Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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#Intro:Ancient legend is a datapack that tell stories about the past. The datapack has added a dimension called the collapse dimension, and the legendary story is related to that mysterious dimension. In addition to adding a new dimension, the datapack also includes many new enchanted books with enchanting effects. Starting from version 0.0.3, players can ride certain creatures and synthesize their biological eggs. This is undoubtedly a good thing for exploring new dimensions. However, during generation, you need to know that they won't treat you as a friend until you ride them. The technology of the riding system is not yet mature, so I do not recommend using the riding function in multiplayer games as unknown errors may occur...Magic system has been added in the third beta version of 0.0.5.(The second test version in version 0.0.5 has already attempted to fix this issue and there won't be any major problems at the moment)
#简介:远古传说是讲述关于过去的故事的数据包,数据包新增了一个维度,名为崩塌维度,传说故事就与那个神秘的维度有关。数据包内除了新加一个新维度以外,还新增了许多新的附魔效果的附魔书。从版本0.0.3开始,玩家可以骑乘某些生物,并且可以合成他们的生物蛋。这对于探索新的维度来说无疑是一件好事。然而,在生成时候,你要知道在你骑过它们之前,它们不会把你当作朋友。骑乘系统的技术并不成熟,因此我不建议在多人游戏中使用骑乘功能,可能会发生未知的错误...在0.0.5的第三个测试版中已加入魔法系统。(在0.0.5版本中的第二个测试版本已经尝试修复该问题,目前不会有太大的问题)
#新的附魔效果包括:
Eternal Combustion(永燃剑咒): After attacking an enemy, it puts them into a burning state and lasts for a considerable amount of time.(攻击敌人后使其进入燃烧状态并持续相当长的时间。)
Split Arrow(分裂箭矢):It can fire a large number of arrows at once with a bow or crossbow, which is more eye-catching compared to multiple shooting.(能够让弓或者弩一次性发射大量箭矢,与多重射击相比,它更能让人眼前一亮。)
Riding Wind(乘风者):It allows players to have a leap into the air effect when attacking enemies with melee weapons from high places, and compared to Wind Burst, it has a wider applicability.(能够让玩家在高处用近战武器攻击敌人时拥有一种飞跃至空中的效果,与风爆相比,它的适用性更广。)
Misfortune(厄运缠身):If you accidentally obtain it on the Enchanting Table, perhaps staying away from human habitation is the best choice.(如果不小心在附魔台获得了它,也许远离人烟是最好的选择。)
Weightless Armor(失重护甲):Can give the wearer of armor enchanted with this effect a jump boost.(能让附魔该效果的护甲的佩戴者拥有跳跃提升。)
More enchanted book effects may only be known after playing them...(更多附魔效果也许得玩过才知道)
#Magic system:
##Ender Spell: Summon some Ender Dragon Fireballs to fall from the sky and attack the enemy. (末影法术:召唤一些末影龙火球从天上坠落攻击敌人)
##Flame Spell: Summon a Fireball, and players can customize the direction of the fireball's launch.(火焰法术:召唤一颗烈焰弹,玩家可以自定义火球的发射方向)
##Thunder Spell: Summon Lightning bolt to attack enemies on a straight path.(雷电法术:召唤闪电对直线路径上的敌人进行攻击)
##Wither Spell:Summon Wither Skulls to bombard enemies on a straight path.(凋零法术:召唤凋零头颅对直线路径上的敌人进行轰击)
##Ice spell: Start blowing blizzards while holding the magic wand, summon snowballs to attack enemies when actively cast, and snowballs deal sustained damage.(冰系法术:在手持魔棒的时候开始刮暴风雪,在主动释放时召唤雪球攻击敌人,雪球附带持续伤害)
##Binding spell: During the process of holding the magic wand, players need to actively open the casting menu to store magic energy. After the magic energy is stored, they can right-click to cast it. If the player moves significantly during the process, the magic chanting will be interrupted.(束缚法术:手持魔棒的过程中需要玩家主动打开施法面板进行蓄能,蓄能完成后即可右键释放。过程中如果玩家大幅度移动,魔法吟唱将会被打断)
PS:In the third test version 0.0.5, the magic system was officially added. In this version, you need to enter the reload command in the console to obtain the wand. Please pay attention to interacting with the dialogue box.In the second beta version of 0.0.6, it will be possible to synthesize "writable book" to open the casting menu.In the official version 0.0.8, it was changed to synthesize player head.(在第三个测试版本0.0.5中,正式加入魔法系统。您需要在控制台中输入reload命令以获取魔杖。请注意与对话框进行互动。在0.0.6的第二个测试版中将可以合成“成书”以打开施法面板。在0.0.8的正式版中改为合成玩家头颅)
Q&A:
#Q1:What is the way to enter dimensions?(维度的进入方式是?)
A:Synthetic barrier; In the official version 0.0.4, synthesizing barrier blocks will summon believers of demon gods. Talk to them and the way home is also very simple. Just synthesize the Knowledge Book.However, in version 0.0.5, the way of entering and exiting dimensions has been optimized. Therefore, when entering dimensions, attention should be paid to the dialog box.(合成屏障;在0.0.4正式版中合成屏障方块会召唤魔神的信徒,和它们对话吧,回家的方法也很简单,只需要合成知识之书就可以了。不过在版本0.0.5中,进出维度的方式被优化。因此,进去维度需要注意对话框。)
#Q2:What other new features does the datapack have besides dimensions and enchanting books, as well as riding?(除了维度和附魔书,以及骑乘,数据包还有什么新功能?)
A:This datapack the functionality of the previous two works, which is to add new recipes to facilitate players in synthesizing items。Therefore, in order to understand the new formula, it is necessary to install JEI(本作继承先前两个作品的功能,也就是加入新的配方,方便玩家合成物品,因此,为了了解新配方,安装jei是必要的)
#Q3:Regarding the background of the story?(关于故事背景?)
A:The plot is still in production and is expected to be added gradually after version 0.1.0. Just wait for me to complete all the mechanisms of the datapack before releasing the storyline version.Additionally, I am considering whether to turn 'Ancient Legend' into a mod, as it would be a 'big project'. If you support me, you can leave me a message in my video comment section and I will reply as soon as possible.(目前剧情还在制作,预计在0.1.0版本后会陆续添加。只需要等我把数据包的全部机制做完就可以发布剧情版本。另外,我在考虑要不要把“远古传说”做成mod,毕竟这会是一个“大工程”。如果你支持我的话可以在我的视频评论区给我留言,我会第一时间回复的。)
#Q4:How many types of creatures can I ride currently?(目前我可以骑乘多少种生物?)
A:As of the official version 0.0.4, there are a total of three types, namely:Ghast, Phantom, and Vex. It is worth noting to pay attention to safety when riding them. (截止0.0.4正式版,一共3种,分别是:恶魂、幻翼和恼鬼。值得注意的是在骑乘它们的时候,要注意安全。)
#Q5:Does this datapack have any requirements for computer configuration?(这个数据包对电脑配置有要求吗?)
A:Yes, there will be requirements. After version 0.0.4, some particle effects will be added. If your computer configuration is too low, some functions in the datapack are operated by commands, the frame rate of the computer will affect the normal operation of the datapack.(是的,会有要求。主要在0.0.4版本后会加入一些粒子特效,如果你的电脑配置过低,而数据包中有一部分功能是靠指令运作的,因此电脑的帧数会影响数据包的正常运行。)
#Q6:What is the difference between the beta version, official version, and English version, and what should I choose?(测试版、正式版和英文版有什么区别,我应该什么选择?)
A:There is not much difference between the official version and the English version, as the English version is provided for those who cannot understand Chinese. (正式版和英文版基本没有什么太大的区别,英文版是提供给看不懂中文的。)
#Q7:If I find a serious error in the data packet, how can I solve it?(如果我在数据包中发现严重错误,那怎么解决?)
A:Errors that occurred in the beta version are usually fixed in the official version. If errors still occur in the official version, please enter the reload command in the console to resolve them. If it is indeed an error in the package itself, please leave me a message below the data package demonstration video. Your wonderful comments will become the driving force for me to update the datapack.Thank you all for your support!(在测试版中出现过的错误一般在正式版中会被修复,如果的确是包体本身出现的错误,那么请在数据包演示视频下方在我留言,你们给予的精彩评论,会成为我更新数据包的动力。感谢各位对我的支持!)
Demo video of the 0.0.2 version datapack,click on me to learn more details!
Demo video of the third Beta Version 0.0.5,click on me to learn more details!