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Changelog

Changes:

  • Changed 'fallback textures' to use full biomes instead of texture sets, giving them elevation
  • Assigned fallback biomes for all vanilla, conventional (fabric), and forge biome tags.
  • Improved the logger messages to better indicate when fallback biomes are being used (for modpack / resource pack devs)
  • Generally, this means that biome mods are now compatible outright, they'll just have varying texture accuracy

Here's an example for traverse and terrestria:

image

Yes, we lied and realised we could do this right away - have fun playing with modded biomes!

Changelog: https://github.com/sisby-folk/antique-atlas/releases/tag/v1.4.2

Files

antique-atlas-1.4.2+1.20.jar(1.86 MiB) Primary Download

External resources



Project members

sisby-folk

Co-Authors


Technical information

License
LGPL-3.0-or-later
Client side
required
Server side
required
Project ID