Amethyst Tools

Amethyst Tools

Mod

Adds a simple, vanilla-like amethyst tool set between iron and diamond

Client and server Equipment

3,535 downloads
19 followers
Created2 years ago
Updateda month ago

Follow Save
Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.

About

Its core purpose is to lessen the pressure to rush for diamond tools. Amethyst tools have enough durability to act as long-term tools, unlike iron. It also rewards exploration in the early game by giving a solid tool upgrade for finding a geode.

Its stats fit between iron and diamond, with some careful tuning to give it a unique identity as a material. To fit best with vanilla, it has a minimalist design using only vanilla materials. Less impactful additions, such as armor, are purposely left out to avoid unnecessary bloat to the game.

Mechanics

  • Crafted using amethyst clusters
  • Breaking a budding amethyst block with any pickaxe now drops 0-1 amethyst cluster (affected by fortune)
  • Amethyst tools have the mining level of iron, so they can't mine obsidian
  • Increased enchantability compared to most other tool materials

Recipes:



Stats

Material Durability Speed Level Damage Enchantability
Wood 59 2 0 0 15
Stone 131 4 1 1 5
Iron 250 6 2 2 14
Amethyst 1061 7 2 2.5 19
Diamond 1561 8 3 3 10
Netherite 2031 9 4 4 15
--- --- --- --- --- ---
Gold 32 12 0 0 22

Q&A

  • Why craft using Amethyst Clusters instead of Amethyst Shards?

At the time of creation, other amethyst mods used shards or their own custom amethyst material, but I felt shards were too cheap and plentiful to justify near-diamond performance. I also wanted to avoid adding new materials to the game unless it was absolutely necessary. Once I allowed Amethyst Clusters to also be dropped by destroying Budding Amethyst blocks, I found them to be well-balanced and accessible enough for the value of the tools.

A datapack to use shards instead is available separately with Better Amethyst Tool Crafting by Forest

  • Why limit it to only tools?

I prefer clean, vanilla-like gameplay, so I only want to add things that have a clear positive impact on the vanilla game experience. Unnecessary additions add up - cluttering the game, introducing new imbalances, and putting more strain on Minecraft's already limited storage/inventory/UI. Imo, tools were all that were necessary to fill the progression gap in vanilla.

License

External resources



Project members

Kamorzy

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID