Unreleased
v1.3.0 - 2025-12-09
Feat
- add pressure bar and text
- add dungeon-specific XP display for ultimate cooldown
Fix
- disable air bubble rendering
- update render order for ui
v1.2.0 - 2025-12-04
Feat
- re-enable rei for 1.21.9 and 1.21.10 as they are now available
v1.1.0 - 2025-12-04
Chore
- update mc_dep
v1.0.0 - 2025-12-04
Chore
- update changelog config
Feat
- updated to 1.21.10
- updated to 1.21.9
- add HUD toggle functionality
- add the Apec command back
- add Auction House overlay
- hide rei when our custom chest ui's are open
- implement skill view overlay and container GUI management
- add changelog template and CI/CD configuration files
- migrated to stonecutter for easier version updates
- add drill fuel bar and text elements with settings
- add mod menu compatibility and new settings for hiding vanilla UI elements
- fixed scoreboard bugs
- changed default settings keybind to M
- remove the status bar
- add apec command
- update HP, MP, and XP elements to respect settings visibility
- fixed skyhanni
- update SkyBlockInfo class with improved data handling and new game symbols
- improve parsePlayerStats with error handling and added missing stats
- refactor renderItemHotbar method to use WrapOperation for improved compliability
- add WarningIcons element
- add skill system with SkillBar and SkillText elements
- add keybinding to open Apec menu and localize key category
- add CustomizationResetWidget and enhance BottomBar with icon support
- add ToolTipText element
- add ItemHotBar element
- enhance HUD rendering and improve scoreboard data handling
- update to 1.21.5 and cleaned up some code
- update to 1.21.5 and cleaned up some code
Fix
- 1.21.8> selected item name not rendering
- 1.21.9> Fixed dragging of hud elements
- Hud stops rendering after health is low, this rewrites to use fabric system
- fixed mising imports
- update version checks for compatibility with 1.21.7
- item tooltips in AuctionHouseOverlay
- remove redundant condition for publishing to Modrinth and CurseForge
- reversed scoreboard
Pull Requests
- Merge pull request #5 from MicrocontrollersDev/further-multiver-fixes
- Merge pull request #4 from MicrocontrollersDev/stonecutter
- Merge pull request #31 from crazycrystals/patch-1
- Merge pull request #36 from AlexanderR123/master-1
- Merge pull request #13 from BananaFructa/add-license-1
- Merge pull request #7 from nacrt/patch-2
- Merge pull request #5 from sggifford/patch-1
Unreleased
v1.2.0 - 2025-12-04
Feat
- re-enable rei for 1.21.9 and 1.21.10 as they are now available
v1.1.0 - 2025-12-04
Chore
- update mc_dep
v1.0.0 - 2025-12-04
Chore
- update changelog config
Feat
- updated to 1.21.10
- updated to 1.21.9
- add HUD toggle functionality
- add the Apec command back
- add Auction House overlay
- hide rei when our custom chest ui's are open
- implement skill view overlay and container GUI management
- add changelog template and CI/CD configuration files
- migrated to stonecutter for easier version updates
- add drill fuel bar and text elements with settings
- add mod menu compatibility and new settings for hiding vanilla UI elements
- fixed scoreboard bugs
- changed default settings keybind to M
- remove the status bar
- add apec command
- update HP, MP, and XP elements to respect settings visibility
- fixed skyhanni
- update SkyBlockInfo class with improved data handling and new game symbols
- improve parsePlayerStats with error handling and added missing stats
- refactor renderItemHotbar method to use WrapOperation for improved compliability
- add WarningIcons element
- add skill system with SkillBar and SkillText elements
- add keybinding to open Apec menu and localize key category
- add CustomizationResetWidget and enhance BottomBar with icon support
- add ToolTipText element
- add ItemHotBar element
- enhance HUD rendering and improve scoreboard data handling
- update to 1.21.5 and cleaned up some code
- update to 1.21.5 and cleaned up some code
Fix
- 1.21.8> selected item name not rendering
- 1.21.9> Fixed dragging of hud elements
- Hud stops rendering after health is low, this rewrites to use fabric system
- fixed mising imports
- update version checks for compatibility with 1.21.7
- item tooltips in AuctionHouseOverlay
- remove redundant condition for publishing to Modrinth and CurseForge
- reversed scoreboard
Pull Requests
- Merge pull request #5 from MicrocontrollersDev/further-multiver-fixes
- Merge pull request #4 from MicrocontrollersDev/stonecutter
- Merge pull request #31 from crazycrystals/patch-1
- Merge pull request #36 from AlexanderR123/master-1
- Merge pull request #13 from BananaFructa/add-license-1
- Merge pull request #7 from nacrt/patch-2
- Merge pull request #5 from sggifford/patch-1
Unreleased
v1.1.0 - 2025-12-04
Chore
- update mc_dep
v1.0.0 - 2025-12-04
Chore
- update changelog config
Feat
- updated to 1.21.10
- updated to 1.21.9
- add HUD toggle functionality
- add the Apec command back
- add Auction House overlay
- hide rei when our custom chest ui's are open
- implement skill view overlay and container GUI management
- add changelog template and CI/CD configuration files
- migrated to stonecutter for easier version updates
- add drill fuel bar and text elements with settings
- add mod menu compatibility and new settings for hiding vanilla UI elements
- fixed scoreboard bugs
- changed default settings keybind to M
- remove the status bar
- add apec command
- update HP, MP, and XP elements to respect settings visibility
- fixed skyhanni
- update SkyBlockInfo class with improved data handling and new game symbols
- improve parsePlayerStats with error handling and added missing stats
- refactor renderItemHotbar method to use WrapOperation for improved compliability
- add WarningIcons element
- add skill system with SkillBar and SkillText elements
- add keybinding to open Apec menu and localize key category
- add CustomizationResetWidget and enhance BottomBar with icon support
- add ToolTipText element
- add ItemHotBar element
- enhance HUD rendering and improve scoreboard data handling
- update to 1.21.5 and cleaned up some code
- update to 1.21.5 and cleaned up some code
Fix
- 1.21.8> selected item name not rendering
- 1.21.9> Fixed dragging of hud elements
- Hud stops rendering after health is low, this rewrites to use fabric system
- fixed mising imports
- update version checks for compatibility with 1.21.7
- item tooltips in AuctionHouseOverlay
- remove redundant condition for publishing to Modrinth and CurseForge
- reversed scoreboard
Pull Requests
- Merge pull request #5 from MicrocontrollersDev/further-multiver-fixes
- Merge pull request #4 from MicrocontrollersDev/stonecutter
- Merge pull request #31 from crazycrystals/patch-1
- Merge pull request #36 from AlexanderR123/master-1
- Merge pull request #13 from BananaFructa/add-license-1
- Merge pull request #7 from nacrt/patch-2
- Merge pull request #5 from sggifford/patch-1
Unreleased
v1.0.0 - 2025-12-04
Chore
- update changelog config
Feat
- updated to 1.21.10
- updated to 1.21.9
- add HUD toggle functionality
- add the Apec command back
- add Auction House overlay
- hide rei when our custom chest ui's are open
- implement skill view overlay and container GUI management
- add changelog template and CI/CD configuration files
- migrated to stonecutter for easier version updates
- add drill fuel bar and text elements with settings
- add mod menu compatibility and new settings for hiding vanilla UI elements
- fixed scoreboard bugs
- changed default settings keybind to M
- remove the status bar
- add apec command
- update HP, MP, and XP elements to respect settings visibility
- fixed skyhanni
- update SkyBlockInfo class with improved data handling and new game symbols
- improve parsePlayerStats with error handling and added missing stats
- refactor renderItemHotbar method to use WrapOperation for improved compliability
- add WarningIcons element
- add skill system with SkillBar and SkillText elements
- add keybinding to open Apec menu and localize key category
- add CustomizationResetWidget and enhance BottomBar with icon support
- add ToolTipText element
- add ItemHotBar element
- enhance HUD rendering and improve scoreboard data handling
- update to 1.21.5 and cleaned up some code
- update to 1.21.5 and cleaned up some code
Fix
- 1.21.8> selected item name not rendering
- 1.21.9> Fixed dragging of hud elements
- Hud stops rendering after health is low, this rewrites to use fabric system
- fixed mising imports
- update version checks for compatibility with 1.21.7
- item tooltips in AuctionHouseOverlay
- remove redundant condition for publishing to Modrinth and CurseForge
- reversed scoreboard
Pull Requests
- Merge pull request #5 from MicrocontrollersDev/further-multiver-fixes
- Merge pull request #4 from MicrocontrollersDev/stonecutter
- Merge pull request #31 from crazycrystals/patch-1
- Merge pull request #36 from AlexanderR123/master-1
- Merge pull request #13 from BananaFructa/add-license-1
- Merge pull request #7 from nacrt/patch-2
- Merge pull request #5 from sggifford/patch-1
- Fixed crashing when opening gui
- Added support for Kuudra Armor sets
- Added Keybind for toggling the ui in OneConfig
- Button to open the gui customize in OneConfig
- Fixes /apec and now it opens Apec menu in OneConfig
- Added support for OneConfig (not mandatory)
- Fixed Overflow MP text being duplicated


