Tags
Creators
Details
All versions
1.2.4.2811-1.20.1-release
Release
1.2.4.2811-1.20.1-releaselast year 1,527
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
- fix: more stability | by @DrTheodor (#1505)
- fix: capsule interior door BOTI portal clipping into the blocks behind it | by @Addi3 (#1510)
- fix: fix sonic modes makes double calls | by @Mansarde (#1516)
- Sticky keys | by @MaketendoDev, @Loqor (#1503)
- perf: control entities are no longer living entities | by @DrTheodor, @duzos (#1507)
- perf: improved ticking large amounts of tardises | by @DrTheodor (#1509)
- add: TARDIS locator functionality to sonic scanning mode | by @Mansarde (#1497)
- Electric Discharge now is translatable | by @Saturnorsomthing, @duzos (#1513)
- fix: empty mug is drinkable | by @MaketendoDev, @duzos (#1282)
- feat: made milk mug clear status effects | by @MaketendoDev, @duzos (#1282)
- feat: updated disc textures | by @Saturnorsomthing (#1517)
- chore(sonic): Type 100 -> Frontier | by @duzos (#1518)
- Updated proton flight sound | by @Saturnorsomthing (#1521)
- Updated exterior item texture | by @Saturnorsomthing (#1527)
- fix: hammer no longer bypasses durability check | by @DrTheodor, @Loqor (#1522)
- fix: control entities can be interacted with again | by @DrTheodor, @Loqor (#1522)
- fix: you can interact with slightly broken controls again | by @DrTheodor, @Loqor (#1522)
- Gallifrey Falls Keeps Turning Into Trenzalore, BUT NO MORE I SAY | by @Loqor, @Mansarde (#1533)
- fix: randomizer and structure locator no longer throw up when you rejoin the world | by @DrTheodor (#1544)
- fix: mod no longer collapses when playing with GTceuM | by @DrTheodor (#1542)
- feat: nullable properties | by @DrTheodor (#1537)
- fix: siege mode freezes the players once again | by @DrTheodor (#1538)
- fix: worlds with a lot of tardises will not load all the tardis worlds on start up anymore | by @DrTheodor (#1545)
- fix: "LINK TO ENGINE VIA FLUID LINKS" being wrong name for artron cables | by @Addi3 (#1534)
- fix: tardis' interior no longer ticks if no one is inside or outside (or if the tardis' interior chunks aren't loaded). | by @DrTheodor (#1546)
- fix: if a tardis fails to save it wont brick your world anymore | by @DrTheodor (#1547)
- perf: general performance improvements | by @DrTheodor (#1548)
- tweak: slightly improved biome check of the tardis world | by @DrTheodor (#1549)
- fix: controls were interact-able during growth state, but shouldn't | by @Mansarde (#1551)
- fix: sticky keys could be bypassed via punching / left-clicking controls | by @Mansarde (#1553)
- chore: updated classic_hudolin textures | by @Addi3 (#1554)
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZMP9ZjB9:V8PMGLDj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZMP9ZjB9:V8PMGLDj"
}

