Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
1.20.1-forge-1.9.6
Changed
- updated to MnA 3.1.0.1
1.20.1-forge-1.9.5
Changed
- familiars now wander a little more predictably
Fixed
- the game no longer crashes with MnA 3.0.0.17
1.20.1-forge-1.9.4
Added
- chinese localization (thanks to @xiaoknya).
Changed
- allay can now be taken as a familiar by default
Fixed
- fixed the ritual of inculcation's name in tooltips
- strip now progresses your magic level and as a rote
- random polymorph staves no longer cause the game to crash
1.20.1-forge-1.9.3
Fixed
- fixed changes to the familiar list not being saved
- this also might have fixed the config file rotating on every server start?
1.20.1-forge-1.9.2
Fixed
- we no longer attempt to render the scribe's bench on the server (which was causing a crash)
1.20.1-forge-1.9.1
Fixed
- you no longer require a familiar to engage with other mobs
1.20.1-forge-1.9.0
Added
- a new scribe's table was added for copying written spells onto blank vellum
- you will now get an advancement when you summon your first familiar
- familiars now have their own mana pool based on their caster's level
- familiars now regenerate health over time if they have enough mana to do so
- familiars now have damage resistance based on their caster's level
- you can now bap your familiar with a wand to temporarily unsummon them
- there is a cantrip to re-summon your familiar after you have bapped them
- familiars can now learn spells with the ritual of inculcation
Changed
- the treestride gui was reworked and now better matches those included in mana & artifice
- the recipe for a soulsearcher's lens was changed to require transmuted silver instead of a purified vinteum ingot.
- improved familiar AI a little bit, but it still needs a lot of work.
- familiars now disconnect when their caster leaves the server. Don't worry, they'll be back when you log in again.
- familiars may now wander a little farther from you
Fixed
- added the missing counterspell recipe
- added modifier descriptions for all spell components
- updated the treestride gui so that the delete button does not overlap the teleport text
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
1.20.1-forge-1.9.5
Changed
- familiars now wander a little more predictably
Fixed
- the game no longer crashes with MnA 3.0.0.17
1.20.1-forge-1.9.4
Added
- chinese localization (thanks to @xiaoknya).
Changed
- allay can now be taken as a familiar by default
Fixed
- fixed the ritual of inculcation's name in tooltips
- strip now progresses your magic level and as a rote
- random polymorph staves no longer cause the game to crash
1.20.1-forge-1.9.3
Fixed
- fixed changes to the familiar list not being saved
- this also might have fixed the config file rotating on every server start?
1.20.1-forge-1.9.2
Fixed
- we no longer attempt to render the scribe's bench on the server (which was causing a crash)
1.20.1-forge-1.9.1
Fixed
- you no longer require a familiar to engage with other mobs
1.20.1-forge-1.9.0
Added
- a new scribe's table was added for copying written spells onto blank vellum
- you will now get an advancement when you summon your first familiar
- familiars now have their own mana pool based on their caster's level
- familiars now regenerate health over time if they have enough mana to do so
- familiars now have damage resistance based on their caster's level
- you can now bap your familiar with a wand to temporarily unsummon them
- there is a cantrip to re-summon your familiar after you have bapped them
- familiars can now learn spells with the ritual of inculcation
Changed
- the treestride gui was reworked and now better matches those included in mana & artifice
- the recipe for a soulsearcher's lens was changed to require transmuted silver instead of a purified vinteum ingot.
- improved familiar AI a little bit, but it still needs a lot of work.
- familiars now disconnect when their caster leaves the server. Don't worry, they'll be back when you log in again.
- familiars may now wander a little farther from you
Fixed
- added the missing counterspell recipe
- added modifier descriptions for all spell components
- updated the treestride gui so that the delete button does not overlap the teleport text
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
1.20.1-forge-1.9.4
Added
- chinese localization (thanks to @xiaoknya).
Changed
- allay can now be taken as a familiar by default
Fixed
- fixed the ritual of inculcation's name in tooltips
- strip now progresses your magic level and as a rote
- random polymorph staves no longer cause the game to crash
1.20.1-forge-1.9.3
Fixed
- fixed changes to the familiar list not being saved
- this also might have fixed the config file rotating on every server start?
1.20.1-forge-1.9.2
Fixed
- we no longer attempt to render the scribe's bench on the server (which was causing a crash)
1.20.1-forge-1.9.1
Fixed
- you no longer require a familiar to engage with other mobs
1.20.1-forge-1.9.0
Added
- a new scribe's table was added for copying written spells onto blank vellum
- you will now get an advancement when you summon your first familiar
- familiars now have their own mana pool based on their caster's level
- familiars now regenerate health over time if they have enough mana to do so
- familiars now have damage resistance based on their caster's level
- you can now bap your familiar with a wand to temporarily unsummon them
- there is a cantrip to re-summon your familiar after you have bapped them
- familiars can now learn spells with the ritual of inculcation
Changed
- the treestride gui was reworked and now better matches those included in mana & artifice
- the recipe for a soulsearcher's lens was changed to require transmuted silver instead of a purified vinteum ingot.
- improved familiar AI a little bit, but it still needs a lot of work.
- familiars now disconnect when their caster leaves the server. Don't worry, they'll be back when you log in again.
- familiars may now wander a little farther from you
Fixed
- added the missing counterspell recipe
- added modifier descriptions for all spell components
- updated the treestride gui so that the delete button does not overlap the teleport text
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
1.20.1-forge-1.9.3
Fixed
- fixed changes to the familiar list not being saved
- this also might have fixed the config file rotating on every server start?
1.20.1-forge-1.9.2
Fixed
- we no longer attempt to render the scribe's bench on the server (which was causing a crash)
1.20.1-forge-1.9.1
Fixed
- you no longer require a familiar to engage with other mobs
1.20.1-forge-1.9.0
Added
- a new scribe's table was added for copying written spells onto blank vellum
- you will now get an advancement when you summon your first familiar
- familiars now have their own mana pool based on their caster's level
- familiars now regenerate health over time if they have enough mana to do so
- familiars now have damage resistance based on their caster's level
- you can now bap your familiar with a wand to temporarily unsummon them
- there is a cantrip to re-summon your familiar after you have bapped them
- familiars can now learn spells with the ritual of inculcation
Changed
- the treestride gui was reworked and now better matches those included in mana & artifice
- the recipe for a soulsearcher's lens was changed to require transmuted silver instead of a purified vinteum ingot.
- improved familiar AI a little bit, but it still needs a lot of work.
- familiars now disconnect when their caster leaves the server. Don't worry, they'll be back when you log in again.
- familiars may now wander a little farther from you
Fixed
- added the missing counterspell recipe
- added modifier descriptions for all spell components
- updated the treestride gui so that the delete button does not overlap the teleport text
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
1.20.1-forge-1.9.2
Fixed
- we no longer attempt to render the scribe's bench on the server (which was causing a crash)
1.20.1-forge-1.9.1
Fixed
- you no longer require a familiar to engage with other mobs
1.20.1-forge-1.9.0
Added
- a new scribe's table was added for copying written spells onto blank vellum
- you will now get an advancement when you summon your first familiar
- familiars now have their own mana pool based on their caster's level
- familiars now regenerate health over time if they have enough mana to do so
- familiars now have damage resistance based on their caster's level
- you can now bap your familiar with a wand to temporarily unsummon them
- there is a cantrip to re-summon your familiar after you have bapped them
- familiars can now learn spells with the ritual of inculcation
Changed
- the treestride gui was reworked and now better matches those included in mana & artifice
- the recipe for a soulsearcher's lens was changed to require transmuted silver instead of a purified vinteum ingot.
- improved familiar AI a little bit, but it still needs a lot of work.
- familiars now disconnect when their caster leaves the server. Don't worry, they'll be back when you log in again.
- familiars may now wander a little farther from you
Fixed
- added the missing counterspell recipe
- added modifier descriptions for all spell components
- updated the treestride gui so that the delete button does not overlap the teleport text
1.20.1-forge-1.8.1
Fixed
- ensure client events only run on the client
1.20.1-forge-1.8.0
Added
- counterspell component for council wizards
- a ritual to summon your familiar
- familiar shape for affecting familiars with spells
- shared shape for affecting your familiar and yourself at the same time
Changed
- update to mna-3.0.0.10
- update to neoforge-47.1.100
Fixed
- fix the component name for astral projection
[1.20.1-forge-1.7.2] - 2024-02-15
Added
- interop support for woodwalker's-based polymorph
Changed
- upgrade to minecraft 1.20
Removed
- interop support for identity
Fixed
- rendering for ice block and soulsearcher's lens
[1.18.2-forge-1.6.0] - 2023-10-07
Added
- interop support for identity-based polymorph
Changed
- create a proper interop and abstraction layer for polymorph
Removed
- doom component
Fixed
- make the soulsearcher's lens show up in creative menus and jei
- correctly assign the maximum fill for a phylactery when using the soulsearcher's lens in creative
- soulsearcher's lens will always cost xp even for smaller creatures
[1.18.2-forge-1.5.3] - 2023-08-12
Added
Changed
- updated to mna-2.0
Deprecated
- doom component
Fixed
- refactored polymorph with new API features
- removed non-API calls from phylacteries
[1.18.2-forge-1.5.2] - 2023-06-21
Added
- allow players to depolymorph with a book of rote
Fixed
- stopped configuration rewriting
[1.18.2-forge-1.5.1] - 2023-06-18
Changed
- update to mna 1.7.2.10
- mention animus dust in the polymorph entry
[1.18.2-forge-1.4.2] - 2022-07-01
Added
- soulsearcher's lens now emits a beam particle while in use
Changed
- reduced doom complexity
- updated recipes for several spell components
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
1.20.1-forge-1.9.1
Fixed
- you no longer require a familiar to engage with other mobs
1.20.1-forge-1.9.0
Added
- a new scribe's table was added for copying written spells onto blank vellum
- you will now get an advancement when you summon your first familiar
- familiars now have their own mana pool based on their caster's level
- familiars now regenerate health over time if they have enough mana to do so
- familiars now have damage resistance based on their caster's level
- you can now bap your familiar with a wand to temporarily unsummon them
- there is a cantrip to re-summon your familiar after you have bapped them
- familiars can now learn spells with the ritual of inculcation
Changed
- the treestride gui was reworked and now better matches those included in mana & artifice
- the recipe for a soulsearcher's lens was changed to require transmuted silver instead of a purified vinteum ingot.
- improved familiar AI a little bit, but it still needs a lot of work.
- familiars now disconnect when their caster leaves the server. Don't worry, they'll be back when you log in again.
- familiars may now wander a little farther from you
Fixed
- added the missing counterspell recipe
- added modifier descriptions for all spell components
- updated the treestride gui so that the delete button does not overlap the teleport text
1.20.1-forge-1.8.1
Fixed
- ensure client events only run on the client
1.20.1-forge-1.8.0
Added
- counterspell component for council wizards
- a ritual to summon your familiar
- familiar shape for affecting familiars with spells
- shared shape for affecting your familiar and yourself at the same time
Changed
- update to mna-3.0.0.10
- update to neoforge-47.1.100
Fixed
- fix the component name for astral projection
[1.20.1-forge-1.7.2] - 2024-02-15
Added
- interop support for woodwalker's-based polymorph
Changed
- upgrade to minecraft 1.20
Removed
- interop support for identity
Fixed
- rendering for ice block and soulsearcher's lens
[1.18.2-forge-1.6.0] - 2023-10-07
Added
- interop support for identity-based polymorph
Changed
- create a proper interop and abstraction layer for polymorph
Removed
- doom component
Fixed
- make the soulsearcher's lens show up in creative menus and jei
- correctly assign the maximum fill for a phylactery when using the soulsearcher's lens in creative
- soulsearcher's lens will always cost xp even for smaller creatures
[1.18.2-forge-1.5.3] - 2023-08-12
Added
Changed
- updated to mna-2.0
Deprecated
- doom component
Fixed
- refactored polymorph with new API features
- removed non-API calls from phylacteries
[1.18.2-forge-1.5.2] - 2023-06-21
Added
- allow players to depolymorph with a book of rote
Fixed
- stopped configuration rewriting
[1.18.2-forge-1.5.1] - 2023-06-18
Changed
- update to mna 1.7.2.10
- mention animus dust in the polymorph entry
[1.18.2-forge-1.4.2] - 2022-07-01
Added
- soulsearcher's lens now emits a beam particle while in use
Changed
- reduced doom complexity
- updated recipes for several spell components
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
1.20.1-forge-1.9.0
Added
- a new scribe's table was added for copying written spells onto blank vellum
- you will now get an advancement when you summon your first familiar
- familiars now have their own mana pool based on their caster's level
- familiars now regenerate health over time if they have enough mana to do so
- familiars now have damage resistance based on their caster's level
- you can now bap your familiar with a wand to temporarily unsummon them
- there is a cantrip to re-summon your familiar after you have bapped them
- familiars can now learn spells with the ritual of inculcation
Changed
- the treestride gui was reworked and now better matches those included in mana & artifice
- the recipe for a soulsearcher's lens was changed to require transmuted silver instead of a purified vinteum ingot.
- improved familiar AI a little bit, but it still needs a lot of work.
- familiars now disconnect when their caster leaves the server. Don't worry, they'll be back when you log in again.
- familiars may now wander a little farther from you
Fixed
- added the missing counterspell recipe
- added modifier descriptions for all spell components
- updated the treestride gui so that the delete button does not overlap the teleport text
1.20.1-forge-1.8.1
Fixed
- ensure client events only run on the client
1.20.1-forge-1.8.0
Added
- counterspell component for council wizards
- a ritual to summon your familiar
- familiar shape for affecting familiars with spells
- shared shape for affecting your familiar and yourself at the same time
Changed
- update to mna-3.0.0.10
- update to neoforge-47.1.100
Fixed
- fix the component name for astral projection
[1.20.1-forge-1.7.2] - 2024-02-15
Added
- interop support for woodwalker's-based polymorph
Changed
- upgrade to minecraft 1.20
Removed
- interop support for identity
Fixed
- rendering for ice block and soulsearcher's lens
[1.18.2-forge-1.6.0] - 2023-10-07
Added
- interop support for identity-based polymorph
Changed
- create a proper interop and abstraction layer for polymorph
Removed
- doom component
Fixed
- make the soulsearcher's lens show up in creative menus and jei
- correctly assign the maximum fill for a phylactery when using the soulsearcher's lens in creative
- soulsearcher's lens will always cost xp even for smaller creatures
[1.18.2-forge-1.5.3] - 2023-08-12
Added
Changed
- updated to mna-2.0
Deprecated
- doom component
Fixed
- refactored polymorph with new API features
- removed non-API calls from phylacteries
[1.18.2-forge-1.5.2] - 2023-06-21
Added
- allow players to depolymorph with a book of rote
Fixed
- stopped configuration rewriting
[1.18.2-forge-1.5.1] - 2023-06-18
Changed
- update to mna 1.7.2.10
- mention animus dust in the polymorph entry
[1.18.2-forge-1.4.2] - 2022-07-01
Added
- soulsearcher's lens now emits a beam particle while in use
Changed
- reduced doom complexity
- updated recipes for several spell components
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
1.20.1-forge-1.8.1
Fixed
- ensure client events only run on the client
1.20.1-forge-1.8.0
Added
- counterspell component for council wizards
- a ritual to summon your familiar
- familiar shape for affecting familiars with spells
- shared shape for affecting your familiar and yourself at the same time
Changed
- update to mna-3.0.0.10
- update to neoforge-47.1.100
Fixed
- fix the component name for astral projection
[1.20.1-forge-1.7.2] - 2024-02-15
Added
- interop support for woodwalker's-based polymorph
Changed
- upgrade to minecraft 1.20
Removed
- interop support for identity
Fixed
- rendering for ice block and soulsearcher's lens
[1.18.2-forge-1.6.0] - 2023-10-07
Added
- interop support for identity-based polymorph
Changed
- create a proper interop and abstraction layer for polymorph
Removed
- doom component
Fixed
- make the soulsearcher's lens show up in creative menus and jei
- correctly assign the maximum fill for a phylactery when using the soulsearcher's lens in creative
- soulsearcher's lens will always cost xp even for smaller creatures
[1.18.2-forge-1.5.3] - 2023-08-12
Added
Changed
- updated to mna-2.0
Deprecated
- doom component
Fixed
- refactored polymorph with new API features
- removed non-API calls from phylacteries
[1.18.2-forge-1.5.2] - 2023-06-21
Added
- allow players to depolymorph with a book of rote
Fixed
- stopped configuration rewriting
[1.18.2-forge-1.5.1] - 2023-06-18
Changed
- update to mna 1.7.2.10
- mention animus dust in the polymorph entry
[1.18.2-forge-1.4.2] - 2022-07-01
Added
- soulsearcher's lens now emits a beam particle while in use
Changed
- reduced doom complexity
- updated recipes for several spell components
fix(items): soulsearchers lens will always cost xp even for smaller creatures fix(polymorph): create a proper abstraction for polymorph and add support for the identity mod fix(items): correctly assign the maximum fill for a phylactery when using the soulsearchers lens in creative fix(item): make the soulsearcher's lens show up in creative menus and jei feat(polymorph): add Identity-based polymorph support for several 3rd Party creature mods (Alex's Mobs, Critters and Companions, Lil' Wings, Naturalist). refactor(spells): remove the previously deprecated doom spell component feat(astral projection): add the new astral projection spell component