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1.2.0
Compatibility
Changes
Touhou Little Maid 1.2.0 Update Log
Bug Fixes
- Fixed the bug where maids would trigger item duplication when eating. This issue no longer occurs during family meals, work meals, health meals, or underwater eating, and items will not be lost.
- Fixed the language file error in the honey collection task.
- Added the Mek robot to the maid's attack blacklist by default.
- Fixed the issue with incorrect quantities when using stacked undead totems.
- Fixed the problem where maids would get stuck on cushions in fishing task.
- Fixed the default model package error that caused screen spam.
- Increased randomness in the Gomoku AI to avoid repetitive games (thanks to @EDGtheXu).
New Features
-
Added AI conversation functionality, allowing the use of large language models and Fish Audio TTS website content for maid conversations.
- Also supports custom setting files.
-
Added support for YSM rendering. When using version 2.4.0 of the Yes Steve Model, you can perfectly use related models.
- Supports Z key animations.
- Supports multiple material switching.
- Supports roaming variables.
- Supports creating statues or garage kit.
-
Optimized audio playback design to support Opus audio, significantly reducing audio size.
-
Added configuration files to control global maid language frequency and chat bubbles.
-
Added the
enableEatingmethod to design tasks that do not allow eating. -
Added
taskInvfor easy invocation by other mods. -
Synchronized some Yes Steve Model maid animations.
-
Added some default models to complete the cast of characters from the Touhou Project.
-
Modified the currency model and materials.
-
Updated language files.
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:R0bDWFAW:POZ61YG2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:R0bDWFAW:POZ61YG2"
}

