Ariente has been archived. Ariente will not receive any further updates unless the author decides to unarchive the project.
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Ariente - 1.12-0.0.5-alpha

Changelog

Ariente 1.12-0.0.5-alpha


   - New blueprint system. These blueprints are going to be used as the gating component for progression through this mod
   - Loot in cities has been mostly replaced with blueprints
   - New constructor and auto constructor for crafting objects from blueprints
   - New blueprint storage which has to be set adjacent to the constructor and auto constructor so that they can craft
   - New flux ship (work in progress!)
   - New levitating city
   - The jump key (usually space) to start flying with the power armor fired even if a console or gui was open
   - Fixed a bug where cities kept on spawning new sentinels everytime the world was reloaded
   - New power combiner which is used to combine power for the combined power cables
   - New online help in many gui's (TODO TODO TODO EXTEND)
   - New command option for ar_findcity to locate a city of a given type
   - More powerful city editing mode (mostly for internal usage)
   - Needs McJtyLib 3.1.0 and HoloGui 0.0.4-beta
   - Better loot generation as well as the possibility to have random blueprints
   - Some attempt at proper loot balancing has been done
   - Bug: AUTO CONSTRUCTOR gui not correct?

Files

ariente-1.12-0.0.5-alpha.jar(1.4 MiB) Primary Download

Project members

McJty

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID