Removed poolrooms dimension and biomes
Removed Liminal and Tidal blocksets
Removed shader and teleport blocks
Removed Teleporter amulet item
Removed Momentum enchantment
Removed Spongewood blockset (Spongewood blockset -> Mauve Blockset)
Mauve saplings only come from transforming fungi
Added Mauve blockset (purple wood essentially)
Removed extra sounds
Removed extra classes
Raptorial armor can now be trimmed
Raptorial Armor rebalanced (Iron durability 3x Diamond durability + Netherite armor toughness)
Added enchantment descriptions
Reorganized Creative Menu
Perithyst Scythe has new textures and now shows charges along with the new multiplier
Perithyst scythe does iron sword damage instead of netherite-diamond sword damage
Once all charges are used then Perithyst Scythe will go on cooldown (can be bypassed by the new enchantment called Crystal Concious
Crystalline Edge -> Shattering Strike with gives a multiplier based on how many charges are left (above half)
Shattering Strike Effect -> Shard Synthesis which gives crystals when killing mobs
Perithyst scythe particle and code optimization
Removed Perithyst Scythe variants; only the Experimental Perithyst Scythe (command-only) remains.
Added Riptide visual effect and updated dash ability for the Perithyst Scythe.
Updated Scythe sounds and textures.
Fixed bug preventing Perithyst Shards from dropping from clusters.
Fixed crash/bug preventing the mod from loading.
Reintroduced Perithyst Scythe as main weapon with trident-like dash, pink Riptide visuals, and new sound effects.
Added Crystal Fury enchantment: grants Crystal Rage after dashing, doubling Perithyst weapon damage with custom red particles.
Reworked resource progression:
Amethyst ā Perithyst (new acquisition method).
Peridot + Copper ā Composite Clumps (throwable, mob damaging, can corrupt blocks/mobs).
Composite Clumps melt into Peridot/Copper blocksets.
Copper Conductor energizes via lightning; can be used with Lightning in a Bottle (via Bottle oā Enchanting).
Added Raptorial Armor Set (replaces Voyager):
Defense of iron, toughness of netherite, triple durability of netherite.
Custom texture and special enchantments:
Negated Fall IV (prevents fall damage up to 200 blocks, incompatible with Feather Falling/Protection).
Momentum I (increases speed while sprinting, adds particle trail).
Expanded/improved Perithyst Scythe:
Default 2 charges, max 100 ticks.
New charge/overcharge sounds.
Crystalline Edge IV: doubles scythe damage briefly after Riptide (+5s per level).
Whirlwind VI: adds 1 charge + 50 ticks max charge per level.
Overhauled textures, subtitles, and rarity.
Major world/dimension updates:
Removed all Canvas blocks except Spongewood set.
Canvas terrain generation removed; replaced with Wave Function Collapseāgenerated Backrooms-like dimension.
Revamped Sightseer mob (model, texture) and removed Sightseer statue.
Added Perithyst Amulet (later moved to Liminal Amulet): teleports to Canvas dimension (0,0) and returns to spawn.
New blocksets and content:
Thalassphalt Stone/Bricks craftable from Tattered Plates.
Liminal Blockset + Tidal Liminal Blockset.
Added Gray Skybox Block.
Removed Liminal Darkness Block.
Poolrooms and ambient systems:
Updated Poolrooms WFC generation logic.
Updated random ambient sound system.
Dependency cleanup: Removed Terrablender requirement.



