Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details

Chunk Test on Iris Igpu
Render Distance: 2 LoD (Far Terrain): 256 Shaders: Complementary Low Fps: 50-55 avg

Chunk Test on Rx 9060xt
Render Distance: 16 LoD (Far Terrain): 512 Shaders: Complementary High Fps: 250-260 avg

Frame rate: Afterburner off vs on (Intel UHD, 3 runs each)
Minecraft 26.3 client on integrated Intel UHD Graphics, render distance 16, camera flying over generated terrain. Three interleaved runs per setting: average FPS about 138 off and 279 on, 1% lows about 60 and 126. Results depend on hardware, settings and the scene.

How Afterburner is built
Overview of one Afterburner build: the client renderer and memory work, the server algorithms, the optional chunk link for slow connections, and the switch that turns each optimization off.

Chunk rendering pipeline
How chunks are built off-thread and drawn: region batching, 16-byte vertices, face grouping, occlusion tests and the entity and section culling they feed.




