Updated to 1.21.5. NeoForge release coming soon
- Fixed the game crashing when the Dynamic Resources config from ModernFix is enabled. However, the mod will not do anything
- Added a warning toast when the game loads if Dynamic Resources is enabled
- Fixed z-fighting along the sides of items with layers by slightly increasing layer size. This fix should be barely noticeable beyond the lack of z-fighting. Additionally, this applies to all items, not just armor (Fixes #3)
- Rewrote how patterns are loaded. Instead of creating a file for every pattern, patterns are now added by adding them to
assets/armortrimitemfix/armortrimitemfix/patterns.json
which works like a tag
- Fixed the game crashing when the Dynamic Resources config from ModernFix is enabled. However, the mod will not do anything
- Added a warning toast when the game loads if Dynamic Resources is enabled
- Fixed z-fighting along the sides of items with layers by slightly increasing layer size. This fix should be barely noticeable beyond the lack of z-fighting. Additionally, this applies to all items, not just armor (Fixes #3)
- Rewrote how patterns are loaded. Instead of creating a file for every pattern, patterns are now added by adding them to
assets/armortrimitemfix/armortrimitemfix/patterns.json
which works like a tag
- The mod has been fully rewritten to work with 1.21.4
- Trim patterns, trim materials, and trimmable items can now be added with a resource pack. Instructions for adding them can be found on the wiki
- This rewrite is not currently being planned to be backported, since a lot was changed in 1.21.4