Changelog
Changes:
- Reimplement marker clipping, and add a near-clip to village markers, removing them when the map is fully shown.
- Re-add village structure priority, preventing "all-path villages" (oops)
- Adjust a couple of texture selections for villages
- Connect paths to village structures wherever appropriate (not desert houses - needs a different path texture)
Changelog: https://github.com/sisby-folk/antique-atlas/releases/tag/v2.8.0
Dependencies
Files
antique-atlas-2.8.0+1.20.jar(2.42 MiB) Primary Download
Featured versions
See allProject members
![](https://cdn.modrinth.com/user/HrZk20E5/icon.png)
sisby-folk
Co-Authors
Technical information
License
LGPL-3.0-or-later
Client side
required
Server side
unsupported
Project ID