All versions
1.1.0
Release
1.1.03 months ago 46
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client-side
Client and server
Required content
Any compatible version
Changes
1.1.0
- 重制焚邪连斩双持暴击规则:必暴(150% 暴击率)+ 溢出暴击率转化为额外攻击力物理伤害
- 修复 清岚厌魔 (wind_purify) 减伤逻辑(原为被恶魔打更疼)
- 双持被动:每第 3 次攻击附加基于玩家攻击力的魔法伤害
- 完整 3 个 SA(风灵千影 / 焚邪连斩 / 双剑华斩)、6 个 SE、独立冲刺、疾影 / 狂焰附魔
- 支持 Cloth Config 游戏内配置多数伤害数值
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:SvcpCa5e:arwfyK3X"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:SvcpCa5e:arwfyK3X"
}

