Applied Energistics

Applied Energistics

Mod

A Mod About energy, and matter and getting stuff done! Probably.

Client and server EquipmentStorageTechnologyWorld Generation

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Createda month ago
Updateda month ago

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Applied Energistics has been archived. Applied Energistics will not receive any further updates unless the author decides to unarchive the project.
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  • Fixed strange RotaryCraft Power Issue.
  • Fixed issue wih tools charging in Energeic Infuser.
  • Fixed Secret Dupe
  • Fixed a crash and a few minor other bugs.
  • Blacklists on Storage Buses now Save.
  • Energy Cell is now placeable in world
  • Energy Cells connect to ME Networks, and contribute to total energy storage.
  • Power Added to the network after the controller is full wil be stored in energy cells.
  • As powered is drained from the network it will drain from energy cells first.
  • Added new Flexible Network Event API, allowing for Addon Events, as well as AE Interaction Events.
  • Added new Additional features to AE Power API.
  • Added Storage Event, and Power Event.
  • Deprecated IStorageAware API.
  • Networks now have a short boot time based on network size varies from 0.5 seconds to 3 seconds.
  • Booting status is visible via the terminals / montors as a spinning circle while the network is booting.
  • Durring the boot phase buses, and crafting are Paused, and resume work booting is complete.
  • Added API changed to notify machines of the networks status.
  • Placing Networkable blocks now reset networks only when the connections of that network acctually change.
  • Disassembling an Energy Cell with a wrench drops an item with a charge.
  • Added new Crafting Pattern API.
  • Added new Crafting Provider API.
  • Re-wrote Interfaces to use new Crafting Provider API.
  • Removed a large number of "dead" API files.
  • Added Spacial Pylons - Video
  • Spacial Pylons form a "MB Pylon" when 2 or more are strung together in a row.
  • All Spacial Pylons on a network must form the outer box of a region of space, this reagion can be any size.
  • All Spacial Pylons on a network must be in the "Walls" of the space box, or they report a red status of invalid.
  • Added P2P Tunnel
  • Tunnel can be attuned to carry diffrent payloads, by clicking on it with certain items.
  • Tunnels can be configured using the Bus Memory card, which allows you to select your input, and outputs.
  • Tunnels can be attuned for Items, this connects to inventories, and pipes. ( flat cost 2.0ae/t )
  • Tunnels can be attuned for redstone, this caries redstone signals from point to points ( flat cost 0.5ae/t )
  • Tunnels can be attuned for BC Power, input -> outputs ( 0.5ae/t + 5% MJ/t at the hosting controller )
  • Tunnels can be attuned for IC2 Power, input -> outputs ( 0.5ae/t + 5% EU/t at the hosting controller )
  • Tunnels can be attuned for Liquids, transport liquids from an input to many outputs ( flat 2.0 ae/t )
  • Added Certus Quartz Pillars
  • Added Certus Quartz Chisled Blocks
  • Added Spatial IO Port
  • Added Moveable Tile API
  • Added New Storage Cell API Method for optional storage cells.
  • Crafting jobs are no longer lost when the network is reset.
  • Enhanced Power API for large drains.
  • Controller now has a fixed storage of 10,000 AE instead of using a dynamicly sized battery.
  • 1.6.2 Only - IC2 Support for Non-Experimental Branch has been dropped ( sorry )
  • 1.6.2 Only - Added Support for RotaryCraft Power
  • Controller now displays the total networked power storage.
  • 1.6.2 Only - Updated MFR API to use skyboy's DSU API.
  • 1.6.2 Only - Fixed a bug with Facades not dropping.
  • Middle Clicking a craftable item with any quantity in the terminal will now open the crafting gui.
  • Fixed an API issue for NBT Tags.
  • Now uses the UE BC Ratio to convert UE to AE.
  • Added Support For RF Power ( TE's New Power System. )
  • Added option to disable villager trading.
  • Fixed particle rendering glitch with TPlanes and Quantum network bridges.
  • Performance improvements in creative cell.
  • Fixed bug with storage bus and "Configure by contents"
  • Creative Cell now "stores" the items it is partitioned too as well.
  • Fixed an issue with storage buses reporting possible destinations when formated.
  • Moved a method to subclasses to fix a re-obfuscation bug ( Fix for MyTown compat )
  • 1.6.2 Only - AE now registers its full cubes as sealed in Galacticraft.
  • Transition Planes can no longer break air blocks.
  • Added a Transition Plane blacklist to the config.
  • New API IOrientableTile
  • Better Storage Proxy now looks for lowercase modid instead of with capitals.
  • Added a new ITileCable to lt other mods create cables that blend with with AE's internal cables.
  • 1.6.2 Only - Fixed issue with IC2 LF machines.
  • Added option to disable villager trading.
  • Fixed particle rendering glitch with TPlanes and Quantum network bridges.
  • Performance improvements in creative cell.
  • Fixed bug with storage bus and "Configure by contents"
  • Creative Cell now "stores" the items it is partitioned too as well.
  • Fixed an issue with storage buses reporting possible destinations when formated.
  • Moved a method to subclasses to fix a re-obfuscation bug ( Fix for MyTown compat )
  • Transition Planes can no longer break air blocks.
  • Added a Transition Plane blacklist to the config.
  • New API IOrientableTile
  • Better Storage Proxy now looks for lowercase modid instead of with capitals.
  • Added a new ITileCable to lt other mods create cables that blend with with AE's internal cables.
  • Improved LP integration in terminal display.
  • AE can now request items from LP if they show up in LP later.
  • AE now ignores ISpecial for extracting items ( still uses special inter behavior. )
  • Removed Special BC pipe code, uses standard API for 1.5.2 now. ( yes I know that items don't show up in the first pipe )
  • Fixed Wrench behavior with some blocks.
  • Fixed some weird coloration on red terminals.
  • 1.6.2 - Missing Languages
  • 1.6.2 - Improved API Packaging
  • Increased NBT Storage in packets for terminal.
  • Crafting slot in Crafting Terminal no longe registers a double click as a third click.
  • Tweaked Storage Monitor Renderer.
  • Bunch of minor visual tweaks.
  • Fixed a crash caused by ISided returning null for accessible sides.
  • Improved LP integration in terminal display.
  • AE can now request items from LP if they show up in LP later.
  • AE now ignores ISpecial for extracting items ( still uses special inter behavior. )
  • Removed Special BC pipe code, uses standard API for 1.5.2 now. ( yes I know that items don't show up in the first pipe )
  • Fixed Wrench behavior with some blocks.
  • Fixed some weird coloration on red terminals.
  • Increased NBT Storage in packets for terminal.
  • Crafting slot in Crafting Terminal no longe registers a double click as a third click.
  • Tweaked Storage Monitor Renderer.
  • Bunch of minor visual tweaks.
  • Relaxed Forge Requirements for 1.5.X
  • Fixed a crash caused by ISided returning null for accessible sides.
  • Interfaces now dump items for crafting patterns in "Sets" rather then dumping all of the first item, and then the next.
  • Terminals now appear 'fluix colored' when set down instead of blue.
  • Crafting Terminals now appear 'fluix colored' when set down instead of blue.
  • Crafting Monitors now appear 'fluix colored' when set down instead of blue.
  • Storage Monitors now appear 'fluix colored' when set down instead of blue.
  • Fixed Bug with Trapped Chests and Double Chests being considered part of the same "Double Chest"
  • Added ME Creative Cell - contains an infinite amount of items that have been partitioned on to it.
  • Improved network utilization when a network is having power issues.
  • Performance Improvements when modifying large networks.
  • Rewrote Util Api, to be more expandable in the future.
  • Added Memory Card API
  • Added ME Bus Memory Card that can save, and restore settings.
  • 1.6.2 Only - AE will no longer ship with any External API's
  • 1.6.2 Only - Export Bus and Storage Bus can now interact with pipes again.
  • The Partition Editor can now configure Comparison modes for Storage Cells
  • The Fuzzy Storage Buss can now have its Comparison mode changed.
  • The Interface can now opt-out of crafting when exporting.
  • The Interface can now be configured into a blocking mode.
  • Fixed bug with recursive network inclusion.
  • Fixed bug with storage bus settings and network inclusion.
  • Storage Monitor can now display up to 999B.
  • Terminal Slots can now display up to 999B.
  • Terminal Tool tips can now show up to 9,223,372,036,854,775,807
  • Terminal now supports RegEx
  • Added Setting on terminal screen to control cursor/focus behavior.
  • Added NEI Sync Setting for terminal search box.
  • Fixed Dark Cable rendering.
  • 1.6.2 Only - Added Storage Bus Compatibility for new FZ Barrels.
  • AE now black lists its blocks from portal gun and gravity gun.
  • AE Controller GUI now has a scroll bar.
  • AE Controller GUI now render items with basic 'lit' appearance so they look less flat .
  • Controller now shows tooltips for Items in the GUI.
  • Can now configure Allowed vs Rejected items on Partition Editor, and Storage Bus.
  • If identical recipes are placed in separate interfaces AE will rollover/load bance the processing, useful with #18
  • Fixed a bug where storage cells could be stored in them selves ( again ).
  • You can now select what power units display in the controller.
  • Crafting Monitor now reports data responsively and uses less bandwidth.
  • Power Display on the the controller now reports network usage ( + subnetwork usage ).
  • Power Display now reports "IDLE" usage when offline.
  • Fixed issue with no power usage when drawing power from LP.
  • Facades - Support for colored facades. ( RC Glass )
  • Matter cannon now works on Ender dragon and End Crystals.
  • Fixed an issue where Power Relays can register multiple times on a single network.
  • Upgraded Version checker to support channels, and report updates for dev builds.
  • Added an option to disable conversion matrices on Storage Monitors
  • Black List API now supports black listing an entire ItemID ( API )
  • Partition Editor now functions on all storage cells, not just Basic Cells. ( API )
  • Fixed bug with Import buses not skipping items it can't store, and continuing.
  • Re-did the rendering of storage monitors items.
  • Fixed crash when Grindstone crank is moved, or destroyed and he renderer isn't cleaned up.
  • Entropy Accelerator now drains power again ( whoops? )
  • Vastly improved bandwidth usage for terminal new version uses about 40% the bandwidth for large payloads, also faster.
  • Partition Editor no longer forces cursor focus into text box.
  • Redstone dust can no longer be placed on dark cable.
  • Fixed a bug with Rendering of Dark Cables and colored variants.
  • Fixed a distance bug with the matter cannon when shooting mobs.
  • Removed White listing on transition planes, leaving only the black list.
  • Cables / Buses / Terminals in Inventory now appear as Fluix Colored.
  • 1.6.2 - Added support for IC2-Experimental.
  • Added BlackList API to IMEInventoryHandler
  • Fixed bug with Dark cable and Power Relays.
  • Fixed an issue with Storage Buses and terminals desynchronizing on some storages.
  • Re-did storage monitor syncing.
  • Added Storage Monitor API.
  • Text changes for tooltips for Level Emitter.
  • AE Now detects changes in item / block ID during construction.
  • Fixed bug with Storage Bus extracting items against ISided Rules. ( rc8 )
  • Storage Bus Now hides items from its reported inventory if they are not extractable. ( rc8 )
  • Fixed a synchronization issues in pattern encoder.
  • Items forced out of the interface for crafting now go the correct direction in pipes.
  • Performance increases for MAC, when refreshing network, and when using it as an inventory, such as a storage bus.
  • Fixed a potential crash in crafting system.
  • Interfaces now dump items for crafting patterns in "Sets" rather then dumping all of the first item, and then the next.
  • Terminals now appear 'fluix colored' when set down instead of blue.
  • Crafting Terminals now appear 'fluix colored' when set down instead of blue.
  • Crafting Monitors now appear 'fluix colored' when set down instead of blue.
  • Storage Monitors now appear 'fluix colored' when set down instead of blue.
  • Fixed Bug with Trapped Chests and Double Chests being considered part of the same "Double Chest"
  • Added ME Creative Cell - contains an infinite amount of items that have been partitioned on to it.
  • Improved network utilization when a network is having power issues.
  • Performance Improvements when modifying large networks.
  • Rewrote Util Api, to be more expandable in the future.
  • Added Memory Card API
  • Added ME Bus Memory Card that can save, and restore settings.
  • The Partition Editor can now configure Comparison modes for Storage Cells
  • The Fuzzy Storage Buss can now have its Comparison mode changed.
  • The Interface can now opt-out of crafting when exporting.
  • The Interface can now be configured into a blocking mode.
  • Fixed bug with recursive network inclusion.
  • Fixed bug with storage bus settings and network inclusion.
  • Storage Monitor can now display up to 999B.
  • Terminal Slots can now display up to 999B.
  • Terminal Tool tips can now show up to 9,223,372,036,854,775,807
  • Terminal now supports RegEx
  • Added Setting on terminal screen to control cursor/focus behavior.
  • Added NEI Sync Setting for terminal search box.
  • Fixed Dark Cable rendering.
  • AE now black lists its blocks from portal gun and gravity gun.
  • AE Controller GUI now has a scroll bar.
  • AE Controller GUI now render items with basic 'lit' appearance so they look less flat .
  • Controller now shows tooltips for Items in the GUI.
  • Can now configure Allowed vs Rejected items on Partition Editor, and Storage Bus.
  • If identical recipes are placed in separate interfaces AE will rollover/load bance the processing, useful with #18
  • Fixed a bug where storage cells could be stored in them selves ( again ).
  • You can now select what power units display in the controller.
  • Crafting Monitor now reports data responsively and uses less bandwidth.
  • Power Display on the the controller now reports network usage ( + subnetwork usage ).
  • Power Display now reports "IDLE" usage when offline.
  • Fixed issue with no power usage when drawing power from LP.
  • Facades - Support for colored facades. ( RC Glass )
  • Matter cannon now works on Ender dragon and End Crystals.
  • Fixed an issue where Power Relays can register multiple times on a single network.
  • Upgraded Version checker to support channels, and report updates for dev builds.
  • Added an option to disable conversion matrices on Storage Monitors
  • Black List API now supports black listing an entire ItemID ( API )
  • Partition Editor now functions on all storage cells, not just Basic Cells. ( API )
  • Fixed bug with Import buses not skipping items it can't store, and continuing.
  • Re-did the rendering of storage monitors items.
  • Fixed crash when Grindstone crank is moved, or destroyed and he renderer isn't cleaned up.
  • Entropy Accelerator now drains power again ( whoops? )
  • Vastly improved bandwidth usage for terminal new version uses about 40% the bandwidth for large payloads, also faster.
  • Partition Editor no longer forces cursor focus into text box.
  • Redstone dust can no longer be placed on dark cable.
  • Fixed a bug with Rendering of Dark Cables and colored variants.
  • Fixed a distance bug with the matter cannon when shooting mobs.
  • Removed White listing on transition planes, leaving only the black list.
  • Cables / Buses / Terminals in Inventory now appear as Fluix Colored.
  • Added BlackList API to IMEInventoryHandler
  • Fixed bug with Dark cable and Power Relays.
  • Fixed an issue with Storage Buses and terminals desynchronizing on some storages.
  • Re-did storage monitor syncing.
  • Added Storage Monitor API.
  • Text changes for tooltips for Level Emitter.
  • AE Now detects changes in item / block ID during construction.
  • Fixed bug with Storage Bus extracting items against ISided Rules. ( rc8 )
  • Storage Bus Now hides items from its reported inventory if they are not extractable. ( rc8 )
  • Fixed a synchronization issues in pattern encoder.
  • Items forced out of the interface for crafting now go the correct direction in pipes.
  • Performance increases for MAC, when refreshing network, and when using it as an inventory, such as a storage bus.
  • Fixed a potential crash in crafting system.
  • 1.6.2 Only - Fixed NEI Plugin to work with new NEI Builds ( if you get a crash please update NEI )
  • 1.6.2 Only - Two Stage ID Loading is back.
  • 1.6.2 Only - Fixed bug with facades not dropping.
  • Fixed a bug with IC2 Painter integration
  • Fixed issue with Tiny TNT not disabling.
  • Crafting monitor should now properly report missing materials again.
  • Removed Logging from villagers.
  • Fixed a bug with IMCs.
  • Fixed bug with Matter cannon knock back.
  • Fixed a bug with IC2 Painter integration- Fixed issue with Tiny TNT not disabling.
  • Crafting monitor should now properly report missing materials again.
  • Removed Logging from villagers.
  • Fixed a bug with IMCs.
  • Fixed bug with Matter cannon knock back.
  • Added Ender Pearl Dust ( OreDictionary compatible dustEnderPearl )
  • Ender Pearl Dust can be made in Crusher / Pulveriser / Macerator / and Grindstone.
  • Added Quantum Entangled Singularities (QE-Singularities)
  • Added Quantum Link Chamber
  • Added Quantum Field Ring
  • Can now create QE-Singularities by exploding Singularities with Ender Pearl Dust
  • Fix issue with some items not being removed from ME Terminal.
  • Fixed Quartz / Dust that spawns in minecraft chests.
  • TPlane's now save their buffer in NBT Data
  • TPlane now white lists, spawners, silver fish, ice, leafs, and tall grass by default.
  • Added Quantum Network Bridge Multiblock Placing QE Entangled Singularities in two bridges will result in a network connection as long as both sides remain powered and active.
  • Fixed a rendering glitch in some GUIs with certain mod items.
  • Added Quartz Glass
  • Added Config option enableTPlane
  • Added Config option enableMAC
  • Added Config option enableQNB
  • Added Config option enableImportBus
  • Added Config option enableExportBus
  • Added Config option enableStorageBus
  • Added Config option enableCrafting
  • Added Config option enableWirelessAccess
  • Added Config option enableLevelEmitter
  • Added Config option enableStorageMonitor
  • Added Config option enableCraftingTerm
  • Added IMC add-grindable ( for modders )
  • Added IMC blacklist-cell ( for modders )
  • Added IMC blacklist-transitionplane ( for modders )
  • Added IMC whitelist-transitionplane ( for modders )
  • Added Logging option to help find the cause of Concurrent Modification Exceptions.
  • Fixed Crash with breaking a block as its GUI is opening.
  • Fixed bug with Storage Buses Filters and Intefaces
  • Fixed some obscure/obtuse MAC formation bugs.
  • Storage buses can now be configured to be Read/Write/Read and Write
  • Fixed a few bugs involving storage buses and their settings.
  • Added Tiny TNT ( can disable block damage in the config, can also disable block by setting blockid to -1 )
  • Added Config enableTinyTNTBlockDamage
  • Fixed issue with localization of "Linked" and "Unlinked"
  • Fixed Crash caused by Items in ME Chests not being Storage Cells.
  • Quantum Network Bridges are inventories, and can be automated.
  • Fixed a bug that would allow network access after a block loses connection.
  • Tiny TNT now is 'extinguished' by water.
  • Added Vibrant Quartz Glass.
  • Fixed bug with Bees and import buses
  • Fuzzy Buses now ignore special handlers ( Bees Comparisons ) when set to "Ignore Damage" mode
  • Tweaked display on Crafting Monitors to hopefully improve displayed results
  • Fixed an issue with condenser not condensing when items are extracted.
  • Fixed an issue with power usage from armor when power is disabled.
  • Fixed a bug that would cause extra materials to be crafted during a complex crafting job.
  • Fixed issue with AE items draining power with power disabled.
  • Fixed some text issues.
  • Network and performance optimizations related to large networks and network resets.
  • Storage Monitors now correctly switch to Billion Display when a billion is surpassed.
  • Added protection against rare crashes in other mods.
  • Interfaces now check if an item can be crafted before requesting it to be crafted.
  • 1.6.2 Only - Reenabled UE support
  • 1.6.2 Only - Updated Buildcraft API ( fixes crash in rv11.e )
  • 1.6.2 Only - Export Buses / Storage Buses no longer work with BC Pipes. ( hopefully temporary. )
  • Added Ender Pearl Dust ( OreDictionary compatible dustEnderPearl )
  • Ender Pearl Dust can be made in Crusher / Pulveriser / Macerator / and Grindstone.
  • Added Quantum Entangled Singularities (QE-Singularities)
  • Added Quantum Link Chamber
  • Added Quantum Field Ring
  • Can now create QE-Singularities by exploding Singularities with Ender Pearl Dust
  • Fix issue with some items not being removed from ME Terminal.
  • Fixed Quartz / Dust that spawns in minecraft chests.
  • TPlane's now save their buffer in NBT Data
  • TPlane now white lists, spawners, silver fish, ice, leafs, and tall grass by default.
  • Added Quantum Network Bridge Multiblock Placing QE Entangled Singularities in two bridges will result in a network connection as long as both sides remain powered and active.
  • Fixed a rendering glitch in some GUIs with certain mod items.
  • Added Quartz Glass
  • Added Config option enableTPlane
  • Added Config option enableMAC
  • Added Config option enableQNB
  • Added Config option enableImportBus
  • Added Config option enableExportBus
  • Added Config option enableStorageBus
  • Added Config option enableCrafting
  • Added Config option enableWirelessAccess
  • Added Config option enableLevelEmitter
  • Added Config option enableStorageMonitor
  • Added Config option enableCraftingTerm
  • Added IMC add-grindable ( for modders )
  • Added IMC blacklist-cell ( for modders )
  • Added IMC blacklist-transitionplane ( for modders )
  • Added IMC whitelist-transitionplane ( for modders )
  • Added Logging option to help find the cause of Concurrent Modification Exceptions.
  • Fixed Crash with breaking a block as its GUI is opening.
  • Fixed bug with Storage Buses Filters and Intefaces
  • Fixed some obscure/obtuse MAC formation bugs.
  • Storage buses can now be configured to be Read/Write/Read and Write
  • Fixed a few bugs involving storage buses and their settings.
  • Added Tiny TNT ( can disable block damage in the config, can also disable block by setting blockid to -1 )
  • Added Config enableTinyTNTBlockDamage
  • Fixed issue with localization of "Linked" and "Unlinked"
  • Fixed Crash caused by Items in ME Chests not being Storage Cells.
  • Quantum Network Bridges are inventories, and can be automated.
  • Fixed a bug that would allow network access after a block loses connection.
  • Tiny TNT now is 'extinguished' by water.
  • Added Vibrant Quartz Glass.
  • Fixed bug with Bees and import buses
  • Fuzzy Buses now ignore special handlers ( Bees Comparisons ) when set to "Ignore Damage" mode
  • Tweaked display on Crafting Monitors to hopefully improve displayed results
  • Fixed an issue with condenser not condensing when items are extracted.
  • Fixed an issue with power usage from armor when power is disabled.
  • Fixed a bug that would cause extra materials to be crafted during a complex crafting job.
  • Fixed issue with AE items draining power with power disabled.
  • Fixed some text issues.
  • Network and performance optimizations related to large networks and network resets.
  • Storage Monitors now correctly switch to Billion Display when a billion is surpassed.
  • Added protection against rare crashes in other mods.
  • Interfaces now check if an item can be crafted before requesting it to be crafted.
  • Fixed a bug with unwrenched interfaces sending items into other interfaces.
  • Fixed a bug with crafting terminal buttons not working.
  • Fixed a bug with tooltips changing the sky color in guis.
  • Changed Pick Axe to Pickaxe.
  • Fixed misspelling of Power Relay.
  • Added Null Check for potentially bad items.
  • Powered Screens are now 'brighter'
  • Level Emitter torch appears to glow
  • The MAC Opens to last open page on first open.
  • Fixed minor oddity with cable model being inconsistent.
  • Vibration Catalyst can now only 'smelt' fully smelt-able blocks. ( no partially smelt-able blocks )
  • Fixed localization of the word "OF"
  • Updated For better power API
  • Fix for strange chunk loading / unloading behavior.
  • Fixed a bug with the gui not updating as a storage cell is used to generate items in the Condenser.
  • Fixed "Sort By Priority"
  • Level Emitter can now save its settings.
  • Hit boxes now work on individual parts of cables and buses.
  • Fixed potential issue with T-Planes Black / White lists.
  • Added Link and Unlinked Localization.
  • Fixed an issue with crafting when processing the output from one cpu into another.
  • Corrected and issue that could result in unloaded chunks reloading.
  • Fixed a bug in the handling of block placement.
  • Placing a colored cable on a bus, will change the color of the bus. ( in addition to placing the bus on the colored cable. )
  • Fixed crash when editing a mac and opening the GUI very quickly
  • Fixed a bug with ridding entities and using the matter cannon.
  • ME Colored Blocks can now be painted with IC2 and GT Painters
  • Facades on the Bus side of the various bus Blocks now render better.
  • Added a small clear button on the Crafting Terminal Gui ( Space clicking still works )
  • Interface -> Interfaces transactions now no longer use the Interfaces internal storage.
  • 1.6.2 Only - Temporality Removed UE Support ( will be back )
  • Added Null Check for potentially bad items.
  • Powered Screens are now 'brighter'
  • Level Emitter torch appears to glow
  • The MAC Opens to last open page on first open.
  • Fixed minor oddity with cable model being inconsistent.
  • Vibration Catalyst can now only 'smelt' fully smelt-able blocks. ( no partially smelt-able blocks )
  • Fixed localization of the word "OF"
  • Updated For better power API
  • Fix for strange chunk loading / unloading behavior.
  • Fixed a bug with the gui not updating as a storage cell is used to generate items in the Condenser.
  • Fixed "Sort By Priority"
  • Level Emitter can now save its settings.
  • Hit boxes now work on individual parts of cables and buses.
  • Fixed potential issue with T-Planes Black / White lists.
  • Added Link and Unlinked Localization.
  • Fixed an issue with crafting when processing the output from one cpu into another.
  • Corrected and issue that could result in unloaded chunks reloading.
  • Fixed a bug in the handling of block placement.
  • Placing a colored cable on a bus, will change the color of the bus. ( in addition to placing the bus on the colored cable. )
  • Fixed crash when editing a mac and opening the GUI very quickly
  • Fixed a bug with ridding entities and using the matter cannon.
  • ME Colored Blocks can now be painted with IC2 and GT Painters
  • Facades on the Bus side of the various bus Blocks now render better.
  • Added a small clear button on the Crafting Terminal Gui ( Space clicking still works )
  • Interface -> Interfaces transactions now no longer use the Interfaces internal storage.

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