1.0.0
Compatibility
Changes
AntiAFK Mod v1.0.0 - Initial Release (2025-01-26)
Features
- Toggle anti-AFK system with G key (configurable in controls)
- Automatic player movement simulation:
- Small random rotations
- Periodic jumping
- Position updates
- Client-side only operation
- Visual feedback with on-screen status text
- 5-second status display when toggling
Known Issues
- May not work on servers with advanced anti-AFK systems
- Potential key conflict with other mods using G key
- Text positioning might vary on different screen resolutions
Reporting Bugs
If you encounter any issues, please contact me on Discord:
Discord Username: sourish
Note: This mod is client-side only and works best on vanilla/semi-vanilla servers. Server compatibility depends on their AFK detection methods.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pyIv4Mbp:kWdFPPfG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pyIv4Mbp:kWdFPPfG"
}

