What's Changed
- Battlegear 2 for Backhand compat by @YannickMG in https://github.com/GTNewHorizons/Angelica/pull/962
New Contributors
- @YannickMG made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/962
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta44...1.0.0-beta45
What's Changed
- Don't throw exception when trying to forward block+meta to shader while in non-world rendering pass (inventory, preview) by @dvdmandt in https://github.com/GTNewHorizons/Angelica/pull/960
New Contributors
- @dvdmandt made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/960
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta43...1.0.0-beta44
What's Changed
- Replace Baubles with Baubles Expanded by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/949
- Capture shader outline by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/953
- Backhand & HoloInventory Compat via Reflection by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/955
- Fix
COLOR_BUFFER_BIT
leak in ShaderPackScreen by @kotmatross28729 in https://github.com/GTNewHorizons/Angelica/pull/958
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta42...1.0.0-beta43
What's Changed
- enable ctm, disable everything unnecessary by @Pxx500 in https://github.com/GTNewHorizons/Angelica/pull/944
- Compat for security craft by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/948
New Contributors
- @Pxx500 made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/944
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta41...1.0.0-beta42
What's Changed
- Apply linear filter to unifont glyphs at odd scale factors by @Vlamonster in https://github.com/GTNewHorizons/Angelica/pull/907
- Fix Notfine default config are not applied without changing a entry. by @Quarri6343 in https://github.com/GTNewHorizons/Angelica/pull/914
- liteloader docs update by @Midnight145 in https://github.com/GTNewHorizons/Angelica/pull/931
- Add functionality to fake blockId for shaders by @DarkShadow44 in https://github.com/GTNewHorizons/Angelica/pull/870
New Contributors
- @Vlamonster made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/907
- @Midnight145 made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/931
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta40...1.0.0-beta41
What's Changed
- Fix stencil buffer does not exist by @Quarri6343 in https://github.com/GTNewHorizons/Angelica/pull/912
New Contributors
- @Quarri6343 made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/912
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta39...1.0.0-beta40
What's Changed
- Adds two new overloads by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/906
- Support for custom uniforms by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/902
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta38...1.0.0-beta39
What's Changed
- Update dependencies & build script by @RecursivePineapple in https://github.com/GTNewHorizons/Angelica/pull/899
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta37...1.0.0-beta38
What's Changed
- add an API to retrieve world instance from WorldSlice by @Glease in https://github.com/GTNewHorizons/Angelica/pull/897
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta36...1.0.0-beta37
What's Changed
- Update GTNHLib dependency version in README by @OBlankenship in https://github.com/GTNewHorizons/Angelica/pull/885
- Optimize NEI rendering by @RecursivePineapple in https://github.com/GTNewHorizons/Angelica/pull/882
- Various Mixin-related Fixes by @glowredman in https://github.com/GTNewHorizons/Angelica/pull/890
- Fix hologlasses crash by @RecursivePineapple in https://github.com/GTNewHorizons/Angelica/pull/891
- Catch CancellationException while building chunks by @amyavi in https://github.com/GTNewHorizons/Angelica/pull/889
- Add an option to disable terrain fog by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/896
New Contributors
- @OBlankenship made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/885
- @amyavi made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/889
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta35...1.0.0-beta36
What's Changed
- Avoid checking frustum visibility of infinite bounding boxes by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/875
- Fix a handful of broken animations by @RecursivePineapple in https://github.com/GTNewHorizons/Angelica/pull/868
- Fix PBR specular & normal textures getting ignored by @RecursivePineapple in https://github.com/GTNewHorizons/Angelica/pull/874
- Fix IC2 universal cell rendering w/offhand by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/876
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta34...1.0.0-beta35
What's Changed
- Fix crash when keycode is negative by @DarkShadow44 in https://github.com/GTNewHorizons/Angelica/pull/871
- Fix issue with dynamic lights world mixin not respecting opaque blocks by @DarkShadow44 in https://github.com/GTNewHorizons/Angelica/pull/872
New Contributors
- @DarkShadow44 made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/871
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta33...1.0.0-beta34
What's Changed
- add offhand support via Backhand (up required version to 1.6.9) by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/859
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta32...1.0.0-beta33
What's Changed
- Fix slider dragging in iris options by @TotallyNotOndre in https://github.com/GTNewHorizons/Angelica/pull/858
- Fix any dimension without a sky getting flagged as the nether by @calreveraster in https://github.com/GTNewHorizons/Angelica/pull/857
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta31...1.0.0-beta32
What's Changed
- fix crash when connected textures are disabled & custom colors are enabled by @calreveraster in https://github.com/GTNewHorizons/Angelica/pull/855
- Fix shadow render distance reset to 32 by @TotallyNotOndre in https://github.com/GTNewHorizons/Angelica/pull/856
New Contributors
- @calreveraster made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/855
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta30...1.0.0-beta31
What's Changed
- Fix Hodgepodge animation speedup breaking animated textures by @MellowArpeggiation in https://github.com/GTNewHorizons/Angelica/pull/850
- Use GTNHLib MemoryUtils instead of the builtin compat ones by @eigenraven in https://github.com/GTNewHorizons/Angelica/pull/853
** Note: Requires GTNHLib 0.6.6+
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta29...1.0.0-beta30
What's Changed
- Remove use of empty build tasks, submit empty data directly to result queue by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/821
- update bs + deps by @Dream-Master in https://github.com/GTNewHorizons/Angelica/pull/823
- fix MC-76356 Bold unicode characters appear doubled by @paulzzh in https://github.com/GTNewHorizons/Angelica/pull/834
- Remove forced even unicode gui scaling by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/840
New Contributors
- @Dream-Master made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/823
- @paulzzh made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/834
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta28...1.0.0-beta29
What's Changed
- the most boring typo PR of all time by @fmbellomy in https://github.com/GTNewHorizons/Angelica/pull/810
- Expose texture updates to API by @CookieBrigade in https://github.com/GTNewHorizons/Angelica/pull/805
- Disable optimizeInWorldItemRendering by default for now by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/820
New Contributors
- @fmbellomy made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/810
- @CookieBrigade made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/805
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta27...1.0.0-beta28
What's Changed
- Fix terrain rendering incorrectly when far from origin by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/790
- Properly prevent block face culling when TS is active by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/796
- Remove broken reflection in ChunkBufferSorter. by @nshepperd in https://github.com/GTNewHorizons/Angelica/pull/797
- Only clear the translucency sorting render queue when we're not rendering shadows. by @nshepperd in https://github.com/GTNewHorizons/Angelica/pull/798
- fix origin weirdness by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/799
New Contributors
- @nshepperd made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/797
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta26...1.0.0-beta27
What's Changed
- Fix invisible crosshair with Xaero's Minimap by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/775
- Actually fix xaero's crosshair by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/781
- Fix chunk render manager state not swapping, causing lower render distance with shaders on by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/789
- Fix rebuild check being wrong when shaders are on by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/788
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta25...1.0.0-beta26