- Port to Architectury in https://github.com/verarr/adjusted-phantom-spawns/pull/11
Full Changelog: https://github.com/verarr/adjusted-phantom-spawns/compare/1.0.1-1.21...1.1.0-1.21
- fixed a crash where a new player joining a server with an extremely high chance multiplier would cause it to calculate a negative chance
- changed mixin stuff to be (hopefully) more compatible with other mods (in case it caused some conflicts)
Full Changelog: https://github.com/verarr/adjusted-phantom-spawns/compare/1.0.0...1.0.1-1.21