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Creators
Details
Licensed GPL-3.0-only
Published 3 years ago
Updated last year
All versions
1.9.6
Release
ArcaneAdditions 1.9.62 years ago 2,294
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
1.20.1-forge-1.9.6
Changed
- updated to MnA 3.1.0.1
1.20.1-forge-1.9.5
Changed
- familiars now wander a little more predictably
Fixed
- the game no longer crashes with MnA 3.0.0.17
1.20.1-forge-1.9.4
Added
- chinese localization (thanks to @xiaoknya).
Changed
- allay can now be taken as a familiar by default
Fixed
- fixed the ritual of inculcation's name in tooltips
- strip now progresses your magic level and as a rote
- random polymorph staves no longer cause the game to crash
1.20.1-forge-1.9.3
Fixed
- fixed changes to the familiar list not being saved
- this also might have fixed the config file rotating on every server start?
1.20.1-forge-1.9.2
Fixed
- we no longer attempt to render the scribe's bench on the server (which was causing a crash)
1.20.1-forge-1.9.1
Fixed
- you no longer require a familiar to engage with other mobs
1.20.1-forge-1.9.0
Added
- a new scribe's table was added for copying written spells onto blank vellum
- you will now get an advancement when you summon your first familiar
- familiars now have their own mana pool based on their caster's level
- familiars now regenerate health over time if they have enough mana to do so
- familiars now have damage resistance based on their caster's level
- you can now bap your familiar with a wand to temporarily unsummon them
- there is a cantrip to re-summon your familiar after you have bapped them
- familiars can now learn spells with the ritual of inculcation
Changed
- the treestride gui was reworked and now better matches those included in mana & artifice
- the recipe for a soulsearcher's lens was changed to require transmuted silver instead of a purified vinteum ingot.
- improved familiar AI a little bit, but it still needs a lot of work.
- familiars now disconnect when their caster leaves the server. Don't worry, they'll be back when you log in again.
- familiars may now wander a little farther from you
Fixed
- added the missing counterspell recipe
- added modifier descriptions for all spell components
- updated the treestride gui so that the delete button does not overlap the teleport text
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QjEwLGIZ:1Hec5j75"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QjEwLGIZ:1Hec5j75"
}

