Fixes:
- Fix for recursive stack handling not returning the first value found for Accessory Nest util methods
- Disable effect rendering within the Accessories Screen due to issues of overlap
- Fix issues with mipmapping
API:
- Change to
canEquipFromUse
removing theSlotReference
parameter - Adjust Equip methods for
AccessoriesCapability
and new variant for checking - Adjust update behavior for set/remove to use ContainerListner
- Cleanup and refactors
Fixes:
- Fix an issue with renders not being registered when the reload event is fired
- Switch atlases for groups fixing mipmap dropping
- Add config option to adjust quick equip action
- Adjust highlight rendering and add new configuration options
- Permanent fix for issues of accessories data serialization problems