-
Greatly optimized model rendering and animation calculation, and compatible with Sodium and other mod (author: MoePus)
- The rendering performance of the YSM-style maid model in versions 1.20 and 1.21 has been improved by more than double
-
Pathfinding optimization (author: zxy19):
- Adopting an improved pathfinding algorithm, the pathfinding time is greatly reduced. Now there will be no high delay even when planting cocoa beans
- Optimized the pathfinding algorithm for ladders and swimming. Now the switching between ladders and swimming is smarter
-
Correction of swimming problems (author: zxy19):
- Now the maid can go ashore normally
- Optimized the maid's swimming AI. Now when the oxygen value is insufficient, the maid will actively look for the surface of the water to breathe
-
AI dialogue optimization
- Support Player2 App AI Dialogue call
- Support GPT-SoVITS TTS
- Support calling system TTS
- Optimize prompt words and add more context
- Fixed the JSON output error of DeepSeek, support DeepSeek V3 model (does not support deep thinking model R1, R1 is not suitable for short dialogue)
- Significantly increase the token and output word limit, the maid can now speak long and difficult sentences
- Add STT speech to text function (need to cooperate with Player2 App), press the
X
key (default, can be modified) to talk to the nearest maid within 12 blocks
-
Now the maid can also follow the master to teleport when unloading chunks (thanks: Snownee)
-
Add maids to the petrification blacklist of the Ice and Fire mod
-
The player's power point drop now considers the vanilla
KeepInventory
rule -
Fixed the fake player problem and prohibit fake players from interacting with maids
-
Fixed the issue where the manual could not be opened after some altar recipes were deleted
-
Updated Japanese, Vietnamese, Russian, and Traditional Chinese translations
1.2.1 TLM Changelog
- Fixed GeckoLib maid model rendering bug. Now using GeckoLib maid model in versions 1.20.1-1.18.2 will not cause memory leaks and improves rendering frame rate.
- Added model id and model pack name to the tooltips in the model switching screen.
- Maid tooltips can now be individually disabled through configuration.
- Fixed the issue where tooltips would always flicker when riding a broom while sitting in a boat.
- Reverted to the old audio, improving audio quality.
- Modified spawn egg texture to match the 1.21.5 spawn egg texture.
- Added textures by CrystalizedSun.
- Fixed the issue where the name was incorrect when displaying ysm model in figurines.
- Added altar crafting tables to the manual.
- Fixed incorrect game mode tooltips.
- Pathfinding now checks if it is outside the working range.
- Maids should no longer drop items from their offhand.
- Corrected site files, removed deepseek site, and fixed the incorrect fish audio site name.
Touhou Little Maid 1.2.0 Update Log
Bug Fixes
- Fixed the bug where maids would trigger item duplication when eating. This issue no longer occurs during family meals, work meals, health meals, or underwater eating, and items will not be lost.
- Fixed the language file error in the honey collection task.
- Added the Mek robot to the maid's attack blacklist by default.
- Fixed the issue with incorrect quantities when using stacked undead totems.
- Fixed the problem where maids would get stuck on cushions in fishing task.
- Fixed the default model package error that caused screen spam.
- Increased randomness in the Gomoku AI to avoid repetitive games (thanks to @EDGtheXu).
New Features
-
Added AI conversation functionality, allowing the use of large language models and Fish Audio TTS website content for maid conversations.
- Also supports custom setting files.
-
Added support for YSM rendering. When using version 2.4.0 of the Yes Steve Model, you can perfectly use related models.
- Supports Z key animations.
- Supports multiple material switching.
- Supports roaming variables.
- Supports creating statues or garage kit.
-
Optimized audio playback design to support Opus audio, significantly reducing audio size.
-
Added configuration files to control global maid language frequency and chat bubbles.
-
Added the
enableEating
method to design tasks that do not allow eating. -
Added
taskInv
for easy invocation by other mods. -
Synchronized some Yes Steve Model maid animations.
-
Added some default models to complete the cast of characters from the Touhou Project.
-
Modified the currency model and materials.
-
Updated language files.
1.1.14 Update Log
Fixes
- Fix Chinese language file translation (thanks @mc开始下雪)
- Fix compatibility with C^2M, now chunk generation will not crash (thanks: @Mgazul)
- Fix rare crash when maid uses crossbow (thanks: @Mgazul)
- Fix misalignment of fishing line rendering under oculus (thanks: @MaydayMemory)
- Fix compatibility with JEI, now the item icon of maid mod will not be lost when using the new version of JEI
- Fixed the client freeze problem caused by maid mod rendering after long idle time
- The maid's damage logic now considers the Minecraft team function. People in the same team will not be harmed by the maid, nor can they cause normal damage to the maid
- Change model loading to SPRL asynchronous loading to avoid the unresponsive problem caused by loading models under multi-mod integration (thanks @lcy0x1)
- Fixed a small probability crash when loading model packages
- Added a determination of tombstone generation to kill to fix the possible maid loss problem
- Fixed the problem that the 1.21.1 configuration file is not saved
- Reduced the number of faces of the Hanfu version zhiban fox model to reduce the rendering jam problem caused by it (thanks: @就叫纸板)
- Fixed the conflict with the Farmer's Delight tomato planting, and now harvesting tomatoes will not destroy the rope
- The maid will remove all potion effects when resurrecting
New
- Compatible with Immersive Melodies (only 1.20.1)
- Added ladder climbing function, now maids can actively climb ladders (Azumic)
- Added swimming function, now maids can actively swim (Azumic)
- Maids can now actively use shields, and will use off-hand shields to block projectile damage (Azumic)
- Fixed the error of adding air to the backpack tooltip
- Added trident function, maids can now actively use tridents to attack hostile creatures (Azumic)
- Added name prefixes for figures and cushions for easy search (Crystal1921)
- Comprehensively modified the attack range of bow, crossbows, tridents, danmaku, and gun task. Now you can customize a large range to attack
- Added Legacy4J mod language file support, now using Legacy4J mod will give some prompts (thanks: CrystalizedSun)
- Added server configuration function, you can turn on maid entity AI time detection, which is used by server owners to determine which maids cause server lag
- Now when the player sits on a vehicle, the attached maid will also ride at the same time, and the same is true when leaving (Azumic)
- Maids can now temporarily remember off-hand items and restore the previous holding state after eating food (Azumic)
- Added a new tag, which works with the configuration file to set the items that can tame maids
- Added more cakes, compatibility with cakes in the Kawaii Dishes mod
- Fairy maids are now compatible with Spawn Animation Mod animation
- Updated altar model and maid fairy model (thanks: CrystalizedSun)
- Updated default maid model package and corrected many contents (thanks: Xiaohezi, CrystalizedSun, FumyLover)
- Updated French, Japanese, Korean, Spanish, Portuguese, Vietnamese translations