all three SlashArts
- Stun duration, dash speed, dual-wield passive mob blacklist, bewitched-recipe toggle
All changes persist to config/slashbladeyone-common.toml.
Environment
| Mod loader | Forge |
| Game versions | 1.20.1 |
| Client side | required |
| Server side | optional (passive / SEs need both sides; pure-SA servers OK) |
| Required dependency | SlashBlade: Resharped |
License
GPL-3.0-or-later — see LICENSE in the source repo.


