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0.0.8

by AzureDoom on Oct 31, 2023
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0.0.8

by AzureDoom on Oct 31, 2023
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v.0.0.8

  • Revert back to AzureLib LightBlock/Entity now that it's multiloader compatible.
  • Require at least AzureLib 2.0.3.

Known WIP things left to do: - Graboids need extra hitboxes. - Graboids are missing extra attacks (grabbing). - Graboids are missing breaking blocks when attacking (biting/grabbing) - Graboids digging in and out need some more tuning turning to only render when digging up/derender when digging down. - 8 Gauge reload animation is a place holder and will be replaced. - Blasters flying off needs finished.

0.0.7

by AzureDoom on Oct 23, 2023
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0.0.7

by AzureDoom on Oct 23, 2023
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v.0.0.7

  • Fixes crash when loaded with connector and AzureLib Forge.

Known WIP things left to do: - Graboids need extra hitboxes. - Graboids are missing extra attacks (grabbing). - Graboids are missing breaking blocks when attacking (biting/grabbing) - Graboids digging in and out need some more tuning turning to only render when digging up/derender when digging down. - 8 Gauge reload animation is a place holder and will be replaced. - Blasters flying off needs finished.

0.0.6

by AzureDoom on Oct 7, 2023
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0.0.6

by AzureDoom on Oct 7, 2023
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v.0.0.6

  • Updates required AzureLib version to v1.0.32.
  • Fixes early init crash with Connector.
  • Adds AzureLib to Connector builds required mods list, no longer bundled as you can use the Forge version safely with Fabric mods.

Known WIP things left to do: - Graboids need extra hitboxes. - Graboids are missing extra attacks (grabbing). - Graboids are missing breaking blocks when attacking (biting/grabbing) - Graboids digging in and out need some more tuning turning to only render when digging up/derender when digging down. - 8 Gauge reload animation is a place holder and will be replaced. - Blasters flying off needs finished.

0.0.5b

by AzureDoom on Oct 3, 2023
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v.0.0.5b

  • Updates bundled AzureLib version to latest.

Known WIP things left to do: - Graboids need extra hitboxes. - Graboids are missing extra attacks (grabbing). - Graboids are missing breaking blocks when attacking (biting/grabbing) - Graboids digging in and out need some more tuning turning to only render when digging up/derender when digging down. - 8 Gauge reload animation is a place holder and will be replaced. - Blasters flying off needs finished.

0.0.5

by AzureDoom on Sep 12, 2023
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0.0.5

by AzureDoom on Sep 12, 2023
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v.0.0.5

  • Removed Gig datapack as that's handled there now.

Known WIP things left to do: - Graboids need extra hitboxes. - Graboids are missing extra attacks (grabbing). - Graboids are missing breaking blocks when attacking (biting/grabbing) - Graboids digging in and out need some more tuning turning to only render when digging up/derender when digging down. - 8 Gauge reload animation is a place holder and will be replaced. - Blasters flying off needs finished.

0.0.4

by AzureDoom on Sep 4, 2023
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v.0.0.4

  • Moved all animations to triggers instead of controller checks

Known WIP things left to do: - Graboids need extra hitboxes. - Graboids are missing extra attacks (grabbing). - Graboids are missing breaking blocks when attacking (biting/grabbing) - Graboids digging in and out need some more tuning turning to only render when digging up/derender when digging down. - 8 Gauge reload animation is a place holder and will be replaced. - Blasters flying off needs finished.

0.0.3

by AzureDoom on Aug 24, 2023
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v.0.0.3

  • Tweaks eating goal.
  • Lower sound of Graboids
  • Adds datapack tag for Gigeresque to blacklist Graboids from being picked up.
  • Adds new icon
  • Switched Reload to AzureLib keybind. Requires AzureLib 1.0.25

Known WIP things left to do: - Graboids need extra hitboxes. - Graboids are missing extra attacks (grabbing). - Graboids are missing breaking blocks when attacking (biting/grabbing) - Graboids digging in and out need some more tuning turning to only render when digging up/derender when digging down. - 8 Gauge reload animation is a place holder and will be replaced. - Blasters flying off needs finished.

0.0.2

by AzureDoom on Jul 7, 2023
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v.0.0.2

  • Fixes random crash with Shriekers.
  • Renabled 8 Gauge Block breaking on dirt and sand.
  • Added Shells Recipe.
  • Added 8 Gauge Recipe.
  • Fixed Graboids and Dirt Dragons hitboxes on surface.
  • Graboids now have sounds.
  • Updated Shriekers searching and dying sounds SFX.
  • Dirt Dragons now attack.
  • Dirt Dragons now have sounds.

Known WIP things left to do:

- Graboids need extra hitboxes.
- Graboids are missing extra attacks (grabbing).
- Graboids are missing breaking blocks when attacking (biting/grabbing)
- Graboids digging in and out need some more tuning turning to only render when digging up/derender when digging down.
- 8 Gauge reload animation is a place holder and will be replaced.
- Blasters flying off needs finished.

0.0.1

by AzureDoom on Jun 26, 2023
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v.0.0.1

  • This is a WIP build, just for testing and to get project pages approved. AI is in heavy works for Dirt Dragons and Graboids.
  • Shreikers are most completed.

Known WIP things left to do:

	- Dirt Dragons are missing attacks.
	- Dirt Dragons are missing sounds.
	- Graboids need extra hitboxes.
	- Graboids are missing extra attacks (grabbing).
	- Graboids are missing breaking blocks when attacking (biting/grabbing)
	- Graboids digging in and out need some more fine tuning to only render when digging up/derender when digging down.
	- Graboids are missing sounds.
	- Graboids and Dirt Dragons hitbox are still on the surface. 
	- 8 Gauge block breaking is disabled.
	- 8 Gauge reload animation is a place holder and will be replaced.
	- 8 Gauge recipe is missing.
	- Shells recipe is missing.
	- Blasters flying off needs finished.

External resources



Project members

AzureDoom

Owner

Wolverbyte

Modeler


Technical information

License
CC-BY-NC-4.0
Client side
required
Server side
required
Project ID