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Added Enchanting Tome
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Added golden artifacts to the "loved by piglin" item list.
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Added Warping Lantern to the "guarded by piglin" block list.
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Added Howling Helmet to the list of armor pieces that make Piglin neutral.
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Added Piglin chance to spawn equipped with a golden artifact (Piglin Brute 22% | Piglin 2.4%).
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Added gamerule "doPiglinEquipped", used to toggle equipped Piglin spawning.
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Added gamerule "elixirHeartsCap", used to tweak Elixir of Vitality extra hearts limit.
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Added configuration file for elixirHeartsCap and doPiglinEquipped parameters.
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Added Wardling and Wardlet ambient sounds.
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Added Teleport Range as an upgradable attribute for Warping Lantern.
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Added Charge Damage as an upgradable attribute for Ironbound Gauntlet.
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Added a more complete advancement system that can work as a guide and a fun way to explore and discover the mod.
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Added Russian translation, thanks to ZeroTwo_002.
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Added Spanish translation.
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Adjusted Forging Altar to be a light source while displaying golden artifacts.
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Adjusted Howling Helmet model to match standard helmet size.
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Adjusted Howling Instinct effect to no longer protect against void damage.
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Adjusted Wardling and Wardlet to no longer be immune and protect against void damage.
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Adjusted Collection Medallion Experience Orb multiplier attribute to be upgradable.
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Adjusted Collection Medallion functionalities to no longer be hand specific.
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Adjusted Ravaging Claws attack particles to reflect amount of Bonus Damage dealt.
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Adjusted Ironbound Gauntlet accumulated charge impulse to be more subtle.
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Adjusted Ironbound Gauntlet target charge impulse to have a slight positive vertical offset.
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Adjusted Warping Lantern to be a light source when in filled state.
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Adjusted most item textures to better match the vanilla style.
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Improved Wolf Fur drop mechanic as it better detects Wolf's shaking animation.
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Improved Forging Altar item display performance.
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Reworked Primordial Soulstone item texture.
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Reworked Forging Altar attributes as icons.
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Overhauled "/af eov reset" command into "/af elixirVitality [add|set|query] [target] [value] [hearts|health]" to support more control over Elixif of Vitality extra hearts.
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Fixed Forging Altar wrong UV mapping on one of its borders.
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Fixed Echoing Ward model disappearing in first person view while Wardlet-active.
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Fixed Collection Medallion wrongly storing experience orbs going towards mending.
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Fixed Shield of Vindication reflecting damage at holder when holder is also the source.
- Fixed Forging Altar block entity causing world load crash during structure generation.
- Reworked Howling Helmet.
- Reworked Wolf Pelt into Wolf Fur, now occasionally dropped by wolves while drying themselves.
- Added use cooldown to Elixir of Vitality and Warping Lantern.
- Added Anchor info to Anchored and Warped Ender Pearl tooltips.
- Added Bonus Attack Damage attribute to Ravaging Claws tooltip.
- Added advancement "The Never Die Duo", granted upon delaying death with Howling Helmet and surviving via any death-preventing method.
- Added Forging Altar top texture glow when displaying upgradable items.
- Added Elixir of Vitality command "/af eov reset".
- Improved Forging Altar performance as it no longer checks for slot content on tick.
- Improved Wardling and Wardlet pathfinding performance.
- Adjusted Warping Lantern swap functionality to have no effect on Wardling, Wardlet, and warded entities.
- Adjusted Anchored Ender Pearl and Warped Ender Pearl use-on-target functionality to have no effect on Wardling, Wardlet, and warded entities.
- Adjusted Elixir of Vitality health system for better compatibility with Legendary Survival Overhaul, along other health-modifying mods.
- Adjusted Ravaging Claws activation knockback to scale with item level.
- Adjusted Shield of Vindication reflection knockback to scale with item level.
- Decreased Shield of Vindication off-hand charging cooldown (40s → 30s).
- Fixed Ravaging Claws failing to knockback player targets on activation.
- Fixed Shield of Vindication failing to knockback player targets when reflecting blocked attacks.
- Fixed Echoing Ward failing to retrieve bonus armor when dropped from off hand.
- Fixed Wardlet not despawning after dropping summoning Echoing Ward.
- Fixed Ironbound Gauntlet target charges displaying incorrect item state when full.
- Fixed Elixir of Vitality consumption damage failing to ignore armor damage reduction.
- Fixed Ravaging Claws dealing insignificant bonus damage to armored targets.
- Fixed Shield of Vindication reflecting negligible damage back to armored entities.
- Fixed Ironbound Gauntlet charge and use cooldowns not applying to each other.
- Fixed Echoing Ward equip sound unintentionally playing when joining world with Echoing Ward in off-hand.
⚠️ This version contains a world-crashing bug caused by the Forging Altar block during structure generation.
Please use version 1.3.3 instead.
- Fixed mod crashing on server.
- Fixed Ravaging Claws not granting bonus damage on activation.
- Fixed certain sound effects failing to play on server.
- Fixed Ravaging Claws swing animation not playing on deactivation.
- Adjusted Ravaging Claws item state to also update in off hand upon activation.
- Adjusted Blackstone Temple ingredients chest to include Iron Roots as loot.
- Added death messages for Ironbound Gauntlet, Ravaging Claws, Elixir of Vitality, and Shield of Vindication.
- Reworked Forging Altar.
- Added Ironbound Gauntlet.
- Added Iron Roots, a new crafting ingredient dropped by Iron Golem (naturally generated 75% | player-built 25%).
- Added Warped Ender Pearl, a single-use variant of the Anchored Ender Pearl. Obtained by right-clicking with an Ender Pearl on a Warping Lantern.
- Added use-on-target functionality to Anchored Ender Pearl and Warped Ender Pearl.
- Added biome information to Anchored Ender Pearl and Warped Ender Pearl.
- Added item display functionality to Forging Altar.
- Adjusted Warping Lantern's empty state so it's no longer considered upgradable in the Forging Altar.
- Adjusted Wardlet so it protects the player only while holding the Echoing Ward that summoned it, rather than any Echoing Ward.
- Adjusted Ravager loot table to have a 50% chance to drop an additional Ravager Horn.
- Adjusted Ember Blossom so tamed mobs must be renamed in order to drop it upon death.
- Adjusted Wardlet and Wardling to be invulnerable only when summoned by Echoing Ward.
- Adjusted Echoing Ward's armor attribute to be upgradable.
- Fixed Elixir of Vitality's extra heart containers not refilling on respawn.
- Fixed Collection Medallion storage capacity limit being slightly out of sync with its visual indicator when used in off hand.
- Fixed Warping Lantern being placeable in swap mode.
- Fixed Warping Lantern and Ember Blossom not being placeable with off-hand on replaceable blocks.
- Fixed Wardlet and Wardling not despawning when summoned while moving at high speed.
- Fixed Echoing Ward being able to ward dying entities about to despawn.
- Added Remnant Artifact as loot in Ruined Portal chests (16.6% chance).
- Added compatibility for upgradable items between main-hand and off-hand use.
- Added Ember Blossom compatibility with the Domestication Innovation mod
- Added advancement “It Belongs in a Bastion!”, granted when obtaining a Remnant Artifact.
- Added advancement “It’s a Simple Spell, but Quite Unbreakable”, granted upon using an Echoing Ward on a tamed animal.
- Added Ender Pearls use on empty Warping Lanterns as a valid replacement for lost Anchored Ender Pearls.
- Adjusted Echoing Ward summoning so it no longer relies on vanilla taming.
- Adjusted rarity tiers for upgradable items to match vanilla conventions.
- Adjusted the list of entities Echoing Ward can be used on to be more consistent (non-hostile only, unless tamed or renamed).
- Increased Remnant Artifact loot chance in Bastion Treasure chests (33% → 66%).
- Fixed Elixir of Vitality's extra-hearts mechanic not working correctly alongside other heart-modifying mods.
- Fixed Ember Blossom being able to consume Elixir of Vitality after activation.
- Fixed Collection Medallion storing XP past its full capacity when used in off-hand.
- Fixed Collection Medallion item state not updating after upgrade until used.
- Fixed Wardlings' and Wardlets' despawn particles playing even after death.
- Fixed Echoing Ward triggering unintended interactions when used on certain entities.
- Fixed Wardlets forgetting their warded entities after these transform (e.g., villagers → witches).
- Fixed Wardlings' and Wardlets' protection preventing death by the /kill command.
- Wardlings and Wardlets are no longer vulnerable to dragon breath.
- Added Echoing Ward
- Added Ember Blossoms, used to resurrect your cherished companions
- Updated Elixir of Vitality recipe to use End Crystals instead of Primordial Soulstones
- Fixed Shield of Vindication lighting in inventory
- Fixed Ravaging Claws model glitch when enchanted
- Fixed Warping Lantern replacing trapdoors when placed
- Fixed Warping Lantern target detection area offset
- Reformatted all tags to prevent conflicts with other mods
This version contains major changes that can break existing worlds. Starting a new save is strongly recommended



