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1.1.12
Compatibility
Changes
Touhou Little Maid 1.1.12 Update Log
Bug Fixes
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Modify the priority of language file loading to resolve the conflict with MCA to a certain extent (this bug is a problem with the MCA mod)
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Fix the crash caused by closing the backpack of a non-existent maid (PopSlime)
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Fix the problem that the GeckoLib format maid model displays incorrect position when carrying a TACZ gun
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Add support for higher-version Bedrock Edition model formats
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Modify the resurrection method of the shrine to avoid the problem of frequent maid deaths caused by the radiation effect of modules such as MEK
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Add conditions for the recipe of Patchouli Manual to avoid the error problem when the Patchouli mod is not installed
Optimization
- Optimize the calculation mechanism of Bedrock Edition animations, reduce CPU and memory usage, and increase the frame rate (nearly doubled) (TomatoPuddin)
- Optimize model rendering and reduce model rendering time (increased by about 50%)
- Add a cache mechanism to the maid and chair model switching screen, which greatly improves the FPS of the model switching screen (increased by nearly 15 times)
- The in-game model package download adopts an asynchronous mechanism, and can display a download progress bar to determine the download progress
- Optimize the spawn logic of maid fairies to reduce the problem of fairy spawn occupying server performance
New content
- Synchronously update to 1.21.1 NeoForge version (Crystal1921, AnonymeMeow, Azumic, Yongqi-Zhuo)
- Modification of the maid's dining mechanism: she will actively find food from her backpack and put it in her hand for eating
- Add support for Simple Hat, and can render the hat of this mod on the maid's head
- Modification of the broom mechanism:
- Now the broom has entity collision
- The maid's backpack can be opened when the maid and the player sit on it together
- Added special judgment to the honey in feed mode. When the player has the poisoning effect, the maid will give priority to feeding honey
- Updated some item textures (cyliamargatroid)
- GeckoLib model package updated animation: added new chair animation, and modified the shield and trident animation
- Added two types of maid fairy textures: made by cyliamargatroid and ZhiBan respectively
- Added a new block: Granite Inari Fox, which can prevent the spawn of fairy maids within a certain range
- Added a client download configuration controlled by the server, which can actively download and load specific model packages when the player enters the server
- Added support for tombstone textures for aether (cyliamargatroid)
- Completed sorting for maids, chairs, and sound packs. Now the default model pack is at the top, and other model packs are sorted by id
- Updated the default model pack, replaced many old models with poor quality, and basically completed the PC-98 characters (hoishi)
- Added item: Servant Bell, which can bind maids one-to-one and teleport them individually. Even in the unloaded chunk, a prompt will be given
- Now any block can be rendered above the maid's head, including various potted plants in the Yuushya Townscape mod
- Added item: Monster List. You can instruct the maid to attack only certain types of creatures
- Maids can now open and close fence gates (Azumic)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:R0bDWFAW:hbTsrI8S"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:R0bDWFAW:hbTsrI8S"
}

