Tags
Creators
Details
All versions
7.1.6
Beta
Aquamirae 7.1.63 days ago 2,776
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Changes
- Removed the data-driven system for defining armor and weapon attributes to fix compatibility issues with other mods and missing attributes. Armor and weapon attributes now use vanilla
TierandArmorMaterialsystems. This does not affect unique ability definitions, they will still be configurable through the config, while attributes should be modified through dedicated mods instead - Fixed incorrect or missing repair ingredients for armor and weapons
- Fixed the freezing effect in the Ice Maze waters, which worked in The Maelstrom but not in the Overworld
- Anglerfish no longer alert nearby anglerfish when damaged, preventing large groups from chasing the player
- Increased the base Depths Fury modifier of all weapons
- Increased the Depths Resilience bonus provided by food items that grant it
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:k23mNPhZ:Mz0Oavlg"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:k23mNPhZ:Mz0Oavlg"
}



