Action Inventory Mod

Action Inventory Mod

Mod

Allows creation of special inventories that do things when items are clicked

Server AdventureUtility

1,425 downloads
25 followers
Created3 years ago
Updated3 months ago

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3.7.1+1.20.4

by hoid2 on Feb 26, 2024
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Update to Minecraft 1.20.4

3.7.1+1.20.2

by hoid2 on Oct 2, 2023
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Update to Minecraft 1.20.2

3.7.1+1.20.1

by hoid2 on Sep 8, 2023
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  • RequirementAction has an optional check for op level
  • ActionInventoryBuilders have an optional RequirementAction to check if players can open it
  • Only ActionInventories that a player can open are suggested by the open command

3.6.2+1.20.1

by hoid2 on Sep 7, 2023
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Another change to open command

  • players can open ActionInventories for themselves
  • slightly different argument order

3.6.1+1.20.1

by hoid2 on Aug 24, 2023
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  • Modify open command required permission level from 3 to 2 so command blocks and functions can execute it (Daniel99j2)

3.5.1+1.20.1

by hoid2 on Jun 24, 2023
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Fixes

  • nbt not being parsed when it has a custom name
  • Player Heads textures not showing

3.5.0+1.20.1

by hoid2 on Jun 23, 2023
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Fix #13 - Placeholder api now works for all custom nbt

3.4.1 for 1.20

by hoid2 on Jun 12, 2023
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Update to Minecraft 1.20

Fixes a bug where ItemStack custom names were being removed.

Added support for Placeholder Api in some areas:

  • Gui Titles
  • Gui Element's name and lore
  • GiveAction items
  • Messages and commands

Update to Minecraft 1.19.3

3.3.2

by hoid2 on Aug 10, 2022
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Update to Minecraft 1.19.2

3.3.1

by hoid2 on Jul 24, 2022
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Fixed an error with commands not working

3.3.0

by hoid2 on Jul 15, 2022
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Initial port to 1.19. Make sure to report any errors to GitHub issues or the discord channel.

3.2.0

by hoid2 on Apr 2, 2022
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Make sure to report any errors to GitHub issues or the discord channel.

Added:

  • "chain" option inside of ActionInventory (if true reopens previous ActionInventory on close)
  • /actioninventory list, load, open, and remove commands
  • ActionInventories are reloaded when "/reload" is used

Changed:

  • Now for 1.18.2
  • Now uses datapacks instead of previous file locations (see wiki for example)
  • Now uses PlayerDataApi for saving of data (this changes the location of save data)

Removed:

  • config and dependency on CompleteConfig mod

Fixed:

  • mixin error
  • error with empty element array inside of ActionInventory
  • error with empty nbt (I think)

3.1.0

by hoid2 on Jan 23, 2022
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New:

  • onClose action property for builder
  • onOpen action property for builder
  • onAnyClick action property for builder
  • onCraftRequest action property for builder
  • ItemConsumable
  • EntityOpener and RequirementAction now have option for Entity Predicate
  • silent option in CommandAction

Other:

  • giveDisplayed in GiveAction replaced with giveClicked
  • GiveAction now takes an array of loot tables identifiers instead of item stacks
  • CommandAction makeTempOp replaced by higherLevel

A lot of stuff has changed. The mod now uses sgui as a backend. (If you want to programmatically create inventories that do stuff, I would recommend sgui for more flexibility).

Check out the wiki for the updated way to write inventory files.

External resources



Project members

hoid2

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID