Apathy

Apathy

Mod

Disable entities from attacking players. Way too configurable.

Server Utility

7,519 downloads
23 followers
Created3 years ago
Updated9 months ago

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version loader availability note
1.20.1 Fabric and Forge
1.19.4 Fabric and Forge
1.19.2 Fabric and Forge low priority maintenance (Update to 1.19.4)
1.18.2 Fabric and Forge
1.17.1 Fabric Discontinued due to low adoption.
1.16.5 Fabric
  • Notably, 1.16 Forge is missing; there's some mysterious mappings-related issues, nontrivial xplat mods are impossible
  • 1.20.0 is discontinued, update, i'm not doing the 1.19.2/4 "hang back on a random old version" nonsense again

Apathy is an overconfigurable port/rewrite of Apathetic Mobs. It allows you to control mob aggressiveness - whether mobs attack players.

You can:

  • disable aggression entirely,
  • control aggression with a rule system, where mob aggressiveness is dependent on things such as the current world difficulty or the mob's type or tags,
  • use a JSON rule system to create exactly the scenario you want, including integration with the vanilla scoreboard, advancements, locations, biomes...

Additionally, you may:

  • Disable the Ender Dragon and Wither fight sequences, or make them less aggressive.
  • Allow players to opt-in or opt-out of PvE scenarios by adding them to player sets.

Extensive documentation is available on github.

If you have any questions, comments, concerns, please head to my Discord for more information.

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External resources



Project members

quat

Owner


Technical information

License
LGPL-3.0-only
Client side
unsupported
Server side
required
Project ID