Apugli v1.5.1 (1.18-1.18.1)
Bugfixes
- Fixed
apugli:modify_equipped_item_rendergetting a field that doesn't exist.
Apugli v1.5.1 (1.16.5)
Bugfixes
- Fixed
apugli:modify_equipped_item_rendergetting a field that doesn't exist.
Apugli v1.5.0 (1.18-1.18.1)
Refactors
- Refactored Modify Equipped Item Render's
equipment_slotfield toslot
Bugfixes
- Mobs Ignore Power Type is now registered
- Prevent Bee Anger Power Type now releases bees when a hive is broken without silk touch
- Particle in Radius'
particlesfield now accepts the particle effect data type
Apugli v1.5.0 (1.16.5)
Power Types
- Moved Prevent Shader Toggle from TooManyOrigins to Apugli
Config
- Added Extra Keybinds config (Download Origins Extra Keybinds for Fabric exclusive versions of the mod). This requires you to restart your game to see the changes.
Refactors
- Refactored Modify Equipped Item Render's
equipment_slotfield toslot
Bugfixes
- Prevent Bee Anger Power Type now releases bees when a hive is broken without silk touch
Apugli v1.4.0.1 (MC 1.16.5) Changelog
Bugfixes
- Fixed server bootup crash involving clientside methods being called on a server.
Apugli v1.4.0.1 (Forge 1.16.5) Changelog
Bugfixes
- Fixed server trying to load client class on Forge version.
Apugli v1.4.0
Power Types
- Added
recharge_amountfield toapugli:hover - Swapped out default fields for
apugli:hover - Added
modifiersfield toapugli:modify_enchantment_level
Bugfixes
- Fixed
apugli:edible_itemfoods not giving you hunger/saturation no matter what the value was - Fixed Figura incompatibility crash when leaving invisibility with a Figura model that rotates the player's arm
Apugli v1.4.0 (1.16.5)
Power Types
- Added
recharge_amountfield toapugli:hover - Swapped out default fields for
apugli:hover - Added
modifiersfield toapugli:modify_enchantment_level
Bugfixes
- Fixed Figura incompatibility crash when leaving invisibility with a Figura model that rotates the player's arm
Apugli v1.3.1 - Forge 1.16.5
Made for parity with Apugli v1.3.1
- Initial release.
Apugli v1.3.1 - Fabric 1.16.5
Made for parity with Apugli v1.3.1
- Initial release.
Apugli v1.3.1
Bugfixes
- Fixed
apugli:edible_itemnot executing entity actions upon eating items
Changelog for Apugli v1.3.0 below as it was a GitHub exclusive release
Apugli v1.3.0
Power Types
New Power Types
- Added
apugli:action_on_durability_change - Added
apugli:mobs_ignore, a leftover from OPE
Existing Power Types
apugli:hovernow recharges if you're riding something- Optimised
apugli:modify_block_placed - Rewrote
apugli:edible_itemto be less packet heavy - Reworked
apugli:hoverrecharge mechanics, look at TooManyOrigins v0.4.0 for more information - Updated
soundfield toapugli:custom_death_sound,apugli:custom_footstepandapugli:custom_hurt_soundto allow for a json object including weight - Added
soundsfield to the above powers.
Actions
Entity Actions
- Removed
apugli:swing_hand
Item Actions
- Added
apugli:damage, basicallyapoli:damagebut with particles and sound for when your item breaks.
Entity Conditions
- Updated
apugli:raycastentity condition to reflect theapugli:raycastentity action
Misc
Compatibility
- Now requires Apoli v2.2.2
Damage Sources
jumpExplosionandjumpExplosion.playerdamage sources now use the same translation key asexplosionandexplosion.player
Bugfixes
- Fixed
apugli:modify_enchantment_damage_takenchecking for the enchantment on the entity instead of the attacker - Fixed
apugli:modify_block_placed's block action logic - Fixed
apugli:explodeentity action calling a nonexistant field - Fixed bees unintentionally releasing when
apugli:prevent_bee_angeris utilised
Apugli v1.2.1
Bugfixes
- Fixed
apugli:bunny_hopnot syncing to the server when adding to the resource - Modified
apugli:edible_itemlogic slightly
Translations
- Added Brazilian Translation (Thanks Airth)
Apugli v1.2.0
- Updated to 1.18.x and Apoli 2.1.0
Power Types
New Power Types
- Added
apugli:action_on_block_placed,apugli:action_on_bonemeal,apugli:action_on_equip,apugli:aerial_affinity,apugli:custom_death_sound,apugli:custom_footstep,apugli:custom_hurt_sound,apugli:effect_whitelist,apugli:force_particle_render,apugli:hover,apugli:invert_instant_effects,apugli:modify_block_placedapugli:modify_enchantment_damage_dealt,apugli:modify_enchantment_damage_taken,apugli:modify_enchantment_level,apugli:modify_equipped_item_render,apugli:prevent_bee_anger,apugli:prevent_breeding,apugli:prevent_label_render,apugli:prevent_sound - Ported most power types from Origins Power Expansion (Some of the above are these power types). Unported power types either don't work or will be superseded by something else.
Existing Power Types
- Rewrote
apugli:bunny_hopto use resources - Made internal rewrites to
apugli:edible_item apugli:rocket_jumpnow resets fall distance upon successful usesapugli:rocket_jumpnow uses entity reach for entity raycasting as opposed to block reach- Added
charged_modifierandcharged_modifiersfield toapugli:rocket_jump - Removed
apugli:item_attribute - Removed
apugli:entity_group - Superseded
apugli:wearable_itemwithapugli:modify_equipped_item_render
Bi-entity Conditions
New Bi-entity Conditions
- Added
apugli:rotation,apugli:hits_on_target
Entity Conditions
New Entity Conditions
- Added
apugli:particle_in_radius
Existing Entity Conditions
- Added
bientity_conditionfield toapugi:entity_in_radius - Removed
apugli:entity_group
apugli:raycast
- Kept in for legacy reasons, I'd recommend using Apoli's raycast if you wish to do anything that this raycast can already do.
- Made entity raycasts use entity reach as opposed to block reach
- Added
piercefield, allows raycasts to hit multiple entities - Added
particlefield, allows raycasts to specify a particle trail - Added
spacingfield, to specify the spacing between the particles - Added
bientity_actionandbientity_conditionfields
Bi-entity Actions
- Added
apugli:change_hits_on_target
Block Actions
Existing Block Actions
- Added
drop_blockfield toapugli:destroy
Entity Actions
New Entity Actions
- Added
apugli:drop_item,apugli:fire_projectile,apugli:set_no_gravity
Existing Entity Actions
- Made
apugli:zombify_villageruse a generic damage source - Updated
apugli:explodeto have parity withapoli:explode
Bugfixes
- Fixed entity raycast inaccuracies
Misc
- Added
opeas a namespace alias - Ported actions from Origins Power Expansion
- Refactored everything codewise
Changes from Origins Power Expansion
- Fixed
apoli:enchantmententity condition not picking upope:modify_enchantment_levelwhen using an empty slot


