Compatibility
Minecraft: Java Edition
1.21.1
1.20.4
1.20.1
1.19.4
1.19.2
Platforms
Supported environments
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Details
Licensed MIT
Published last year
Updated 5 days ago
Changelog
4.4.4
- Added spheres to hitboxes of tormentor’s boss summons (clearer hitboxes), and killing them now damages the tormentor (deals a full 5hp of damage)
- Abyss Ascendant projectiles no longer pierce through multiple entities. This nerf will open more space for using other weapons like the Oblivion Ray In addition to the major 4.4.3 update that just released the other day:
ArPhEx 4.4.3
- Added new craftable teleporter blocks, the “Tesseract Transporter”. Waystone mods no longer needed! However, it is very expensive/late-game, requiring an entropy matrix (temporarily crafts from a void geode + gold scarab) and other items. With a tesseract transporter, you can teleport to any other tesseract by tethering it to a target using a new “Warp Connector” item (not expensive to craft). However, to use a teleporter, it needs to have at least 3 adjacent polished Blackstone blocks with 2 “scorched glass” blocks on top of each one (new material). Simply right clicking the teleporter block activates it, or alternatively it can be powered by redstone to activate.
- Added Scorch Torches (purple, strong lighting range, and special ability to attract weak arthropods when right clicked)
- Added new blocks: “scorched sand” and “scorched glass”! The scorched sand will be used for future planned summoning structures, while the scorched glass (smelts from the sand) provides a form of reinforced transparent material with comparable mining time and blast resistance to obsidian. The glass is needed for the teleporter’s structure.
- Added WIP time prism and entropy matrix blocks, no function yet but designs complete
- Drastically improved the Spider Moth’s tick performance, overhauling old code with entity variable storage
- Completely overhauled the mod’s item descriptions, making them multi-line and multicolour - much easier to read!
- Improved the design of regular scorch flame, making it more transparent and removing blockiness from the animation. Blends in more with crawling barrier layers
- Fixes Tormentor displaying as a small spider (leftover glitch from April fools update)
- Vitality viewfinder instant damage/health measurements now only work through lens mode being enabled, rather than simply from being in offhand
- Staff of Vitality is now more expensive to craft (due to how strong it is) - recipe is now a fire opal, a mantle of vitality, and a copper rod. Therefore, it is now a scorpioid-related tool (makes sense given how much the scorpioid regens)
- Reduced spider larvae aggro range
- Centipede Stalker now drops necrotic fangs instead of venomous appendages, but scorpion strikers now drop 2 instead of 1 to compensate
- Added limitation to abyss atomiser, it can’t break into crawling containers now
- Fixed issue where Spider Prowlers could float when in a warning posture
- Fixed issue where block updates next to scorch could make it disappear
- Removed duplicate achievements for mantle of vitality and vengeful voidseeker
- Abyss Ascendant now instantly breaks cobwebs (with short cooldown)
- Vitality Viewfinder now looks more directly at mobs when scanning them
- Added bonus convenient command to broadcast the ArPhEx wiki link (clickable) to all players (/arphex broadcast_wiki_link)
- Scorch Charges can now be used as fuel (equivalent to a lava bucket)
- Ascended Cube now flashes (animated texture) and has a slightly smaller block hitbox
- Fixed issue where scorpioid chaser hallucinations could spawn on every crawling dimension layer. Now should be limited to layer 4 spawns (but may travel upwards to higher layers still).
- Abyssal dagger no longer gives necrosis immunity
- Reduced particles for eternal armour
- Tweaked fire opal block texture
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
4.4.4Loaders
Game versions
1.20.1Downloads
3347Publication date
April 8, 2025 at 2:49 AMPublisher

vllax
Member