Included content
| Name | Version | |
|---|---|---|
Changes
Fixes
Additions
"Randomize boss names" for configuring whether boss bars display randomized names.Fixes
Additions
"Aether Item Tooltips" resource pack that can be enabled to detail item abilities in an item's tooltip."Reposition attack message above hotbar" for moving the notification of using the wrong tool against the Slider from the chat section to above the hotbar instead."Configure Sun Altar dimensions" for listing what dimensions the Sun Altar can be used in.islandFoliage and stubFoliage fields to the Gold Dungeon's structure JSONs to allow for foliage configuration.processor_settings fields to dungeon structure JSONs and created JSON files for all the dungeons' block processors.entity.sentry.squish and entity.sentry.ambient sound events (the latter of which is empty) for better resource pack configuration.DUNGEON_BLOCK_CONVERSIONS field to boss entity classes to allow addons to configure what block types convert from locked to unlocked when a boss is defeated.Changes
aether:aether_portal_activation_items tag and "Disables Aether Portal Creation" config, so that the latter only affects creation by water. This allows for properly configuring portal creation to use a custom item.Fixes
Fixes
Changes
Fixes
Additions
aether:enchanted_aether_grass_bonemeal to use for bone meal on Enchanted Aether Grass instead of using the Vanilla-equivalent placed feature.slider_damaging_projectiles to support pickaxe-like projectiles. This includes Quark's Pickarang.Changes
Fixes
Fixes
Additions
aether:gems/zanite and aether:processed/gravitite.aether:advancement_sound_override which makes it easier for addon developers to override advancement sounds like for dungeons.aether:aether_grass_bonemeal to use for bone meal on Aether Grass instead of using the Vanilla-equivalent placed feature.Fixes
Additions
"Enables Hammer of Kingbdogz' cooldown overlay" for disabling the Hammer of Kingbdogz' visual bar for cooldown.BossFightEvent for addon developers.Fixes
Additions
Changes
Fixes
View the full changelog here: https://gist.github.com/bconlon1/6576351ad7ea45b7e3fcb57e9ebed69a
Additions
Changes
Fixes
Additions
Changes
Fixes
Additions
"Crystal Fruit Leaves consistency" to allow Crystal Fruit Leaves to be right-clickable for harvesting."Require gloves for set abilities" to toggle whether Gloves are required with a set of armor for an armor set ability to work.Changes
Fixes
Additions
Changes
Fixes
Additions
Changes
SmithingScreenMixin after Curios update.Fixes
Additions
Fixes
This beta is a full port of 1.19.4-1.0.0-beta.6.1 to 1.20.1!
Additions
#enchantment_power_provider.#sniffer_diggable_block.#stone_buttons.#sword_efficient.Changes
| Name | Version | |
|---|---|---|
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:YhmgMVyu:2411kUqF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:YhmgMVyu:2411kUqF"
}