Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Creators
Details

Arcanmira adds a new dimension with a huge amount of content.
Curseforge page is Here
In order to get to this dimension, you will have to find the Realm Ruins. It spawns in any Overworld biome on the surface, and you will have to craft the Ancient Ingot into an Ancient Igniter to light the portal in the ruins.
Another way to get to the Dimension is to enable the Start in Arcanmira gamerule when creating a new world.
If you want to go into this mod blind, then DO NOT read any further. Advancements within the mod are a good way to try and figure out mechanics without looking them up.
New Additions:
Blocks
Chert:
-This is a common stone that makes up the underground of Arcanmira. It can be used as Stone Tools and decoration. Some Overworld ore can be found in this stone.
Rocky Chert:
-This is a variant of Chert that spawns on the surface of the Stone Gardens biome.
Shadowy Chert:
-This is a variant of Chert that spawns on the floor and ceiling of the Shadowed Caves biome.
Mossy Chert:
-This is a decorative variant of chert that can be found naturally in Mining Stations. It can be crafted with Small Cavity Overgrowth and the respective chert block.
Hydestone:
-A common stone found in mountains in Arcanmira. It is used to duplicate Armor Trims and for decor. Emeralds may generate in this stone. There is six different types of Hydestone: Normal, Elder, Gray Dungeon, Dark Gray Dungeon, and Black Dungeon Hydestone, and Ghostly Hydestone. All Hydestone types can be dropped from their respective Hydes.
Hyde Totem:
-This block is placed by the Overlord. It spawns a Hyde when a player gets too close.
Hyde Statue:
-This functional block can always be found at the center of Hyde Villages. It can be used to check your standing with the Serene Hydes. If you reputation is bad, then you can offer Fractured Shards to the statue to make amends.
Quarry Rock:
-Uncommon stone found exclusively in Mining Stations. It is a decorative block, and ores may be found in it.
Rhyolite:
-A common stone found in patches in any biome that can be used for decoration. It is used in crafting some of the important blocks.
Gypsum:
-White stone found commonly in the Crystalline Grotto biome that is used for decoration.
Volcanic Rock:
-A common stone found in the Volcanic Flow biome.
Yellow Calcite:
-A stone type that spawns as small boulders in the Magnolia Forest biome.
Laventurf:
-A grass block that generates in most biomes in Arcanmira.
Sunsta Laventurf:
-An orange variant of Laventurf that generates in the Sunsta Forest.
Lavenpodzol:
-This is a variant of Lavendirt that spawns in patches in the Ringlet Forest and Archlit Slopes biomes.
Mossy Lavendirt:
-This is a variant of Lavendirt that spawns in the Mushroom Highlands biome. Arcanmira mushrooms can survive on this block at any light level.
Lavendirt:
-A common dirt that is found in most Arcanmira biomes.
Ashy Sand:
-Black colored sand found in the water of most Arcanmira biomes. It can be smelted into Ashy Glass.
Mira Lily:
-A common flower found in most Arcanmira biomes that can be grown from Laventurf and crafted into dye.
Archlight Bloom:
-Another common flower found only in the Archlit Slopes biome. It can be grown from Laventurf, but only if the Laventurf is in the Archlit Slopes biome.
Whirlyflowers:
-These flowers are similar to Pink Petals. They can be found in some Arcanmira biomes and come in four colors: Green, White, Purple, and Red.
Sualgae:
-A very common water plant found in Arcanmira. It can be brewed into potions of Blinding Light or cooked into food.
Splash Berries:
-A bush plant found in the Wetlands and Volcanic Flow biome that has berries that can be picked and eaten.
Sogweed:
-A common water plant found in the Wetlands biome that can be made into Soggy Satchels.
Cave Mold:
-A common plant found in caves that has no use.
Lichenfungus:
-This weird plant can be found deep underground, specifically in the Fungal Caves biome. It is a decorative block, with the Small Lichenfungus being used in Shrungcap Stew.
Midnight's Veil:
-This moss-like plant can be found growing on trees in the Veilgrove.
Shadecoral:
-A purple coral found in the waters around Veilgroves.
Crushing Coral:
-A gray two-block tall coral found in the waters around Veilgroves.
Bubbly Arcoral:
-A magenta coral found in Veilgroves that occasionally produces Bubbles. These can regenerate your breath and will pop if you stand on them.
Oceanic Bulb:
-A glowing plant found in Veilgroves.
Tree Grass:
-This is a green grass plant found mostly on trees in the Stone Gardens biome.
Arcane Amaranth:
-This is a flower found in the Stone Gardens biome.
Candyfluff:
-This is a flower found in the Stone Gardens biome.
Puklik Flower:
-This is a two-block tall flower found in the Stone Gardens biome.
Shadowmoss:
-This hanging plant can be found in the Shadowed Caves biome and crafted into the Ominous Cloak and Ominous Hood.
Shelf Fungus:
-A common mushroom found in the Archlit Slopes and Mushroom Highlands biomes.
Shrungcap:
-A yellow mushroom found in the Mushroom Highlands biome. The Tall shrungcaps can get very large.
Rare Mushrooms:
-These three blocks (Hydden Gem, Ink Cap, and Archmorel) can be found in the Mushroom Highlands biome (These can also be found rarely in Archlit Slopes, Shadowed Caves, and Hytes). They are made into Shrungcap stew.
Cavity Overgrowth:
-A common red cave moss.
Grumbleroot:
-This is a vegetable found often in Wetlands and Hyde Villages. It is very similar to carrots. They can only be planted on Lavendirt blocks near water.
Archlit Wood:
-A new white wood set found in the Archlit Slopes biome. Blue Apples can drop from the leaves.
Magnolia Wood:
-A new wood set found in the Magnolia Forest biome, with small bushes also in the Stone Gardens. The trees have Magnolia Flowers on the ground near them.
Veiled Wood:
-A new dark purple wood set found in the Veilgrove biome.
Petronck Wood:
-This rocky wood set can be found in the Stone Gardens biome. Mining the canopy blocks can rarely yield a Geode, which can be cracked and displayed or crushed into raw materials with a Geode Cracker.
Ringlet Wood:
-This blue wood set can be obtained from the thin Ringlet Trees in the Ringlet Forest.
Sunsta Wood:
-This orange wood type is found in the Sunsta Forest biome.
Arcane Bricks:
-This uncommon resource can be obtained from Locked Chests within Arcane Ruins. It can be used in a Repair Forge to fix tools, along with decorative blocks such as Flower Pots and Brick Blocks.
Locked Chest:
-This is a block found in Arcanmira Structures, mainly Arcane Ruins. They can be oped to drop some loot, and can be reset with a Curious Key. Opening these near Serene Hydes will anger them and reduce your reputation.
Tool Smithing Forge:
-This block can be used to trim Altorite Tools with a Tool Trim. They work like a Smithing Table.
Framed Glass Panes:
-These are decorative versions of Glass Panes made with Eldbrass. You can make them in every color and as an Ashy or colorless one.
Eldbrass Forge:
-This is a useful crafting block that is used to make Hardened Plating.
How to forge Hardened Plating:

Geode Cracker:
-This utility block can be used to crack Petronck Geodes.
Malachite:
-This common green stone is purely decorative and can be obtained from Hyde Dungeon loot, higher tier Hydes, or from the Overlord.
Orange Crystals:
-These are uncommon crystals found in the Crystalline Grotto biome. The crystal shards can be used in quite a few recipes.
Plated Debris:
-This is an ore version of Hardened Plating. It can be smelted into scraps.
Lost Supplies:
-This block can be found in Arcane Ruins and Mining Stations. When opened, they can give Gear, Ores, Food, Wood, and more.
Plated Core:
-A rare block found in Abandoned Cities used to craft the Chargeblade.
Key Repair Station:
-This block is used to fix Broken Keys.
How to fix a key:

Safe Doors:
-This block is found in Sanctums and can be unlocked by using a Safe Key.
Spawner Obelisk:
-This block is found in some Arcanmira structures. It will spawn mobs based on the block beneath it when a player activates it by getting too close. They will recharge after an hour.
Treasure Rubble:
-This rare block is found in the Ashy Sand pile in Safe Rooms. When mined, it will drop valuable loot, such as Broken Safe Keys and Ores. 8-12 of these blocks generate in each Safe Room.
Shadow Treasure Rubble:
-This is a variant of Treasure Rubble that spawns in Sanctum Safe Rooms during a Shadow Event. The loot contained within it is different compared to Treasure Rubble.
Glaring Safe:
-This block is found in a few structures in Arcanmira. They are unlocked with Tattered Keys and will drop some loot.
Altorite Alloy Press:
-This crafting station is the only way to craft Altorite Ingots. It can be crafted with Ancient Ashes.
How to press an Altorite Ingot:

Respawn Ritual Altar:
-This is a rare block that is crafted with Altorite Ingots. By placing an Orange Crystal Shard and then Ancient Ashes into the block, you will be able to set your spawn point in any dimension.
Arcane Radar:
-Crafted with Altorite, this rare block can be used to highlight nearby entities by placing either an Orange Crystal Shard or Eldbrass Ingot into the block and then right-clicking it.
Repair Forge:
-This block can be crafted by Upgrading an Eldbrass Forge with Altorite in a Smithing Table. It can use Arcane Brick to repair tools without costing experience or raw materials.
Arcane Altar:
-This block is found in Safe Rooms and will contain a rare item upon opening.
Spike Traps:
-Crafted with Crusher Teeth, this block will, when powered, hurt entities standing on it.
Shadow Wall:
-This block can be crafted with Shadow Flesh. It is only visible and collideable when there is no light nearby.
Daylight Altar:
-This block can be crafted from a Fractured Shard. It is used to skip 4 in game hours after every ritual.
Haunted Brazier:
-Crafted with a Fractured Shard and Eldbrass, this block will spawn mobs when it is lit. Killing all of these mobs will net a reward. During Shadow Events, this block will only spawn Embersouls.
Embiric Bricks:
-This is a decorative block made with Embiric Powder and Arcane Brick.
Embiric Eldbrass Lantern:
-This is crafted with Embiric Powder. It will despawn Shadowhydes and Apparitions near it.
Gilded Crate:
-This is a rare block found in Hyde Dungeons (See Hyde Dungeon below for chances) that will drop a Tool Trim and experience when broken.
Items
Blue Apple:
-This common item can be obtained from Archlit Leaves. It is slightly better than a normal apple.
Enchanted Blue Apple:
-This is a very rare item found in Safe Rooms. It is much stronger than an Enchanted Golden Apple.
Hardened Plating:
-This alloy resource can be forged with an Eldbrass Forge. It is used for gear that is about as strong as Netherite, and is used to make Altorite.
Safe Keys:
-These items are used to open Safe Doors. They are found in most loot chests in Arcanmira and can drop from Elder Hydes.
Tattered Keys:
-This key can be dropped from Glarewraiths and Glarecadavers, along with being found in most Arcanmira Structures. They are used to unlock Glaring Safes.
Curious Keys:
-These can be obtained from Goblits by trading them a Curious Pearl. They are used to reset Locked Chests.
Soggy Satchel:
-A common item crafted with Sogweed and Eldbrass that can hold up to 9 slots of 32 items each.
Ancient Ashes:
-This is a very rare item found in Safe Rooms used to craft Ancient Ingots and Altorite Alloy Presses.
Altorite:
-This valuable alloy can be used to craft Altorite Gear, which is much stronger than Netherite. The full armor set has a special ability that can be activated with a keybind. (Default is V)
Tattered Cloth:
-This is an uncommon item dropped by Glarewraiths. It can be crafted into an Ominous Cloak and Ominous Hood, which, when both are worn, will give the player some benefits, like going invisible when sneaking.
Eyestone:
-This is an uncommon item dropped by Eyespirits that is used to craft Safe Keys.
Hauntfish:
-A near invisible fish that can only be caught be fishing in Arcanmira. It is a food item.
Crusher Meat:
-This item is dropped from Crushers and can be cooked for a very good food source.
Crusher Tooth:
-A common item dropped from Crushers that can be crafted into Spike Traps.
Hydebone:
-This item has a 1/14 chance of dropping from Cloaked. It is used to craft the Chargeblade and Chargehammer.
Fractured Shard:
-This rare item drops from the Shattered when they despawn in the daytime. It is used to make Daylight Altars and Potions of Guarding, along with repairing your Serene Hyde reputation.
Protective Wax:
-This item can be obtained from trading with Serene Hydes. It can be used to make common mobs (such as the Hyde and Glarewraith) from despawning when a Shattered spawns.
The Shatterer:
-This is a large sword made from Protective Wax and Fractured Shards. It can be used to hurt the Shattered, which will cause it to despawn.
Embiric Powder:
-A rare dust that drops from Haunted Braziers and Embersouls. It has a few uses.
Ember Idol:
-This item functions like a Totem of Undying. It will save you from death and make you immune to all damage, but you will instantly die after 10 seconds.
Armornite Gear:
-This gear is between Netherite and Altorite. It can be made with an Armornite Plate and Plated gear, plus an upgrade template. The gear is stronger during Shadow Events or if you are in dark areas.
Overlord Ingots:
-These are rare items crafted from Netherite Ingots and an Overlord Scrap dropped by the Overlord. It is used to make Altorite.
Quarry Pickaxe:
-A rare item that can be obtained by trading Diamonds with Goblits. It mines in a 1x2 area, so it is very good for strip mining.
Chargeblade:
-This weapon is crafted from a Plated Core, Tattered Cloth, and a Hydebone. It does relatively little damage but can be charged up to deal a lot of damage.
Chargehammer:
-This is a souped-up version of the Chargeblade. It gains charges from killing mobs with it in your offhand, with there being no limit to the charges it can hold. It will deal 20% of the total hit damage back to the person using it.
Potions of Blinding:
-This item can be brewed with Sualgae and Awkward potions. It will blind any attacker by reducing their mob follow range by 75% and instantly kill Eyespirits.
Potions of Guarding:
-This item is brewed from a Fractured Shard and Awkward potions. It gives the user extra Armor and Armor Toughness. There are 2 levels for this potion.
Potions of Death's Touch:
-This special potion can be found exclusively in Abandoned Cities and Burial Chambers. It inflicts Wither of 30 seconds.
Curious Pearl:
-This uncommon item can be found in some Arcanmira structures. Trading this item with a Goblit will get you a rare item.
Smithing Templates:
-There are 5 new Armor Trims in this mod:
-Concealed can be found in Sanctum chests
-Plated can be found in Safe Rooms
-Underhalls can be found in Black Hyde Dungeons
-Mourner can be found in Burial Chambers
-Arcane can be found in Arcane Ruins
-2 New Tool Trims used for Altorite Tools:
-Both Chargeline and Malevolent can be found in Gilded Crates within Hyde Dungeons
-And 3 new upgrade templates:
-The Plating Upgrade is found by looting Lost Supples, Sanctum Chests, Hyde Dungeons, Trading with Goblits, and by killing Overlords.
-The Armorite Upgrade can be found in Safe Rooms' Treaure Rubble during Shadow Events
-The Altorite Upgrade can be found in Safe Rooms
Music Discs:
-There are 6 new discs in this mod:
-Hydden is found in Safe Rooms
-Overlord of Arcanmira can be obtained from defeating the Overlord
-Wondrous can be obtained by trading Diamonds with Goblits
-Dungeon Crawling can be found in Dark Gray and Black Hyde Dungeons
-Awakened can be found in Burial Chambers
-Shadow Events can be found in Safe Rooms' Treaure Rubble during a Shadow Event
New Enchantments
Cooldown Reduction:
-This enchantment can be found in a few structures in Arcanmira. It will reduce the cooldown on the Altorite Armor's special ability by 10 seconds. Maximum level is one.
Overcharge:
-This enchantment can be found in a few structures in Arcanmira and can be put on a Chargeblade to allow you to overcharge the item by one per level. Maximum level is three.
Renewability:
-This enchantment can be found in a few structures in Arcanmira. It will give the Chargeblade 1-2 charges back when killing a mob. Maximum level is one.
Ores
Eldbrass:

This is a very common ore found in Arcanmira. It is used in a lot of crafting recipes and as decoration.
Darkmetal:

This is a rare ore found in caves that is used in quite a few higher tier crafting recipes.
Arca Gems:

This is a very rare ore used in the rarest recipes, such as crafting Altorite Ingots.
Mobs
Hyde:

This is a common cave creature found in any Arcanmira biome. It will stalk the player, but will stop if the player gets too close. Getting very close to the Hyde will anger it and cause it to chase.
Stats:
Hp: 30
Atk: 5
Def: 3
Drops:
-1 Hydestone (33%)
Crumblehyde:

This is a variant of the Hyde that can be found in the Stone Gardens. It is able to spawn on the surface, unlike normal Hydes.
Stats:
Hp: 30 (can only be hurt with a pickaxe)
Atk: 5
Def: 3
Drops:
-1 Petronck Canopy (33%)
-1 Petronck Geode (1%)
Serene Hyde:

This is a neutral version of the Hyde found in Hyde Villages. You can barter Gold Ingots with them to get items when you have good reputation. Angering these Hydes will reduce your reputation and make them attack on sight. You can increase your reputation by giving a Hyde Statue some Fractured Shards.
Stats:
Hp: 30
Atk: 5
Def: 5
Elder Hyde:

This is stronger version of a Hyde found rarely in caves and more often in Sanctums.
Stats:
Hp: 90
Atk: 8
Def: 4
Drops:
-1-3 Raw Eldbrass (50%)
-1-3 Malachite (50%)
-1-2 Diamond (33%)
-1 Broken Safe Key (10%)
-3-6 Elder Hydestone
Gray Dungeon Hyde:

This is an uncommon mob found in Gray Hyde Dungeons. They spawn in groups and can overwhelm the player if there are too many.
Stats:
Hp: 60
Atk: 7
Def: 3
Drops:
-1-2 Gray Dungeon Hydestone
-2-7 Iron Nugget (67%)
-1 Iron Ingot (12.5%)
-1 Malachite (12.5%)
Dark Gray Dungeon Hyde:

This is an uncommon mob found in Dark Gray Hyde Dungeons. They are stronger versions of Gray Dungeon Hydes.
Stats:
Hp: 130
Atk: 10
Def: 3
Drops:
-1-4 Dark Gray Dungeon Hydestone
-1-3 Eldbrass Ingot (67%)
-1-3 Gold Nugget (33%)
-1-2 Malachite
Black Dungeon Hyde:

This is a rare mob found in Black Hyde Dungeons. These are the strongest type of Dungeon Hydes and can pose a real threat with just one or two.
Stats:
Hp: 200
Atk: 15
Def: 3
Drops:
-2-5 Black Dungeon Hydestone
-1 Darkmetal Ingot (3.3%)
-1 Broken Safe Key (6.7%)
-1-3 Malachite (40%)
-1-2 Diamond (75%)
-1 Block of Eldbrass (75%)
Glarewraith:

This mob is found commonly in caves. It is very dangerous, having very high attack damage and due to it being invisible when not close to the player.
Stats:
Hp: 12
Atk: 20 (+5s of Wither II)
Def: 0
Drops:
-0-1 Bone (Affected by Looting)
-1 Raw Darkmetal (~0.33%)
-1 Broken Tattered Key (~10%)
-1-2 Tattered Cloth (8% +4% per level of Looting)
Rockwraith:

This mob is found in the Stone Gardens. It is a variant of the Glarewraith that can spawn on the surface and doesn't burn.
Stats:
Hp: 12 (can only be hurt with a pickaxe)
Atk: 20
Def: 0
Drops:
-0-1 Petronck Canopy
-1 Petronck Geode (1%)
-1 Raw Darkmetal (~0.33%)
-1 Broken Tattered Key (~10%)
-1-2 Shadowmoss (8%)
Eyespirit:

A rarer cave mob that is immune to all damage except Light damage. Any light level above 14 or a Potion of Blinding will instantly kill it.
Stats:
Hp: ∞
Atk: 14
Def: 0
Drops:
-1 Eyestone
Crusher:

These deadly creatures can be found in any body of water within Arcanmira. They are very dangerous, so you should avoid getting in the water with them.
Stats:
Hp: 40
Atk: 12
Def: 0
Drops:
-1-3 Raw Crusher (Affected by Looting)
-0-1 Crusher Tooth (Affected by Looting)
Goblit:

This is the only neutral mob in Arcanmira. It spawns in Mining Stations and can be traded with. If this mob is attacked, all nearby Goblits become hostile.
Stats:
Hp: 22
Atk: 3
Def: 0
Drops:
-0-1 Eldbrass Lantern
Fongre:

This hostile mob can be found in Fungal Caves. They will chase the player and try to attack, but will flee if there is too much light nearby.
Stats:
Hp: 38
Atk: 6
Def: 0
The Cloaked:

This mob is found within Abandoned Cities or when a Glarewraith kills a Hyde or Serene Hyde. They are very slow but deal an incredible amount of damage.
Stats:
Hp: 40
Atk: 24
Def: 1
Drops:
-1 Hydebone (~7.1%)
The Shadowborn:

This is a dangerous mob that spawns in the Shadowed Caves. They are slow and disappear when there is light nearby. Breaking the light source will make them visible and aggresive again.
Stats:
Hp: 80
Atk: 14
Def: 0
Drops:
-0-2 Shadow Flesh (Affected by Looting)
The Shattered:

This rare mob has a chance of spawning in the sky at midnight in Arcanmira. If a Shattered is going to spawn at night, then a Shadow Event will start at sunset and last the entire night, altering the world around you. The Shattered is immune to all damage, and it will chase the player endlessly. Any common Arcanmira mobs within 250 blocks of this mob will instantly despawn in a puff of smoke. The Shattered will disappear and drop a Fractured Shard when day breaks.
Stats:
Hp: ∞ (Can be attacked with the Shatterer to make it despawn)
Atk: 14
Def: 0
Drops:
-1 Fractured Shard (Only if it disappears due to daybreak)
-4-10 Ghostly Hydestone (Only if it disappears due to daybreak)
-1-3 Ghostly Hydestone (If attacked with the Shatterer)
Embersoul:

These vengeful living flames only spawn if a Haunted Brazier is lit during a Shadow Event. They will float around and attack the player.
Stats:
Hp: 35
Atk: 10
Def: 0
Drops:
-1 Embiric Podwer (25%)
Apparition:

Apparitions look identical to Shadowhydes. They only spawn in Arcanmira during a Shadow Event. Apparitions will disappear after attacking.
Stats:
Hp: 30
Atk: 16
Def: 0
Shadowhyde:

This creature will only spawn in Sanctums or in the dimension During a Shadow Event. They are much stronger than a normal Hyde.
Stats:
Hp: 100
Atk: 10
Def: 5
Armored Shadowhyde:

An extremely tanky version of the Shadowhyde that only spawns in Sanctums during a Shadow Event. They are very dangerous, as they have high attack damage and take no knockback.
Stats:
Hp: 300
Atk: 15
Def: 15
Drops:
-1 Armornite Plate (60%, affected by Looting)
The Glarecadaver:

A miniboss mob found in a Burial Chamber. It has a lot of health and can use spells to try and defeat the player. It may heal with a spell when on low health.
Stats:
Hp: 120
Atk: 20 (+5s of Wither II)
Def: 0
Drops:
-1 Tattered Key
-1-2 Tattered Cloth (50%)
BOSS
The Overlord:

This is a very strong Boss mob that spawns in Sanctums. The Overlord does not move, and it can spawn minion Hydes to aid it in battle, along with Dungeon Hydes when it gets lower. When the Overlord summons Hydes, it will stop targeting players, which can allow for openings for attacking. It has strong knockback, and it will use a ranged Curse move to attack targets that are not near it. This curse does 6 damage and bypasses armor and enchantments.
Stats:
Hp: 400
Atk: 17
Def: 20
Defeating this boss will give you these following items:
-1 Arca Gem (75%)
-1-3 Overlord Scrap with a +35% chance for a second one per level of Looting and +20% chance for 1-2 extra with Looting
-1 Overlord of Arcanmira Music Disc (50%)
-5-37 Hydestone
-10-17 Malachite
-1 Darkmetal Ingot (50%)
-1 Broken Safe Key
The Overlord has a variant known as the Shadow Overlord.

Shadow Overlords are much stronger, as they have more health, more attack damage, and use their Curse move more often. These mobs will also only spawn Black Dungeon Hydes, Shadowhydes, and Armored Shadowhydes to aid it in battle.
Stats:
Hp: 750
Atk: 18
Def: 20
Defeating this boss will give you these following items:
-1-3 Arca Gem
-1 Overlord of Arcanmira Music Disc (50%)
-1 Altorite Ingot (50%)
-10-17 Shadow Flesh
-1 Armornite Plate
-1 Hardened Plating (~28.6%)
-1-2 Key Mold (~21.4%)
-1 Block of Darkmetal (~7.1%)
-1-3 Broken Safe Key (50%)
-1 Safe Key (50%)
-3-4 Overlord Scrap with a +35% chance for a second one per level of Looting and +20% chance for 1-2 extra with Looting
Biomes
Archlit Slopes:

This is an uncommon mountainous biome filled with Archlit Trees. It is one of three biomes that Hydestone generates naturally in.
Crystalline Grotto:

This is a common cave biome that Sanctums can be found in. It is the only place to get Orange Crystals naturally.
Flowering Shrublands:

This is a rare sub-biome of the Shrublands. Magnolia Trees generate very sparsely here, and the surface is covered with Whirlyflowers, with the Green Whirlyflowers being exclusive to this biome.
Fungal Caves:

This cave biome is found deep under mountains, mainly Archlit Slopes. It is the only place where the Fongre spawns.
Hytes:

This is an uncommon mountain biome. it is the only place in Arcanmira that is always snow-covered and it is one of three biomes that Hydestone generates naturally in.
Magnolia Forest:

A very common biome that consists of Magnolia Trees with Magnolia Flowers and Yellow Calcite generating on the forest floor.
Mushroom Highlands:

This is a rare mountainous biome filled with Shrungcaps. There are three rare mushrooms found here, and it is one of three biomes that Hydestone generates in.
Ringlet Forest:

This is an uncommon surface biome found near Shrublands and Archlit Slopes. The Ringlet Trees in this biome are very thin, only being an eighth of a block thick. The leaves can be cut off of the trees with Shears or regrown with Bone Meal.
Sea:

This is a very common biome that can have Splash Berries on islands. It generates in areas with low continentialness.
Shadowed Caves:

This is a cave biome found inland. The floor and ceiling are covered with Shadowy Chert, with Shadowmoss growing on the ceiling. The Shadowborn will only spawn within this biome.
Shrublands:

This is another very common biome. It contains a lot more Lavengrass than any other biome.
Stone Gardens:

This is a rare biome found in more continential areas of Arcanmira. the ground here is made of Laventurf and Rocky Chert, with new flowers and Tree Grass dotting the landscape. Most of the foliage in this biome grows on top of the Petronck Trees, as they are rich in minerals and provide shelter for the plants. You can get Geodes from mining the canopies of the Petronck Trees. This is the only biome that the Crumblehyde and Rockwraith spawn in.
Sunsta Forest:
This is an uncommon forested biome that generates near coasts. Sunsta Laventurf covers the floor of this biome, with Sunsta Grass and Red Whirlyflowers on the forest floor.
Veilgrove:

A rare biome found out in the sea. There are special trees here, along with Purple Whirlyflowers on the ground and special corals in the water. Glarewraiths don't burn here and they are the only mob that spawns.
Volcanic Flow:

This is an uncommon biome that is usually found near the sea. Jagged Crags of Volcanic Rock generate here, along with Splash Berries.
Wetlands:

This is a semi-rare biome that is similar to the Shrublands but has much less Lavengrass and the surface is covered with pools of Water. Splash Berries, Grumbleroots, and Sogweed are found here.
Structures
Realm Ruins:

This is an uncommon Overworld structure that you have to find in order to enter Arcanmira. You can find Enchanted Diamond and Iron Gear here, along with some supply items.
Arcane Ruins:

These are small ruin structures found on the surface of Arcanmira. They consist of a group of ruined buildings with Locked Chests in them. A new Armor Trim can be found here, along with Arcane Brick, which is exclusive to this structure.
Hyde Village:

This is a common, usually small town found in most forests and plains of Arcanmira. There are generally few houses with chests, but opening these will anger the Serene Hydes living here.
Wayfinder's Tower:

This is a semi-common structure found on the surface of Arcanmira. A chest that usually contains a map can be found here, with a Glaring Safe containing the maps to rarer structures.
Burial Chamber:

This is a very small dungeon found everywhere in Arcanmira. The Glarecadaver will spawn in this structure and there are Glarewraith Spawners in some. The loot here is contained within Glaring Safes, and the layout of each one depends on the biome it spawned in.
Mining Station:




This is an uncommon structure found in most forested and mountainous inland biomes. There will always be an entrance to this structure on the surface with a ladder and staircase leading down into the main complex. This complex has three variants: Small, Medium, and Large. The lower complex contains mined deposits of Quarry Rock, some Lost Supples, and Goblits wandering around, with Cavity Overgrowth found often in the chambers. Plated Debris can be found rarely in the mines.
Hyde Dungeon:



This structure can be found from Y=-30 to Y=30 in mountainous biomes. The structure consists of a certain type of Dungeon Hydestone, and the color depends on which variant it is. The Gray Hyde Dungeon is the easiest to conquer, while the Black Hyde Dungeon is the most difficult and contains the most loot. These structures can be found with a map that you can obtain from the Wayfinder's Tower.
Abandoned City:

This is a very rare structure found on the surface of non-coastal Arcanmira biomes. Many Cloaked patrol the streets, with each house having a Glaring Safe in it. The Plated Core, which is used to craft the Chargeblade, can be found here.
Sanctum:

By far the most valuable structure in this mod, it is an uncommon structure found in mountainous inland areas. The Overlord Boss can be found here, along with Safe Rooms that contain a bunch of loot, and a portal to leave the dimension. The second floor may contain extra Spawner Obelisks and Chests. If you come here during a Shadow Event, the mobs spawned here will be much harder,including the Overlord. The loot in Safe Rooms and from the mobs is much better during this time.
Report bugs Here
Go to my Youtube channel for more updates and info.
Full trailer list:



