All versions
rv13-a
Release
rv13-a2 years ago 130
Compatibility
Minecraft: Java Edition
1.6.2
Platform
Forge
Supported environments
Client and server
Changes
- Interfaces now dump items for crafting patterns in "Sets" rather then dumping all of the first item, and then the next.
- Terminals now appear 'fluix colored' when set down instead of blue.
- Crafting Terminals now appear 'fluix colored' when set down instead of blue.
- Crafting Monitors now appear 'fluix colored' when set down instead of blue.
- Storage Monitors now appear 'fluix colored' when set down instead of blue.
- Fixed Bug with Trapped Chests and Double Chests being considered part of the same "Double Chest"
- Added ME Creative Cell - contains an infinite amount of items that have been partitioned on to it.
- Improved network utilization when a network is having power issues.
- Performance Improvements when modifying large networks.
- Rewrote Util Api, to be more expandable in the future.
- Added Memory Card API
- Added ME Bus Memory Card that can save, and restore settings.
- 1.6.2 Only - AE will no longer ship with any External API's
- 1.6.2 Only - Export Bus and Storage Bus can now interact with pipes again.
- The Partition Editor can now configure Comparison modes for Storage Cells
- The Fuzzy Storage Buss can now have its Comparison mode changed.
- The Interface can now opt-out of crafting when exporting.
- The Interface can now be configured into a blocking mode.
- Fixed bug with recursive network inclusion.
- Fixed bug with storage bus settings and network inclusion.
- Storage Monitor can now display up to 999B.
- Terminal Slots can now display up to 999B.
- Terminal Tool tips can now show up to 9,223,372,036,854,775,807
- Terminal now supports RegEx
- Added Setting on terminal screen to control cursor/focus behavior.
- Added NEI Sync Setting for terminal search box.
- Fixed Dark Cable rendering.
- 1.6.2 Only - Added Storage Bus Compatibility for new FZ Barrels.
- AE now black lists its blocks from portal gun and gravity gun.
- AE Controller GUI now has a scroll bar.
- AE Controller GUI now render items with basic 'lit' appearance so they look less flat .
- Controller now shows tooltips for Items in the GUI.
- Can now configure Allowed vs Rejected items on Partition Editor, and Storage Bus.
- If identical recipes are placed in separate interfaces AE will rollover/load bance the processing, useful with #18
- Fixed a bug where storage cells could be stored in them selves ( again ).
- You can now select what power units display in the controller.
- Crafting Monitor now reports data responsively and uses less bandwidth.
- Power Display on the the controller now reports network usage ( + subnetwork usage ).
- Power Display now reports "IDLE" usage when offline.
- Fixed issue with no power usage when drawing power from LP.
- Facades - Support for colored facades. ( RC Glass )
- Matter cannon now works on Ender dragon and End Crystals.
- Fixed an issue where Power Relays can register multiple times on a single network.
- Upgraded Version checker to support channels, and report updates for dev builds.
- Added an option to disable conversion matrices on Storage Monitors
- Black List API now supports black listing an entire ItemID ( API )
- Partition Editor now functions on all storage cells, not just Basic Cells. ( API )
- Fixed bug with Import buses not skipping items it can't store, and continuing.
- Re-did the rendering of storage monitors items.
- Fixed crash when Grindstone crank is moved, or destroyed and he renderer isn't cleaned up.
- Entropy Accelerator now drains power again ( whoops? )
- Vastly improved bandwidth usage for terminal new version uses about 40% the bandwidth for large payloads, also faster.
- Partition Editor no longer forces cursor focus into text box.
- Redstone dust can no longer be placed on dark cable.
- Fixed a bug with Rendering of Dark Cables and colored variants.
- Fixed a distance bug with the matter cannon when shooting mobs.
- Removed White listing on transition planes, leaving only the black list.
- Cables / Buses / Terminals in Inventory now appear as Fluix Colored.
- 1.6.2 - Added support for IC2-Experimental.
- Added BlackList API to IMEInventoryHandler
- Fixed bug with Dark cable and Power Relays.
- Fixed an issue with Storage Buses and terminals desynchronizing on some storages.
- Re-did storage monitor syncing.
- Added Storage Monitor API.
- Text changes for tooltips for Level Emitter.
- AE Now detects changes in item / block ID during construction.
- Fixed bug with Storage Bus extracting items against ISided Rules. ( rc8 )
- Storage Bus Now hides items from its reported inventory if they are not extractable. ( rc8 )
- Fixed a synchronization issues in pattern encoder.
- Items forced out of the interface for crafting now go the correct direction in pipes.
- Performance increases for MAC, when refreshing network, and when using it as an inventory, such as a storage bus.
- Fixed a potential crash in crafting system.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:AlDk2AVa:bU08Zuxi"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:AlDk2AVa:bU08Zuxi"
}

