- fixes an issue where language overrides do not work due to caching (PR https://github.com/DebuggyTeam/architecture-extensions/pull/51)
- added powdered/sand block variants (creative only)
- added glass block variants (also creative only)
- added metablocktypes (such as
#wood
,#stone
, etc) - reworked the language system to allow for translation overrides
- missing lang keys are now more noticeable
- translucent blocks (such as glass) are now supported
- fixed a pathfinding issue with arch-ex blocks
- Every block now has the namespace of
architecture_extensions:modid/mod_block
- Grouped block language keys are now
architecture_extensions.grouped_block.modid.mod_grouped_block
- While there is backwards compat with the old grouped block lang keys, its recommended to update to the new lang key format for grouped blocks
- This also fixes the registry clash issue that causes the game to crash
- Update to 1.20.1
- Update MapColors.java since there is a breaking change regarding map colors. Read the Arch-Ex Documentation here.
- Fixed some bugs pertaining to loot tables.
Though it is highly recommended to update to Arch-Ex 2