Abundant Atmosphere 2.0.0 - Beta 1
Please note - Not all features are finalized or implemented in this beta. Features are subject to change or be added in the future.
New built-in support with :
- No Man's Land
- Farmer's Delight
- The Block Box
Vanilla Overrides :
- Plant placement has been changed, letting you place plants on blocks like mossy & mud blocks. Plants and saplings have new tags that they use,
abundant_atmosphere:plant_placeable_on
&abundant_atmosphere:sapling_grows_on
. (feature can be disabled in Config) - Bamboo recipes have been reworked, making Bamboo Blocks actual storage blocks & changing up how planks are crafted. This also applies to Red Bamboo alongside regular Bamboo. (feature can be disabled in Config)
- Mangrove Roots are now rotatable to work the same as Muddy Mangrove Roots
- Mud can now be removed from Muddy Mangrove Roots by right-clicking the block with a shovel
- Mossy blocks can now be sheared by right-clicking the block with Shears (does not currently have support for other mods)
- Lily Pads now properly rotate based on their placement direction, instead of being randomized
New Features :
- Added a new biome, the Eroded Bamboo Jungle, found sometimes alongside Bamboo Jungles
- Added a new biome, the Geothermal Garden, found in Deepslate Caves
- Added a new bamboo type, Red bamboo! Comes with a full blockset & is found in the Eroded Bamboo Jungle biome
- Reworked Gourdrot, now known as the Pumpkin stem woodset! Bonemealing a pumpkin enough will now grow it into a Gourdrot "tree"
- Added Gourdnuts, a weird mini pumpkin that can either be bonemealed into a Pumpkin, or cooked and eaten
- Added the Tropical Frog variant, found in Mangrove Swamps, or can be grown in Jungle type biomes (comes with its own froglight)
- Added the Budgett Frog variant, which can be grown in the End (comes with its own froglight)
- Added Leaf Piles, a small decorative block with some nice particles! (can be destroyed by Wind Charges & other explosions)
- Added Rust Moss, a new type of moss that spawns in the deepslate layer
- Added Mud Lamps, a replacement for Mud Lanterns
- Added Shuffled Bricks, a replacement for Mixed Bricks
- Added Bushbuds, a new kind of flower with three different variants found in different parts of the world
- Added Wisp Candles, a magical type of candle that needs Lapis to be lit (functionality not complete, will have healing properties later on)
- Added Puffball Mushrooms, found in some forests, these can be a great source of food (almost the same as a steak) but you need to let some rot to get spores for replanting
- Added Squashberry Jam & Bread, made from Gourdnuts
- Added Dripstone Shingles with variants
- Added Suspicious Red Sand
General Changes :
- Almost all assets have been completely redone from the ground up
- Braziers are now called Stone Braziers
- Blackstone Basalt Tiles are now called Blacksalt Tiles
- Ash woodset has been renamed to Ashroot
- Cave Soil is now called Cave Crud
- Ashroot trees now properly generate underground
- Stone type doors will now lock when powered by a redstone signal
- Mushroom shelves have been merged with their regular counterparts, now working like coral fans
- Calcite Bricks replaced by Calcite Tiles
- Mossy Basalt now has an "overgrown" state when certain moss blocks are placed on top of it
- Ashroot & Gourdrot tree shapes have been reworked (not finalized)
- Changed the generation of Cherry Groves to add coarse dirt and more types of flowers (disabled with NML installed)
Removed Features :
- Cave Parsnips have been removed
- Cave Farmland has been removed
- Curved Mangrove Roots have been removed
- Tall Cave Sprouts have been removed
- Terracotta blocks & their variants have been removed
- Silt has been removed
- Screaming Pot has been removed
- Olive Magnolia & Bloomstilt Hyacinth have been removed
- Foxfire Mushrooms & its variants have been removed
- Basalt Bricks & its variants have been removed
- Rocks have been removed
- Amber has been removed
- Frog Legs & Hide have been removed
- Roasted Mushrooms have been removed
- Hanging Leaves have been removed
This is an archive version of the mod, this no longer reflects the current state of Abundant Atmosphere
Abundant Atmosphere - BETA 1.8.2
Hotfix Changes
- Removed tag from mineable/pickaxe fixing pickaxe issues
- Fixed Terracotta Stairs having broken recipes
- Removed Cobblestone from rocks recipes
- Added back in wild parsnip generation
Blocks
- Added new terracotta variants! Blocks, Bricks, and Tiles in all 16 color variants
- Removed Sculk Teeth block
- Removed Mixed Bricks
- Added Stone Doors & Trapdoors
- Added Silt (Spawns in cold ocean biomes)
- Added new types of pots! Ceramic & Silt pot types to accompany the Mud & Deepslate pots
- Added Tower Trinket, a new type of collectible
- Added Cave Parsnips (Spawns on the roof of deepslate caves)
- Added Olive Magnolia flower (Spawns in Dark Forests)
- Added Bloomstilt Hyacinth flower (Spawns in Birch Forests)
- Added Midnight Lily flower (Spawns in Mangrove Swamps)
Technical Changes
- Complete makeover of code
- Reduced spawn amount of Mangroves in Mangrove Swamps
- Added in some advancements related to pots
- Temporarily removed Ancient City Makeover till V2.0.0
- Remade a ton of textures to be more pleasing to look at
- Fixed some tag issues
- Fixes some recipe issues
- Squashed some major block bugs from previous beta
- Foxfire Mushrooms have been renamed to Hallsoot Mushrooms
This is an archive version of the mod, this no longer reflects the current state of Abundant Atmosphere
- BETA 1.2.0
TREE GENERATION TEMP NOT AVAILABLE IN BETA
New Blocks
-
Re-Implemented Mangrove weave mat
-
Added Sculk Teeth
-
Added Potted Small Dripleaf
-
Added Rocks
Technical Changes
-
Decreased amount of Cave Soil and Cave Sprout generation
-
Decreased Poreshroom and Foxfire Mushroom generation
-
Added proper growth of tall Cave Sprouts
-
Reverted fancy mangrove generation temporarily
-
Added dripleaf and water patches to Mangrove Swamps
-
Refined some code
This is an archive version of the mod, this no longer reflects the current state of Abundant Atmosphere
- BETA 1.1.0
TREE GENERATION TEMP NOT AVAILABLE IN BETA
New Blocks
-
Added New Woodset : Gourdrot wood, a new greenish brown woodset
-
Added Boat, Chest Boat & Sign variants of Ash and Gourdrot
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Added New Cave Soil & Cave Sprouts blocks
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Added Mud Lantern
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Added Tall Deepslate & Ancient Pots (don't generate in ancient cities)
-
Added Hanging Mangrove Leaves
-
Added Poreshroom & Foxfire Cap blocks
New Items/Foods
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Re-Implemented Amber & Ancient Amber Items
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Added Roasted Mushrooms, a food source obtained by cooking mushrooms of any type
Technical Changes
-
Rewrote All code from the ground up, no longer requires Blueprint
-
Updated a lot of textures
-
Temporarily removed custom Tree Generation for now, until custom trees are rewritten
-
Cave Sprouts and Cave Soil spawn in Deepslate Caves
-
Rewrote code for mushrooms, spawning naturally and now with large mushroom variants (temporary designs)
This is an archive version of the mod, this no longer reflects the current state of Abundant Atmosphere
- RELEASE 1.0.2
New Blocks
-
Added Mixed Bricks with respective wall, stair, and slab variants
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Added Polished Calcite, Calcite Bricks and Chiseled Calcite Bricks with respective wall, stair, and slab variants
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Added Polished Dripstone and Dripstone Tiles with respective wall, stair, and slab variants
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Added Basalt Bricks, Chiseled Basalt Bricks and Blackstone Basalt Tiles
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Added Poreshroom and Foxfire Mushroom, with respective shelf variants as well
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Added Deepslate Pillar and Chiseled Deepslate Tiles
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Added Moss Clumps, a glow lichen type of moss block
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Added Mangrove Weave and mat variant
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Added Ash tree, spawning naturally in Savannas
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Added Ash woodset
New Items/Foods
-
Added Frog Legs, a new simple food source
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Added Frog Hide, a variant of rabbit hide meant to make using hides easier
Technical Changes
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Rabbits have been changed in their loot tables to make obtaining hides easier
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Frogs now have their own hides and frog leg food type
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Bundles are now craftable with Rabbit/Frog hides
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Mossy stones generate naturally, and are also craftable with moss type materials
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Ancient Cities have been changed to use ancient pots rather than chests, and have gotten a semi overhaul
-
Deepslate blockset textures have been updated
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Poreshrooms and Foxfire Mushrooms Generate naturally