1.3.12+mc1.21.1
- Fixed the Drill dye recipes not functioning.
- Fixed the name of the first drill speed augment.
- Fixed the farmer not funneling seeds back to the seed slots.
- Added crops block-tag to Canola/Flax/Rice
- Fixed the drill block placement augment.
- Migrated the Coal generator to using any burnable item, Removed Solid fuel recipes.
- The Drill's now display a list of installed augments in tooltips.
- The Drill Placer upgrade now displays the selected slot in its tooltip, and on the drill when installed.
- Fixed the drills attack speed.
- Fixed some lens of the miner probability overlaps.
1.3.11+mc1.21.1
- Fixed Farmer not playing well with non-vanilla farmland.
- Added the ability to change the farmers work area with a compass.
- Make blocks still drop items even when broken incorrectly.
- Add AIOT to the necessary tool related item tags (swords, pickaxes, axes, shovels)
- Fix the Engineer Goggles not rendering correctly
- Added the ability for fluid collectors to collect water and lava from filled cauldrons.
- Explicitly made the Drills unbreakable.
- Fixed worldgenned AA plants breaking on block update.
- Add off-hand slot to Energizer/Enervator
- Fix Black Quartz wall recipe conflicts
- Fix output of Wall, Stair and Slab recipes
- Add stonecutter recipes for the walls/stairs and slabs
- Fixed Farmer being unable to plant potatoes / carrots.
- Possible fix for very rare stack overflow.
- Reinforced fix for drills breaking in certain circumstances.
- Fix for drill not dropping block contents for certain mods.
- Fixed the Farmer not making sounds when planting.
- Overhauled AA crop drop tables to be more in line with 1.12 numbers.
- Re-added native right click harvesting to AA crops.
- Fixed coal generator gui having a extra dark background.
1.3.10+mc1.21.1
- Fixed Fluid placer not being harvestable.
- PR #1438, Added config to disable energy overlay.
- The following machines will now retain energy when broken:
- Coal Generator
- Oil Generator
- Leaf eating generator
- Crushers
- Display Stand
- Powered Furnace
- Atomic Reconstructor
- Coffee Machine
- Farmer
- The following machines will retain fluids when broken:
- Oil Generator
- Coffee Machine
- Fluid Placer
- Fluid Collector
- Canola Press
- Fermenting Barrel
- The following machines will retain redstone state when broken:
- Atomic Reconstructor
- Fluid Placer
- Fluid Collector
- Breaker
- Placer
- Dropper
- Fix some blocks using metal sounds as a side effect of the changes to the casing block sounds
- Update banner/shield patterns
1.3.8+mc1.21.1
- Lock the Immersive Engineering cloche compat recipes behind a mod loaded condition
- Add the stairs, slabs and walls to the appropriate block/item tags
- Change the sound type of the casing blocks to match material used in the recipe
- Change the sound type of some machines to use the metal sound
- Change the sound type of crystal blocks / Clusters
- Allow seeds and crops to be composted
- Add the tiny coal and charcoal to the furnace fuel datamap
- Fix one of the Engineer House blocks being the wrong block
1.3.7+mc1.21.1
- Added recipes for AA crops in the IE cloche.
- Fix All in One Tool stats
- Fixed the Vertical Miner / Phantom Breaker not breaking / harvesting blocks properly.
- Fixed Energy lasers not properly filling mekanism energy cubes only needing 2 FE.
- Fixed Batbox's not properly invalidating capabilities.
1.3.6+mc1.21.1
- Add the ability to open the Crafting Table On A Stick while inside a Curios slot
- Add missing XP Solidifier recipe
- Fixed All In One tool not having attributes
- Fix Engineer's House not generating
- Add worldgen of Canola, Flax and Coffee patches (With a config option to disable)
- Fix Breaker and Vertical Digger being unable to break blocks tougher than dirt
- Fix Coffee Machine not consuming water
- Fix Coffee not applying effects
- Fix Coffee not transforming into Empty Cup when consumed entirely
1.2.13+mc1.20.4
- Beta
- Massive update porting the mod to 1.20.4 NeoForge from 1.12.2, list is non-exhaustive, and some features may not be implemented yet.
- The following systems / items are removed.
- Lush Caves
- The number 11 lens.
- Smiley Cloud
- Solidified XP dropping from mobs.
- Treasure chests.
- Composter, bio-mash, biomass, bio coal, and fertilizer.
- Charcoal blocks.
- Ender pearl blocks.
- ESD's
- Fishing Nets
- Solar Panels
- Item Repairer
- Knives
- Black lotuses and black dye.
- Ring of liquid banning.
- Emerald and obsidian armor and tools.
- Black quartz armor and tools.
- Crystal armor and tools.
- Resonant rice.
- Jam Villager and jams.
- Potion rings.
- Fur balls.
- Most of the foods.
- Changes
- All recipes and conversion systems are now Json recipe based, and can be modified with datapacks, negating the need for most of the API.
- Black quartz ore now behaves like normal ores.
- New models / textures for almost every block and item in the mod.