Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Tags
Creators
Details

Agritech: Evolved (ATE)
Farming automation mod with planters, machines, modules, and power gen.
Planters
Basic Planter — plant a seed or sapling, it grows by itself, drops go into whatever's underneath it. All 11 vanilla wood types.
Advanced Planter — Planter that runs on RF, and has speed and yield upgrade slots.
Cloche
Glass dome that attaches to a planter. Boosts growth speed and yield, stacks with fertilizer and modules. Right-click to attach, shift-right-click empty-handed to take it back off. Break a cloched planter and you get both items back separately.
Machines
- Composter — turns organic items into biomass fuel and fertilizer. Anything that works in a vanilla composter works in this one too
- Biomass Burner — burns crude/regular/compacted biomass for RF
- Energy Capacitors — three tiers, 500k / 1M / 4M RF
Modules
- Speed (MK1-3) — faster processing, costs more power
- Yield (MK1-3) — more harvest, slower processing
Other Blocks
- Mulch — +50% growth speed
- Infused Farmland — +100% growth speed
Fertilizer
Bone meal works. Also supports Mystical Agriculture, Immersive Engineering, and Forbidden & Arcanus fertilizers. Pipe or hopper it into any side of either planter.
Data-Driven
Nothing's hardcoded. Add/remove/edit seeds, soils, saplings, fertilizers through:
- Datapacks — regular JSON
- KubeJS — for scripted/server-side control
Means you can add support for unsupported mods, change growth modifiers, mess with fertilizer values, or override defaults you don't like.
Mod Support
Crops: Mystical Agriculture & Mystical Agradditions, Farmer's Delight, Ars Nouveau, Silent Gear, Immersive Engineering, Occultism, Cobblemon, Pam's HarvestCraft 2, Actually Additions, Croptopia, The Aether II
Trees: Ars Nouveau & Ars Elemental, Forbidden & Arcanus, Integrated Dynamics, Silent Gear, Occultism, Cobblemon, Pam's HarvestCraft 2, Croptopia, EvilCraft, The Aether II
Soils: Mystical Agriculture farmland, Farmer's Delight soils, Just Dire Things goosoils, The Aether II
Balance Config
Module strength, power draw, and processing times are all tunable.
Interactive Placement
- Right-click with seeds/saplings/soil to insert directly
- Right-click with a hoe to till compatible blocks
- Right-click vanilla farmland with mystical essence to convert it
Power
Runs on RF.
- Advanced Planter: 64 RF/t base
- Composter: 64 RF/t base
- Modules scale power draw with their effect
JEI
Shows valid crop/soil recipes for the planters.
Jade
Shows crop/sapling, growth stage and progress, soil type and its bonus, fertilizer slotted (if any), and cloche speed/yield status.
Heads Up
Agritech: Evolved (ATE) is NOT related to Agritech (AT2). Not an addon, not a successor, doesn't build on it. Two separate mods, similar name, same general idea, zero shared code.
Running both is fine but pointless — datapacks/KubeJS for one won't do anything for the other, different namespaces entirely.


