All versions
1.15.19
Release
[Fabric] Ad Astra 1.15.192 years ago 106.8K
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Changes
- Made etrionic blast furnace use alloying mode by default.
- Added client config translations.
- Fixed crash with PipeZ (#508).
- Fixed REI crash.
- Prevent sliding door blocks from being pushed with pistons.
- Fixed crash when placing water on launchpads and sliding door blocks and updating them.
- Added missing ore tags.
- Fixed planet command not requiring OP
- Fixed armor values for space suit chest and leggings reversed. (#551)
- Fixed Etrionic Capacitor not draining when powering jet suit.
- Fixed scrolling not resting in planet screen when navigating through the menu
- Fixed planet buttons being clickable outside of the visible scroll area.
- Fixed solar systems in the planet screen being ordered randomly. It's now sorted alphabetically.
- Made planet names fallback to their IDs in title case if it can't find the translations
- Added a client event for rendering the solar system in the planets screen.
- Fixed Etrionic Blast Furnace Cheese (#494)
- Fixed oxygen distributor and gravity normalizer always running from the position above regardless of the direction it's facing. (#502)
- Added Russian translations (#509) - MaleSkam
- Added Dutch translations (#525) - marlester-dev
- Added Chinese translations (#523) - whyvo1
- Added Japanese translations - てよくま
- Fix crashes when a mod specifies levels as !isClientSide but is not a ServerLevel
- Log when a local radio station file cant be read.
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3ufwT9JF:Xtm1uo8F"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3ufwT9JF:Xtm1uo8F"
}

