Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Warning: Version 2.2.2+ uses C++ and VMP.
Although we have used digital signatures to avoid this as much as possible, there may still be false positives from some antivirus software.
Please do not create any models that violate laws and regulations. This production team is also opposed to any form of R18/NSFW content creation! We have never participated in any related content creation!
请不要制作任何违反法律法规的模型,本制作组也反对任何形式的 R18 内容创作!也从未参与过任何相关内容创作!
The Yes Steve Model mod is a Minecraft Forge/Fabric/NeoForge mod that modifies the vanilla player model, using geckolib at its core, using Minecraft Bedrock Edition models and animation files. This allows players to customize player models and animations as they wish.
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Custom Model Wiki: http://page.cfpa.team/ysm/
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Discord: https://discord.gg/ZKeRUt95Ez
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This github repository is maintained by community player @Elaina and stores many YSM models shared by art authors: https://github.com/Elaina69/Yes-Steve-Model-Repo
Introductory Videos
Text introduction
The Yes Steve Model mod takes into account the mod needs of the server community, and adopts many designs suitable for the server environment, including but not limited to:
- Automatic synchronization of client models: When players enter the server, the server will automatically synchronize the models to the player's computer.
- Encrypted model files: All the models sent to the player client are encrypted binary files, effectively avoiding the problem of model theft!
- Model auth function: Models can be authorized separately, and only after the OP input command is authorized, a specific model can be used.
- Vanilla player model modification: Added default Steve and Alex models, both of which can automatically call the player skin display.
Simple customization function: The model customization function is extremely simple. You only need to place the model, textures and animation files in a specific folder, and input the reload command in the game to automatically load and synchronize. No need to write any configuration files!
For client players, it is also extremely simple to use. After the player enters the server for the first time and waits for more than ten seconds (time-consuming for model synchronization), he can use the shortcut key Alt + Y to open the following GUI:
- ① Model switching button: Click to switch to the corresponding model. If the icon in the upper right corner of the button is red, it means the model is not authorized. The number in the icon represents the number of materials that the model can switch.
- ② Texture switching button: For models with multiple textures, click the left and right buttons to switch the model texture.
- ③ Model category switching button: You can switch between all models, auth models and vanilla models (currently only Steve and Alex models
There are many authors who have published works on planetminecraft. You can follow them: