Included content
| Name | Version | |
|---|---|---|
![]() | Cumulus | 1.19.4-1.0.0-forge |
![]() | Curios API | 1.19.4-5.1.5.1 |
Additions
"Randomize boss names" for configuring whether boss bars display randomized names.Fixes
Additions
"Aether Item Tooltips" resource pack that can be enabled to detail item abilities in an item's tooltip."Reposition attack message above hotbar" for moving the notification of using the wrong tool against the Slider from the chat section to above the hotbar instead."Configure Sun Altar dimensions" for listing what dimensions the Sun Altar can be used in.islandFoliage and stubFoliage fields to the Gold Dungeon's structure JSONs to allow for foliage configuration.processor_settings fields to dungeon structure JSONs and created JSON files for all the dungeons' block processors.entity.sentry.squish and entity.sentry.ambient sound events (the latter of which is empty) for better resource pack configuration.DUNGEON_BLOCK_CONVERSIONS field to boss entity classes to allow addons to configure what block types convert from locked to unlocked when a boss is defeated.Changes
aether:aether_portal_activation_items tag and "Disables Aether Portal Creation" config, so that the latter only affects creation by water. This allows for properly configuring portal creation to use a custom item.Fixes
Fixes
Changes
Fixes
Additions
aether:enchanted_aether_grass_bonemeal to use for bone meal on Enchanted Aether Grass instead of using the Vanilla-equivalent placed feature.slider_damaging_projectiles to support pickaxe-like projectiles. This includes Quark's Pickarang.Changes
Fixes
Fixes
Additions
aether:gems/zanite and aether:processed/gravitite.aether:advancement_sound_override which makes it easier for addon developers to override advancement sounds like for dungeons.aether:aether_grass_bonemeal to use for bone meal on Aether Grass instead of using the Vanilla-equivalent placed feature.Fixes
Additions
"Enables Hammer of Kingbdogz' cooldown overlay" for disabling the Hammer of Kingbdogz' visual bar for cooldown.BossFightEvent for addon developers.Fixes
Additions
Changes
Fixes
View the full changelog here: https://gist.github.com/bconlon1/c6728050db2e2580afad912f9af2cd27
Additions
Changes
Fixes
Changes
Fixes
Additions
"Crystal Fruit Leaves consistency" to allow Crystal Fruit Leaves to be right-clickable for harvesting."Require gloves for set abilities" to toggle whether Gloves are required with a set of armor for an armor set ability to work.Changes
Fixes
Additions
Changes
Fixes
Additions
Changes
Changes
Fixes
Changes
Fixes
This beta contains breaking changes; addons will have to update accordingly to be compatible.
Additions
.minecraft, etc.) to minimize intrusiveness.non_bronze_dungeon_spawnable for data pack or addon developers to prevent Bronze Dungeons from generating in certain blocks.Changes
AetherNoiseBuilders#aetherSurfaceRules from private to public.HandRenderHooks from private to public.Fixes
aether:moa_type registry not appearing in registryAccess.Fixes
Additions
V to toggle the Invisibility Cloak's ability.#accessories_capes, #accessories_gloves, #accessories_miscellaneous, #accessories_pendants, #accessories_rings, #accessories_shields. Addon developers should use these instead of Curios' tags.RecipeType field to ItemUseConversionEvent.Changes
minecraft data directory into the aether data directory.Fixes
ItemUseConversionEvent being called more than it should.Additions
EggLayEvent for addon developers to modify Moa egg laying behavior.ResourceLocationss instead of Strings, allowing addon developers to use their own mod IDs for accessory textures.Changes
Fixes
Additions
is_cold for damage that affects the Sun Spirit.Changes
Fixes
Additions
Changes
Fixes
The Aether has undergone a full code rewrite between 1.12.2 and 1.19.4. A full changelog of everything that has been fixed and improved will be ready for full release, but as of beta we do not have one yet. For more information about the changes, you can ask around our Discord at https://discord.gg/aethermod.
| Name | Version | |
|---|---|---|
![]() | Cumulus | 1.19.4-1.0.0-forge |
![]() | Curios API | 1.19.4-5.1.5.1 |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:YhmgMVyu:n02lF3gK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:YhmgMVyu:n02lF3gK"
}