Advanced Creation: a mod for easy building

Advanced Creation: a mod for easy building

Mod

Adds a RTS-perspective and a suite of building tools to speed up your Minecraft builds.

Client and server Game MechanicsUtility

599 downloads
25 followers
Createda year ago
Updated2 months ago

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Advanced creation is a mod dedicated to making building easier, faster and more fun for both casual and hardcore minecraft players.

Find out more about this mod and share your templates on: https://www.advancedcreationmod.com

Do you think this is a cool idea but the implementation s*cks! Come say that to my face on Discord! I'm waiting every day to get scolded by you on how much my stuff s*cks. Please be gentle:

Discord: Official Advanced Creation Kingdom

Want to see what I'm working on and get the latest development updates? Follow me on twitter:

Twitter handle: GraphiteGames_C

Quick overview

Here is a little trailer that shows of some of the features quickly.

 

News

Public release of the MC 1.12.2 Beta1.2 version with the features from MC 1.16.5(posted on 26/07/2023)

After being Patreon only for 2 month it is now released to the public here.
Important features are the new terrain editing tools in the EDIT mode: LEVEL, DIG/RAISE, SMOOTH/SHARPEN. There's also the delete bucket in the template inventory screen and FPS optimization tool and more! It also has various bug and crash fixes, ofcourse.


I have my own discord server and twitter account now! (posted on 25/10/2022)

Join the server do be up to date with new developments, give me your opinion or feedback or just discuss the mod with me and others.

Or you can follow me on twitter to see what I'm working on and get the latest updates on the development.


Port to 1.16.5 is finally complete! (posted on 25/10/2022)

Besides all the features from MC 1.12.2, it also has shiny new features, such as the new DIG/RAISE, SMOOTH/SHARPEN and LEVEL tools in EDIT mode for terrain editing (see feature list below) but also  some basic features and fixes that, honestly, needed to be in the mod from the beginning.

In the future these features will also be added to MC1.12.2.


 

Timeline

timeline 27/10/2022

(Disclaimer: this is a rough idea of what I'm planning on doing right now. I might change the timeline at anytime and I cannot promise I will do things exactly as I've described here.) Posted on 27/10/2022

Want to know how the progress on the timeline is going? Follow me on twitter:

Twitter handle: GraphiteGames_C


 

Features

If the trailer has piqued your interest, then below you can find a more detailed overview of the features in this mod.

 

Isometric-Like Camera


Isometric-like camera that can zoom in and out, rotate around a focus point and move around with the normal move keys. It even has the option to show a cut-through of the world that allows you to look into buildings.

Ofcourse an isometric perspective necessitates a free mouse cursor. This in turn allows the HUD Overlay to have clickable buttons.

 

An expansive set of building tools


An array of flexible tools are available to build structures and edit the world with only a few clicks.
Current available tools are: Single block, Line, Rectangle, Curve, Circle, Pull, Copy, Move/Delete, FillGap, Paint Brush, PaintBucket, Place/Delete Plants
You can choose whether you want the rectangle and circle filled up or not.

Each tool gives a clear preview of the blocks that are added or deleted.

Additional settings give the ability to build vertically without relying on higher terrain.
Current available directional settings are: Free, build in vertical XY plane/ZY plane, build in horizontal XZ plane, follow ground mode.

These tools and settings are available via a quick-selection wheel menu, but also via toggle hotkeys.

 

Create, Place & Share templates


You can create templates of existing structures with an easy to use selection mechanism.

These templates can be placed into the world with additional settings such as a generated foundation.

You can share your own creation on my website or download other player's creations and load them immediately into your current game.

 

Edit terrain with easy-to-use tools


Since beta1.0, there are tools available in the EDIT mode that allow you to dig or raise the terrain as well as level entire areas to the desired height. To make more subtle changes to the existing terrain you can smooth it to make a traversable slope or sharpening a slope to make cliffs.

 

Additional features


Additional quality of life features are: Redo/Undo functionality and an integrated help screen with animated examples.

 

Known Mod Compatibility


1.12.2

Litematica : A Mod for placing schematics in the world

MaLiLib     : Contains all the configuration options, keybind stuff, most of the GUI code and a bunch of other utility stuff for the mods that use it.

WorldEdit  : Chat commands for world editing.

Llibrary      : (as of alpha2.0) GUI framework and other features used in many mods.

 

Theses mods were not tested exhaustively. If you experience crashes or other bugs when using these mods you can send descriptions or/and crash reports to chryonicwolf@gmail.com

Thank you to Joe21 for testing out these mods. If anybody else has experience running advanced creation with other mods successfully. It would help a lot if you could mention them in a comment here or on Youtube, Discord or send it to my email: chryonicwolf@gmail.com

External resources



Project members

GraphiteGames

Owner


Technical information

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