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  • Fixed the issue where the yaw_speed parameter in the debugging screen displays incorrect values

  • Improved method of detecting oculus shadow rendering context

  • Fixed the issue where the model does not update the head rotation when the player moves the mouse in the GUI

  • Fixed the problem of crossbow arrow animation not being recognized

  • Improved client-server identification mechanism

  • Added a mask model for the wine fox, which is displayed when the player wears a helmet

  • Fixed the concurrency problem in model reading, now multiple models with the same name can also be read

  • Fixed the problem that the game could not start properly due to JVM path errors for some players

Performance optimization, security improvement, more molang support, Carry On and SlashBlade support

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TartaricAcid

Owner


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